The Apprentice the level 11 Yeek Necromancer by Aztec

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp11 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution11 (base 13)
Magic36 (base 36)
Willpower34 (base 22)
Cunning17 (base 11)

Resources

Life38/38
Mana239/290
Soul12/13
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy2
Crit Chance5%
APR17
Speed1.00

Offense: Spell

Spellpower35
Crit Chance4%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%
Arcane+10%
Fire+17%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save22
Mental Save17

Defense: Resistances

Mind+ 16%( 70%)
Fire+ 33%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance59%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

Tool
Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By The Apprentice the Yeek Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 09:34
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By The Apprentice the Yeek Necromancer level 1
75th Pyre 122nd year of Ascendancy at 01:59
see stats

Log

The Apprentice picks up (a.): wild infusion of the sneak (res 20%; physical; dur 4; cd 10).
Armoured skeleton warrior drops its additional bones.

The Apprentice picks up (b.):
steel battleaxe (124% power, 2 apr).
You pickup 0.55 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the north (degenerated skeleton warrior)).


The Apprentice casts
Invoke Darkness.
The Apprentice hits Degenerated skeleton warrior for 110 darkness damage.

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.


Talent Invoke Darkness is ready to use.

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Degenerated skeleton warrior misses Armoured skeleton warrior.

Something performs a melee critical strike against Degenerated skeleton warrior!
Degenerated skeleton warrior is stunned!

Something hits Degenerated skeleton warrior for
36 physical, 7 cold, 68 physical, 7 cold (118 total damage).
Armoured skeleton warrior uses
Overpower.
Armoured skeleton warrior hits Degenerated skeleton warrior for 77 physical damage.
Armoured skeleton warrior killed Degenerated skeleton warrior!

The Apprentice picks up (f.):
slime-covered steel waraxe of massacre (123% power, 3 apr).
Armoured skeleton warrior is no longer out of phase.


The Apprentice deactivates
Hiemal Shield.
The Apprentice activates
Hiemal Shield.