Hugh Man the level 17 Cornac Brawler by Aztec

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp17 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 24)
Dexterity36 (base 31)
Constitution28 (base 12)
Magic13 (base 10)
Willpower28 (base 10)
Cunning40 (base 30)

Resources

Life489/489
Stamina193/193
Psi108/108
Healing Factor1.5956298990388
Regeneration5.1857971718761

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
ESP Range10
ESP Kindsanimal/canine

Offense: Barehand

Damage64
Accuracy43
Crit Chance20%
APR17
Speed1.00

Offense: Spell

Spellpower13
Crit Chance10%
Speed1

Offense: Mind

Mindpower32
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+9%
Light+6%
Arcane+7%

Offense: Damage Penetration

Lightning+5%
Light+20%
Acid+25%
Physical+15%
Fire+5%
Nature+5%

Defense: Base

Armour (hardiness)29.5 (43.579428603723%)
Defense27
Ranged Defense27
Fatigue18
Physical Save22
Spell Save14
Mental Save37

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 52%( 70%)
Physical+ 5%( 70%)
Cold+ 23%( 70%)
All+ 3%( 70%)
Darkness+ 13%( 70%)
Light+ 12%( 70%)
Temporal+ 8%( 70%)
Lightning+ 21%( 70%)
Fire+ 13%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%
Poison Resistance16%
Confusion Resistance26%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Pugilism1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
1/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
2/5
0/5
0/5
0/5
Technique / Grappling1.30
5/5
3/5
5/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
3/5
3/5
1/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active
active
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Hugh Man the Cornac Brawler level 15
78th Dusk 122nd year of Ascendancy at 07:18
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Hugh Man the Cornac Brawler level 10
9th Mirth 122nd year of Ascendancy at 18:05
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Hugh Man the Cornac Brawler level 15
78th Dusk 122nd year of Ascendancy at 00:04
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Hugh Man the Cornac Brawler level 9
8th Mirth 122nd year of Ascendancy at 10:40
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Hugh Man the Cornac Brawler level 9
7th Mirth 122nd year of Ascendancy at 05:20
see stats

Log

You gain 0.50 gold from the transmogrification of ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (26-42 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.81 gold from the transmogrification of
flaming steel dagger of daylight (10-14 power, 6 apr).
You gain 2.73 gold from the transmogrification of
balanced steel dagger (10-13 power, 6 apr).
You gain 2.00 gold from the transmogrification of
blink rune of the warrior (range 4; phase 16; cd 17).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 16).
There is a way to the old forest here (press '' or right click to use).
Saving game...


Saving done.

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: saving).

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 1st Time of Equilibrium of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.