Entan the level 7 Cornac Mindslayer by temi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassMindslayer
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity17 (base 10)
Constitution11 (base 10)
Magic10 (base 10)
Willpower25 (base 25)
Cunning24 (base 24)

Resources

Life203/203
Psi55/55
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+47.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage12
Accuracy45
Crit Chance4%
APR25
Speed1.00

Offense: Spell

Spellpower22
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+30%
Lightning+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save10
Spell Save12
Mental Save17

Defense: Resistances

Cold+ 44%( 70%)
Lightning+ 16%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active

Equipment

Psionic focus
On hands
On head
Tool
On fingers
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Log

Space around you starts to dissolve...

Entan activates
Kinetic Aura.
Entan uses
Telekinetic Grasp.
Entan telekinetically seizes:
River's Fury (130% power, 8 apr).

Resting starts...

Talent Thermal Leech is ready to use.
You are yanked out of this place!

Rested for 39 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (12/12, 117% power, 5 apr).
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 19 block).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.70 gold from the transmogrification of
potent elm vilestaff of might (111% power, 2 apr, acid element).
You gain 1.77 gold from the transmogrification of
throat-seeking rough leather sling.
You gain 0.75 gold from the transmogrification of
acidic iron dagger (105% power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.