Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Everything is Unique! Fork 1.3.1A fork of Everything is Unique. Its broken. Use Randboss Rando instead. https://te4.org/games/addons/tome/randboss_rando |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Doombringer |
Level / Exp | 24 / 96% |
Size | huge |
Lifes / Deaths | Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:47 / 37Killed by investigator at level 4 on the 75th Pyre 122nd year of Ascendancy at 08:47 Killed by Siletha the assassin at level 14 on the 1st Summertide 122nd year of Ascendancy at 06:40 Killed by Siletha the assassin at level 14 on the 1st Summertide 122nd year of Ascendancy at 07:59 Killed by bandit at level 16 on the 2nd Summertide 122nd year of Ascendancy at 08:04 Killed by Eilinunn the bandit at level 18 on the 2nd Summertide 122nd year of Ascendancy at 11:49 Killed by Eilinunn the bandit at level 18 on the 2nd Summertide 122nd year of Ascendancy at 12:50 Killed by Eilinunn the bandit at level 18 on the 2nd Summertide 122nd year of Ascendancy at 14:11 Killed by Otanind the thalore at level 18 on the 34th Dusk 122nd year of Ascendancy at 16:28 Killed by Giavanni at level 18 on the 34th Dusk 122nd year of Ascendancy at 20:34 Killed by Ethran the thalore at level 18 on the 34th Dusk 122nd year of Ascendancy at 21:17 Killed by war hound at level 18 on the 34th Dusk 122nd year of Ascendancy at 22:31 Killed by Otanind the thalore at level 18 on the 34th Dusk 122nd year of Ascendancy at 23:35 Killed by ritch flamespitter at level 19 on the 35th Dusk 122nd year of Ascendancy at 00:19 Killed by Bilbeiv the dwarf at level 19 on the 35th Dusk 122nd year of Ascendancy at 01:14 Killed by Bilbeiv the dwarf at level 19 on the 35th Dusk 122nd year of Ascendancy at 01:31 Killed by Spro the shalore at level 20 on the 51st Dusk 122nd year of Ascendancy at 20:49 Killed by Spro the shalore at level 20 on the 51st Dusk 122nd year of Ascendancy at 22:17 Killed by Spro the shalore at level 20 on the 51st Dusk 122nd year of Ascendancy at 23:24 Killed by Spro the shalore at level 20 on the 52nd Dusk 122nd year of Ascendancy at 01:06 Killed by degenerated skeleton warrior at level 21 on the 64th Dusk 122nd year of Ascendancy at 02:00 Killed by Anrel the halfling at level 21 on the 64th Dusk 122nd year of Ascendancy at 03:00 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 09:56 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 10:55 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 11:53 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:03 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:13 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:22 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:30 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:39 Killed by Gludamina the venom drake hatchling at level 23 on the 12nd Haze 122nd year of Ascendancy at 12:47 Killed by Giavanni at level 24 on the 12nd Haze 122nd year of Ascendancy at 12:56 Killed by giant spider at level 24 on the 12nd Haze 122nd year of Ascendancy at 13:58 Killed by Aerolragamira the minotaur at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:14 Killed by giant spider at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:24 Killed by Aerolragamira the minotaur at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:33 Killed by Giavanni at level 24 on the 12nd Haze 122nd year of Ascendancy at 14:56 |
Primary Stats
Strength | 53 (base 45) |
Dexterity | 12 (base 10) |
Constitution | 33 (base 29) |
Magic | 36 (base 36) |
Willpower | 17 (base 10) |
Cunning | 16 (base 11) |
Resources
Life | 638/638 |
Stamina | 196/196 |
Vim | 192/192 |
Healing Factor | 1 |
Regeneration | 4.45 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 12 |
Lite | 2 |
Infravision | 3 |
See Invisible | 6 |
Offense: Mainhand
Damage | 114 |
Accuracy | 48 |
Crit Chance | 32% |
APR | 15 |
Speed | 1.00 |
Offense: Spell
Spellpower | 28 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 18.3 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 42.2 (93.924050632911%) |
Defense | 19.7 |
Ranged Defense | 21.85 |
Fatigue | 27 |
Physical Save | 30.05 |
Spell Save | 24.775 |
Mental Save | 11.55 |
Defense: Resistances
All | + 7%( 70%) |
Defense: Immunities
Pinning Resistance | 5% |
Silence Resistance | 15% |
Instadeath Resistance | 100% |
Blind Resistance | 12% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Corruption / Torture | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Wrath | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Corruption / Shadowflame | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Heart of Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Brutality | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Oppression | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Demonic strength | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You failed to protect the temporal explorer from death by giant spider. Escort: temporal explorer (level 1 of Ruins of Kor'Pul) | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You have explored the ruins of Kor'Pul and vanquished the Shade. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | pair of dwarven-steel boots of tirelessness (0 def, 4 armour) pair of dwarven-steel boots of tirelessness (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Stamina each turn: +0.30 Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 26.83 to 80.50 damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
Tool | iron torque of kinetic psionic shield [power 23] (20 cooldown) iron torque of kinetic psionic shield [power 23] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 23 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +9 Defense: +9 (+5 eff.) Effects on melee hit: * 10% chance to disease Changes resistances: +26% acid / +5% arcane / +24% lightning Changes resistances penetration: +5% blight Changes damage: +13% acid / +12% lightning Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, putting all charms on cooldown for 1 turns. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Around waist | Belukath BelukathInfused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical power: +12 (+3 eff.) Damage when hit (Melee): 8 arcane / 4 acid Changes stats: +4 Str / +4 Con Changes resistances: +8% fire / +5% arcane / +7% cold Physical save: +10 (+5 eff.) Spell save: +8 (+4 eff.) Size category: +2 A belt that goes around your waist. |
In main hand | Lightbile (41.5-62.25 power, 2 apr) Lightbile (41.5-62.25 power, 2 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.5 - 62.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% On weapon crit: * wounds the target reducing their healing * cripple the target Damage (Melee): +14 mind Burst (radius 2) on crit: +8 light When wielded/worn: Physical crit. chance: +29.0% Physical power: +13 (+3 eff.) Defense: +4 (+2 eff.) Ranged Defense: +4 (+2 eff.) Changes resistances: +3% lightning / +6% cold / +3% temporal Spell save: +3 (+2 eff.) Silence immunity: +15% Pinning immunity: +5% It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. Massive two-handed mauls. |
On hands | blighted hardened leather gloves of strength (+4) (0 def, 2 armour) blighted hardened leather gloves of strength (+4) (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +11 (+3 eff.) Armour: +2 Damage (Melee): 7 blight Changes stats: +4 Str Changes resistances: +6% blight Changes damage: +4% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Tykhad the Blasthacker (5 def, 18 armour) Tykhad the Blasthacker (5 def, 18 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Physical power: +2 (+0 eff.) Armour: +18 Defense: +5 (+3 eff.) Fatigue: +24% Damage when hit (Melee): 12 lightning Changes resistances: +10% acid / +5% physical / +8% cold / +8% lightning / +25% fire Changes damage: +15% physical Life regen: +4.20 Stamina each turn: +2.20 A suit of armour made of metal plates. |
Cloak | murderer's linen cloak of the voidstalker (1 def, 0 armour) murderer's linen cloak of the voidstalker (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +3 (+1 eff.) Armour penetration: +4 Defense: +1 (+1 eff.) Changes stats: +2 Cun / +2 Dex Changes resistances: +10% darkness / +11% temporal Defense after a teleport: +11 Resist all after a teleport: +10% New effects duration reduction after a teleport: +11% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Isoba IsobaInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun / +7 Wil Critical mult.: +5.00% Blindness immunity: +12% Equilibrium when hit: +0.04 Infravision radius: +3 Sight radius: +2 See invisible: +6 Amulets can have magical properties. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. manasurge rune of the titan (912% regen over 10 turns; 46 instant mana)manasurge rune of the titan (912% regen over 10 turns; 46 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 912% over 10 turns and instantly restoring 46 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
grounding copper amulet of constitution (+2) grounding copper amulet of constitution (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +11% lightning Stun/Freeze immunity: +22% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. insidious dwarven-steel greatmaul of massacre (53.5-80.25 power, 2 apr)insidious dwarven-steel greatmaul of massacre (53.5-80.25 power, 2 apr) Requires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 53.5 - 80.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Damage (Melee): +26 insidious poison Massive two-handed mauls. |
elemental steel greatsword of massacre (35-56 power, 2 apr) elemental steel greatsword of massacre (35-56 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 35.0 - 56.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +12% acid / +14% fire / +16% lightning / +13% cold Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. flaming dwarven-steel greatsword of paradox (36.5-58.4 power, 2 apr)flaming dwarven-steel greatsword of paradox (36.5-58.4 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.5 - 58.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +14 temporal Burst (radius 1) on hit: +14 fire When wielded/worn: Damage when hit (Melee): 14 temporal Changes resistances: +17% temporal Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. Adida (18.5-25.9 power, 4 apr)Adida (18.5-25.9 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 18.5 - 25.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc This weapon will act as a psionic focus. Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 10% chance to cause random gloom * 25% chance to put talents on cooldown On weapon crit: * splashes the target with acid Damage (Melee): +5 acid / +10 mind When wielded/worn: Changes stats: +2 Cun / +2 Wil Changes resistances: +5% arcane Changes damage: +3% blight Silence immunity: +20% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. arcing dwarven-steel waraxe of phasing (22.5-31.5 power, 10 apr)arcing dwarven-steel waraxe of phasing (22.5-31.5 power, 10 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage Shield penetration (this weapon only): +17% Damage (Melee): +10 lightning One-handed war axes. |
This item will automatically be transmogrified when you leave the level. Velaldama (0 def, 12 armour)Velaldama (0 def, 12 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +12 Fatigue: +3% Changes stats: +4 Mag / +3 Wil Changes resistances: +1% physical / +19% darkness / +8% cold / +10% temporal / +8% fire Changes resistances penetration: +13% temporal / +13% darkness / +5% mind Confusion immunity: +5% Defense after a teleport: +19 Resist all after a teleport: +13% New effects duration reduction after a teleport: +17% It can be used to blink to a nearby random location (rad 9), putting all charms on cooldown for 25 turns. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. prismatic dwarven-steel mail armour (3 def, 8 armour)prismatic dwarven-steel mail armour (3 def, 8 armour) Requires: - Strength 28 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +16% Changes resistances: +13% light / +13% darkness A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. spiked reinforced leather armour of the hero (4 def, 7 armour)spiked reinforced leather armour of the hero (4 def, 7 armour) Requires: - Strength 18 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 15 physical Changes stats: +5 Str / +5 Dex / +6 Mag / +5 Wil / +5 Cun A suit of armour made of leather. |
125 alchemist agate 125 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. Tarrifang the Murkwell [power 11] (6 cooldown)Tarrifang the Murkwell [power 11] (6 cooldown) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes stats: +2 Dex / +2 Mag / +3 Cun Maximum wards: +6 lightning / +5 temporal / +4 blight / +4 fire / +5 cold Changes resistances penetration: +5% nature Talent granted: +2 Ward Infravision radius: +1 See invisible: +6 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 11), putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 4 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Giavanni the Cornac Doombringer level 8
78th Pyre 122nd year of Ascendancy at 17:20 see stats
By Giavanni the Cornac Doombringer level 10
79th Pyre 122nd year of Ascendancy at 00:01 see stats
By Giavanni the Cornac Doombringer level 20
47th Dusk 122nd year of Ascendancy at 16:14 see stats
By Giavanni the Cornac Doombringer level 24
12nd Haze 122nd year of Ascendancy at 14:56 see stats
Log
Giant spider uses Spit Poison.
Giavanni is poisoned!
Giant spider hits Giavanni for 70 nature damage.
Giavanni performs a melee critical strike against War hound!
Giant spider begins to fear you.
Giavanni hits War hound for 215 physical damage.
Giavanni hits Giant spider for 9 light damage.
Giavanni hits Aerolragamira the minotaur for 8 light damage.
Giavanni hits Giant spider for 9 light damage.
War hound hits Giavanni for 83 physical damage.
Giavanni killed War hound!
Poison from Giant spider hits Giavanni for 67 nature damage.
Burning from Giavanni hits Aerolragamira the minotaur for 10 fire damage.
Deep Wound from Giavanni hits Aerolragamira the minotaur for (6 to psi shield), 5 physical (5 total damage).
Giavanni hits Aerolragamira the minotaur for 13 lightning, (2 to psi shield), 2 acid, 7 arcane, 13 lightning, (2 to psi shield), 2 acid, 7 arcane (43 total damage).
Aerolragamira the minotaur hits Giavanni for 61 nature, 21 physical, 60 nature, 21 physical (163 total damage).
Giavanni casts Reckless Strike.
Giavanni performs a melee critical strike against Aerolragamira the minotaur!
Personal New Achievement: Size matters (Exploration mode) (Uniques)!
Aerolragamira the minotaur resists the mind attack!
Giant spider begins to fear you.
Aerolragamira the minotaur begins to fear you.
Giavanni deactivates Horrifying Blows.
Giavanni's weapon stops glowing.
Giavanni deactivates Share the Pain.
Giavanni stops being poisoned.
Giavanni is no longer pinned.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.