The Man in Black II the level 20 Shalore Gunslinger by velius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassGunslinger
Level / Exp20 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity48 (base 29)
Constitution19 (base 11)
Magic12 (base 10)
Willpower14 (base 10)
Cunning53 (base 45)

Resources

Life327/335
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite7
Infravision6
See Stealth10
See Invisible16

Offense: Mainhand

Damage42
Accuracy48
Crit Chance28%
APR4
Speed1.00

Offense: Offhand

Damage42
Accuracy48
Crit Chance28%
APR4
Speed1.00

Offense: Spell

Spellpower12
Crit Chance24%
Speed1

Offense: Mind

Mindpower25
Crit Chance24%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)39.73 (73.103448275862%)
Defense17
Ranged Defense17
Fatigue22
Physical Save33
Spell Save9
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance26%
Disarm Resistance96%
Confusion Resistance22%
Silence Resistance21%
Stun Resistance82%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
3/5
0/5
Steamtech / Avoidance1.30
3/5
0/5
0/5
0/5
Steamtech / Automation1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
2/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
1/5
1/5
4/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
4/5
1/5
1/5
4/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
1/5
0/5

Effects

talent

Quests

done
active
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By The Man in Black II the Shalore Gunslinger level 11
17th Dusk 122nd year of Ascendancy at 22:42
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By The Man in Black II the Shalore Gunslinger level 10
3rd Dusk 122nd year of Ascendancy at 03:21
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By The Man in Black II the Shalore Gunslinger level 20
8th Haze 122nd year of Ascendancy at 23:45
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By The Man in Black II the Shalore Gunslinger level 20
9th Haze 122nd year of Ascendancy at 07:24
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By The Man in Black II the Shalore Gunslinger level 9
2nd Summertide 122nd year of Ascendancy at 00:38
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By The Man in Black II the Shalore Gunslinger level 11
7th Dusk 122nd year of Ascendancy at 08:06
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By The Man in Black II the Shalore Gunslinger level 19
2nd Haze 122nd year of Ascendancy at 06:34
see stats

Log

Poison from Thief hits The Man in Black II for (16 resist armour), 0 nature (0 total damage).
Numbing Poison from Thief hits
The Man in Black II for (14 resist armour), 0 nature (0 total damage).

Ran for 2 turns (stop reason: taken damage).

The Man in Black II stops being poisoned.

Numbing Poison from Thief hits
The Man in Black II for (14 resist armour), 0 nature (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Numbing Poison from Thief hits
The Man in Black II for (14 resist armour), 0 nature (0 total damage).

The Man in Black II is no longer poisoned.


There is an exit to the worldmap here (press '' or right click to use).

You gain 5.07 gold from the melting of
rejuvenating rough leather armour of fire resistance (1 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.23 gold from the melting of
iron waraxe of vileness (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.32 gold from the melting of
flaming steel dagger (12-15.6 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.34 gold from the melting of
chilling steel dagger of massacre (16-20.8 power, 6 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.64 gold from the melting of
healing infusion (heal 49).
The merchant thanks you for saving his life. He gives you 8 gold and asks you to meet him again in Last Hope.
Quest 'Trapped!' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Rescuer of the lost (Insane (Adventure) difficulty)!
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
The Man in Black II tessellates his cloak!