Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Talent Point Planner 1.0.1 Items Vault 1.0.1 Stone Wardens DLC Class 1.0.1 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 13 / 72% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 19:56 / 24Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:18 Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:51 Killed by skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 08:33 Killed by skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 08:50 Killed by skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 09:49 Killed by skeleton warrior at level 2 on the 76th Pyre 122nd year of Ascendancy at 10:49 Killed by skeleton warrior at level 3 on the 79th Pyre 122nd year of Ascendancy at 00:53 Killed by Lanhdin the shalore at level 8 on the 8th Mirth 122nd year of Ascendancy at 05:49 Killed by Lanhdin the shalore at level 8 on the 8th Mirth 122nd year of Ascendancy at 06:52 Killed by Atriaan the halfling at level 12 on the 36th Dusk 122nd year of Ascendancy at 22:50 Killed by Slamel the halfling at level 12 on the 36th Dusk 122nd year of Ascendancy at 23:47 Killed by Atriaan the halfling at level 12 on the 37th Dusk 122nd year of Ascendancy at 01:15 Killed by Kafenel the dwarf at level 12 on the 73rd Dusk 122nd year of Ascendancy at 06:56 Killed by Dergrrte the dwarf at level 12 on the 78th Dusk 122nd year of Ascendancy at 15:50 Killed by Bemel the thalore at level 12 on the 79th Dusk 122nd year of Ascendancy at 22:56 Killed by Dablad the thalore at level 13 on the 46th Haze 122nd year of Ascendancy at 05:28 Killed by ritch flamespitter at level 13 on the 60th Haze 122nd year of Ascendancy at 07:24 Killed by war hound at level 13 on the 60th Haze 122nd year of Ascendancy at 08:27 Killed by war hound at level 13 on the 60th Haze 122nd year of Ascendancy at 09:25 Killed by war hound at level 13 on the 60th Haze 122nd year of Ascendancy at 09:49 Killed by war hound at level 13 on the 60th Haze 122nd year of Ascendancy at 10:24 Killed by ancient elven mummy at level 13 on the 60th Haze 122nd year of Ascendancy at 11:27 Killed by ancient elven mummy at level 13 on the 60th Haze 122nd year of Ascendancy at 13:08 |
Primary Stats
| Strength | 51 (base 37) |
| Dexterity | 19 (base 13) |
| Constitution | 12 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 14 (base 10) |
| Cunning | 29 (base 28) |
Resources
| Life | 262/262 |
| Mana | 72/72 |
| Stamina | 146/146 |
| Healing Factor | 1.3 |
| Regeneration | 2.73 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 107 |
| Accuracy | 50 |
| Crit Chance | 29% |
| APR | 21 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20.7 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +4% |
| Physical | +4% |
| Light | +10% |
| Nature | +6% |
Offense: Damage Penetration
| Darkness | +6% |
| Mind | +5% |
| Physical | +15% |
Defense: Base
| Armour (hardiness) | 37.8 (95%) |
| Defense | 13.15 |
| Ranged Defense | 13.15 |
| Fatigue | 21 |
| Physical Save | 25.025 |
| Spell Save | 8.4 |
| Mental Save | 15.05 |
Defense: Resistances
| Darkness | + 10%( 70%) |
| Light | + 57%( 70%) |
| All | 0%( 70%) |
| Physical | + 5%( 70%) |
| Cold | 0%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 14% for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 299 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: Insidious PoisonUse mode: Activated Range: 4.00 Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 40.86 nature damage per turns for 7 turns, and reducing the target's healing received by 22%. The sudden stream of natural forces also strips you of one random detrimental magical effect. Its effects scale with your Strength stat. |
Class Talents
| Cunning / Poisons | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 0/5 |
| 4/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Premonition |
| talent | Numbing Poison |
| talent | Crippling Poison |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed red crystal shard. * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed bear paw. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one wretchling eyeball. Evil little things, wretchlings. Feel free to kill as many as you can, though I just need the one intact eyeball.' * You've found the needed skeleton mage skull. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one black mamba head. If you get bitten, I can save your life if you still manage to bring back the head... and if it happens within about a minute from my door. Good luck.' * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one orc heart. If you can fetch me a still-beating orc heart, that would be even better. But you don't look like a master necromancer to me.' Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one giant spider spinneret. The spiders in your barn won't do. You'll know a giant spider when you see one, though they're rare in Maj'Eyal.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Glimmerpierce (0 def, 3 armour) Glimmerpierce (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical crit. chance: +3.0% Armour: +3 Fatigue: +2% Damage when the wearer is hit: 12 physical Changes resistances: +15% light Changes resistances penetration: +15% physical Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | plaguebringer's quiver of elm arrows of torment (4/7, 10.5-14.7 power, 5 apr) plaguebringer's quiver of elm arrows of torment (4/7, 10.5-14.7 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 10.5 - 14.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 7 When this weapon hits: Epidemic (10% chance level 1). Special effect when this weapon hits: 20% chance to torment the target Damage when this weapon hits(ranged): +7 blight When wielded/worn: Changes resistances penetration: +5% mind / +6% darkness Arrows are used with bows to pierce your foes to death. |
| On hands | stone warden's rough leather gloves of dexterity (+2) (0 def, 7 armour) stone warden's rough leather gloves of dexterity (+2) (0 def, 7 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 Armour: +7 Armour Hardiness: +5% Changes stats: +2 Dex / +2 Con Changes resistances: +5% physical Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | prismatic hardened leather cap of strength (+5) (0 def, 3 armour) prismatic hardened leather cap of strength (+5) (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Str Changes resistances: +10% darkness / +12% light A cap made of leather. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +6% nature / +4% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| On fingers | marksman's copper ring marksman's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Rings can have magical properties. |
| Around neck | copper amulet of strength (+3) copper amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Str Amulets can have magical properties. |
| In main hand | dwarven-steel greatmaul of ruin (41-61.5 power, 2 apr) dwarven-steel greatmaul of ruin (41-61.5 power, 2 apr)Requires: - Strength 24 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.0 - 61.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Armour penetration: +14 Physical crit. chance: +9.0% Critical mult.: +15.00% Massive two-handed maul. |
| Main armor | rejuvenating stralite mail armour (4 def, 8 armour) rejuvenating stralite mail armour (4 def, 8 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Life regen: +1.70 Stamina each turn: +1.50 A suit of armour made of mail. |
| Cloak | enveloping linen cloak of Eldoral (6 def, 0 armour) enveloping linen cloak of Eldoral (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 Changes stats: +1 Cun / +1 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Inventory
Boralendil (4 def, 7 armour) Boralendil (4 def, 7 armour)Requires: - Strength 18 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Accuracy: +10 Armour: +7 Defense: +4 Fatigue: +8% Changes stats: +6 Str / +5 Con A suit of armour made of leather. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Miranda the Cornac Rogue level 13
38th Haze 122nd year of Ascendancy at 21:53 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Miranda the Cornac Rogue level 10
2nd Flare 122nd year of Ascendancy at 22:36 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Miranda the Cornac Rogue level 13
3rd Haze 122nd year of Ascendancy at 08:36 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Miranda the Cornac Rogue level 7
2nd Mirth 122nd year of Ascendancy at 08:14 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Miranda the Cornac Rogue level 8
5th Mirth 122nd year of Ascendancy at 15:54 see stats
Log
Today is the 64th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:53.
There is a Golem Graveyard here (press '' or right click to use).
Today is the 65th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
Today is the 66th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.
Today is the 67th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
Today is the 68th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 69th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.
Today is the 70th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.
There is a A gate into the Maze here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).
You gain 7.59 gold from the transmogrification of caustic stralite waraxe of erosion (30.5-42.7 power, 5 apr).
You gain 3.85 gold from the transmogrification of dwarven-steel longsword of ruin (22.5-31.5 power, 4 apr).
Saving done.
There is an exit to the worldmap here (press '' or right click to use).
Saving done.
Saving done.
Saving game...
Miranda activates Premonition.
Miranda activates Crippling Poison.
Miranda activates Numbing Poison.
