Parakie2 the level 1 Ogre Temporal Warden by Parak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceOgre
ClassTemporal Warden
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 13)
Constitution10 (base 10)
Magic19 (base 17)
Willpower10 (base 12)
Cunning12 (base 10)

Resources

Life-7/100
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy19
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save8.05
Spell Save10.15
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:38.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southeast (large white snake)).


Saving done.


You teleport
iron longsword (12.5-17.5 power, 2 apr) and iron dagger (9.5-12.35 power, 5 apr) into your hands.
Parakie2 misses Large white snake.
Parakie2 hits Large white snake for 25 physical damage.
Large white snake hits Parakie2 for 16 physical damage.

Large white snake hits Parakie2 for 16 physical damage.
Parakie2 misses Large white snake.
Parakie2 hits Large white snake for 26 physical damage.
Large white snake hits Parakie2 for 16 physical damage.

Large white snake hits Parakie2 for 15 physical damage.

Large white snake hits Parakie2 for 15 physical damage.

Large white snake hits Parakie2 for 15 physical damage.
Saving game...