Darialin the level 5 Ogre Archmage by qdq

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassArchmage
Level / Exp5 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower14 (base 16)
Cunning13 (base 11)

Resources

Life173/173
Mana148/148
Healing Factor1.1
Regeneration2.145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy3
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense4.65
Ranged Defense4.65
Fatigue0
Physical Save8.05
Spell Save15.05
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Ran for 3 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on the right).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 4 turns (stop reason: terrain ahead blocks).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 3.69 gold from the transmogrification of
quiver of elm arrows 'Isenne' (15/15, 15-21 power, 5 apr).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 42.5 block).
You gain 3.20 gold from the transmogrification of
Oluntir the steel shield (6 def, 6 armour, 70 block).
You gain 3.56 gold from the transmogrification of
iron plate armour 'Silynne' (3 def, 7 armour).
You gain 2.23 gold from the transmogrification of
nature's thorny mindstar of balance (8.5-9.35 power, 24 apr, nature damage).
You gain 1.30 gold from the transmogrification of
arcing iron greatmaul of massacre (23.5-35.25 power, 1 apr).
You gain 2.94 gold from the transmogrification of
blazebringer's steel dagger (11.5-14.95 power, 6 apr).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Saving game...

Saving done.