Merwyn the level 8 Halfling Archmage by Tharrik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp8 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity17 (base 10)
Constitution11 (base 10)
Magic32 (base 32)
Willpower20 (base 20)
Cunning21 (base 11)

Resources

Life163/163
Mana162/174
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy13
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower33.352161368562
Crit Chance12%
Speed1

Offense: Mind

Mindpower21.2
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense18.45
Ranged Defense20.225
Fatigue0
Physical Save12.175
Spell Save19.075
Mental Save15.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
active
done
active
done

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Merwyn the Halfling Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:44
see stats
The Arena Unlocked Arena mode.
By Merwyn the Halfling Archmage level 8
4th Mirth 122nd year of Ascendancy at 03:43
see stats

Log

You pickup 0.90 gold pieces.
You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.65 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the north (cutpurse)).


Merwyn casts Flame.

Cutpurse is on fire!

Merwyn hits Cutpurse for 91 fire damage.

Burning from Merwyn hits Cutpurse for
30 fire damage.
Burning from Merwyn killed Cutpurse!
You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.


Talent Flame is ready to use.

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Merwyn picks up (a.):
spiked iron mail armour of temporal resistance (2 def, 4 armour).
Ran for 3 turns (stop reason: interesting terrain).


Green mold uses Slime Roots.


Merwyn casts Flame.

Merwyn's spell attains critical power!
Merwyn hits Green mold for 162 fire damage.
Merwyn killed Green mold!