Hiruma Kai the level 2 Cornac Spellsword by Hirumakai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassSpellsword
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy7
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Lifetide1.30
0/5
0/5
0/5
0/5
Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5
Spell / Windcutter1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 7 turns (stop reason: terrain ahead blocks).

Ran for 2 turns (stop reason: terrain change on right side).


Ran for 6 turns (stop reason: terrain ahead blocks).


Lore found:
All Hail King Tolak the Fair!
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: learnt lore).


Ran for 4 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 4 turns (stop reason: terrain change on left side).


Ran for 10 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 8 turns (stop reason: store entrance spotted).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 4 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on left side).