Yes the level 18 Ogre Demonologist by darulio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassDemonologist
Level / Exp18 / 63%
Sizebig
Lifes / Deaths

Primary Stats

Strength54 (base 45)
Dexterity18 (base 10)
Constitution21 (base 12)
Magic47 (base 39)
Willpower17 (base 10)
Cunning16 (base 10)

Resources

Life599/599
Stamina164/164
Vim173/175
Healing Factor1.596387434555
Regeneration9.9774214659687

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible30.815289237657

Offense: Mainhand

Damage95
Accuracy31
Crit Chance3%
APR13
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower44
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)85.978753976358 (87.462686567164%)
Defense26
Ranged Defense30
Fatigue27
Physical Save24
Spell Save31
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance15%
Stun Resistance10%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
4/5
5/5
1/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
5/5
0/5
0/5
Technique / Shield offense1.30
1/5
4/5
1/5
1/5

Generic Talents

Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
1/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

active
done
active
done
done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Yes the Ogre Demonologist level 17
58th Dusk 122nd year of Ascendancy at 16:30
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Yes the Ogre Demonologist level 5
79th Pyre 122nd year of Ascendancy at 06:18
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Yes the Ogre Demonologist level 10
3rd Summertide 122nd year of Ascendancy at 14:41
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Yes the Ogre Demonologist level 13
27th Dusk 122nd year of Ascendancy at 04:09
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Yes the Ogre Demonologist level 6
4th Mirth 122nd year of Ascendancy at 14:02
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Yes the Ogre Demonologist level 16
45th Dusk 122nd year of Ascendancy at 09:50
see stats

Log

Burning from Elder vampire hits Yes for (8 resist armour), 15 fire (15 total damage).
Elder vampire misses Yes.

Yes misses Elder vampire.
Burning from Elder vampire hits
Yes for (8 resist armour), 15 fire (15 total damage).

Elder vampire performs a diseased attack against Yes.

Elder vampire drains life from Yes!
Yes shrugs off the effect 'Rotting Disease'!
Elder vampire hits Yes for 38 light, 3 blight (41 total damage).
Yes hits Elder vampire for 138 physical, 4 mind, 4 mind, 1 healing, 12 darkness, 57 light, 4 mind (219 total damage) [1 healing].
Yes stops burning.


Yes misses Elder vampire.

Yes casts Farstrike.

You collect a new ingredient:
vial of elder vampire blood (1).
Elder vampire hits Yes for 38 light damage.
Yes hits Elder vampire for 177 physical damage.
Yes killed Elder vampire!

Resting starts...

Talent Farstrike is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Yes deactivates Willful Tormenter.

Yes deactivates Hardened Core.

Yes deactivates Chant of Fortitude.