Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.3 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Male |
Race | Shalore |
Class | Adventurer |
Level / Exp | 7 / 80% |
Size | medium |
Lifes / Deaths | Killed by Osas at level 7 on the 2nd Mirth 122nd year of Ascendancy at 01:43 3 / 2Killed by Osas at level 7 on the 2nd Mirth 122nd year of Ascendancy at 01:50 |
Primary Stats
Strength | 10 (base 12) |
Dexterity | 13 (base 12) |
Constitution | 12 (base 12) |
Magic | 14 (base 12) |
Willpower | 15 (base 12) |
Cunning | 13 (base 12) |
Resources
Life | 173/173 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Barehand
Damage | 4 |
Accuracy | 8 |
Crit Chance | 1% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 15.7 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1.05 |
Ranged Defense | 1.05 |
Fatigue | 0 |
Physical Save | 7.7 |
Spell Save | 10.15 |
Mental Save | 9.8 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Generic Talents
Race / Shalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
manasurge rune (631% regen over 10 turns; 32 instant mana) manasurge rune (631% regen over 10 turns; 32 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 631% for 10 turns and instantly restoring 32 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune of the duelist (1233% regen over 10 turns; 62 instant mana) manasurge rune of the duelist (1233% regen over 10 turns; 62 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1233% for 10 turns and instantly restoring 62 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. hateful stralite dagger of rage (26.5-34.45 power, 9 apr)hateful stralite dagger of rage (26.5-34.45 power, 9 apr) Requires: - Dexterity 35 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 26.5 - 34.5 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +7% Living When wielded/worn: Accuracy: +8 (+8 eff.) Changes stats: +4 Str Changes damage: +8% physical Stamina when hit: +2.00 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. stralite dagger of paradox (28.5-37.05 power, 9 apr)stralite dagger of paradox (28.5-37.05 power, 9 apr) Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +9 temporal When wielded/worn: Damage when hit (Melee): 8 temporal Changes resistances: +9% temporal Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. chilling dwarven-steel longsword of shearing (21.5-30.1 power, 4 apr)chilling dwarven-steel longsword of shearing (21.5-30.1 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 21.5 - 30.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +5 cold When wielded/worn: Armour penetration: +8 Changes resistances penetration: +7% physical Changes damage: +8% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. Elagann the stralite mace (46.5-65.1 power, 5 apr)Elagann the stralite mace (46.5-65.1 power, 5 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 4 Base power: 46.5 - 65.1 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+10 eff.) Armour penetration: +12 Changes stats: +5 Str Changes resistances penetration: +10% mind / +10% physical Changes damage: +3% arcane / +18% physical Mental save: +6 (+6 eff.) Stamina when hit: +1.10 Spellpower on spell critical (stacks up to 3 times): +8 Spell crit. chance: +3% Damage Shield penetration: +20% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. acidic stralite waraxe of massacre (40.5-56.7 power, 5 apr)acidic stralite waraxe of massacre (40.5-56.7 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +12 acid One-handed war axes. |
This item will automatically be transmogrified when you leave the level. hateful stralite waraxe of erosion (33-46.2 power, 5 apr)hateful stralite waraxe of erosion (33-46.2 power, 5 apr) Requires: - Strength 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage (Melee): +9 temporal / +9 nature / +9 darkness Damage against: +5% Living One-handed war axes. |
This item will automatically be transmogrified when you leave the level. cleansing hardened leather beltcleansing hardened leather belt Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +9% acid / +7% blight A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. resilient cashmere cloak of Eldoral (2 def, 0 armour)resilient cashmere cloak of Eldoral (2 def, 0 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +2 Cun / +3 Dex Maximum life: +36.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. hardened leather armour of delving (3 def, 6 armour)hardened leather armour of delving (3 def, 6 armour) Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+3 eff.) Fatigue: +8% Changes stats: +5 Str Changes resistances: +13% darkness / +8% physical Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 16 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. spiked reinforced leather armour of fire resistance (4 def, 7 armour)spiked reinforced leather armour of fire resistance (4 def, 7 armour) Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+4 eff.) Fatigue: +8% Damage when hit (Melee): 14 physical Changes resistances: +20% fire A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. deflecting dwarven-steel shield of arcane resistance (+13%) (15 def, 2 armour, 83.5 block)deflecting dwarven-steel shield of arcane resistance (+13%) (15 def, 2 armour, 83.5 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by arcane disrupting forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+15 eff.) Ranged Defense: +8 (+8 eff.) Fatigue: +12% Changes resistances: +13% arcane Talent granted: +3 Block Deflect projectiles away: +12% Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. flaming dwarven-steel shield (8 def, 2 armour, 88 block)flaming dwarven-steel shield (8 def, 2 armour, 88 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+8 eff.) Ranged Defense: +8 (+8 eff.) Fatigue: +12% Damage (Melee): 7 fire Damage when hit (Melee): 10 fire Talent granted: +3 Block Handheld deflection devices. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. Flashpunish [power 4] (15 cooldown)Flashpunish [power 4] (15 cooldown) Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Effects on melee hit: * 30% chance to daze Changes resistances: +6% lightning Changes resistances penetration: +20% lightning Changes damage: +3% mind Talent cooldown: Invoke Tentacle (+5 turn) Talents granted: +1 Invoke Tentacle +4 Rushing Claws It can be used to remove up to 4 poisons or diseases from a target within range 6 (based on Willpower), putting all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
Achievements
Log
Osas picks up (f.): Flashpunish [power 4] (15 cooldown).
Osas picks up (c.): resilient cashmere cloak of Eldoral (2 def, 0 armour).
Osas picks up (d.): spiked reinforced leather armour of fire resistance (4 def, 7 armour).
Osas picks up (c.): acidic stralite waraxe of massacre (40.5-56.7 power, 5 apr).
Osas picks up (d.): hateful stralite waraxe of erosion (33-46.2 power, 5 apr).
Osas picks up (e.): cleansing hardened leather belt.
Osas picks up (b.): manasurge rune of the duelist (1233% regen over 10 turns; 62 instant mana).
Osas picks up (d.): Elagann the stralite mace (46.5-65.1 power, 5 apr).
Osas picks up (k.): flaming dwarven-steel shield (8 def, 2 armour, 88 block).
Osas picks up (i.): hardened leather armour of delving (3 def, 6 armour).
Osas picks up (c.): hateful stralite dagger of rage (26.5-34.45 power, 9 apr).
Osas picks up (d.): stralite dagger of paradox (28.5-37.05 power, 9 apr).
Lore found: Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.
Osas picks up (p.): Rod of Recall (1/1).
Osas starts suffocating to death!
Osas is suffocating.
Osas the level 7 shalore adventurer suffocated to death on level 1 of Last Hope.
You have 3 life(s) left.
Osas can breathe again.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Saving done.
Saving game...