Knight the level 4 Skeleton Marauder by Setanta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp4 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 16)
Dexterity33 (base 22)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning15 (base 11)

Resources

Life142/142
Stamina115/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage38
Accuracy35
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage23
Accuracy35
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense22
Ranged Defense22
Fatigue13
Physical Save13
Spell Save8
Mental Save15

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 17%( 70%)
Temporal+ 15%( 70%)
Nature+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
done

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Talent Rush is ready to use.

Knight wears:
nightruned rough leather belt of the mystic.

Knight wears (replacing
balanced iron mace of massacre (18-26 power, 2 apr)): iron dagger of crippling (10-13 power, 5 apr).
The shield around Knight crumbles.


Knight wears:
iron dagger of crippling (10-13 power, 5 apr).

Knight wears (replacing
iron dagger of crippling (10-13 power, 5 apr)): hateful iron longsword (12-17 power, 2 apr).

Talent Skullcracker is ready to use.

Knight wears (replacing
hateful iron longsword (12-17 power, 2 apr)): balanced iron mace of massacre (18-26 power, 2 apr).

Knight wears (replacing
balanced iron mace of massacre (18-26 power, 2 apr)): hateful iron longsword (12-17 power, 2 apr).

Knight wears (replacing
hateful iron longsword (12-17 power, 2 apr)): balanced iron mace of massacre (18-26 power, 2 apr).

Knight wears:
iron dagger of crippling (10-13 power, 5 apr).
Talent Rune: Shielding is ready to use.

Knight wears (replacing
balanced iron mace of massacre (18-26 power, 2 apr)): iron mace of massacre (18-25 power, 2 apr).

Knight wears (replacing
iron mace of massacre (18-25 power, 2 apr)): balanced iron mace of massacre (18-26 power, 2 apr).

You pickup 0.40 gold pieces.


You pickup 0.60 gold pieces.