Deadadin the level 6 Ghoul Sun Paladin by thaagi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp6 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 22)
Dexterity15 (base 10)
Constitution18 (base 10)
Magic22 (base 22)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life-11/247
Positive0/35
Stamina118/118
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
See Stealth5
See Invisible7

Offense: Mainhand

Damage35
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)26.596689338462 (59.10447761194%)
Defense10
Ranged Defense14
Fatigue20
Physical Save18
Spell Save12
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Pinning Resistance21%
Poison Resistance80%
Knockback Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
2/5
2/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
active

Equipment

On feet
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Deadadin the Ghoul Sun Paladin level 6
5th Mirth 122nd year of Ascendancy at 01:21
see stats

Log

You gain 2.84 gold from the transmogrification of balanced steel longsword (17.5-24.5 power, 3 apr).
You gain 1.97 gold from the transmogrification of
iron greatsword of daylight (14.5-23.2 power, 1 apr).
You gain 1.51 gold from the transmogrification of
acidic steel greatmaul of massacre (36-54 power, 2 apr).
You gain 11.47 gold from the transmogrification of
Coalgrit the steel greatmaul (40-60 power, 2 apr).
You gain 3.14 gold from the transmogrification of
flaming steel dagger of paradox (11.5-14.95 power, 6 apr).
You gain 2.51 gold from the transmogrification of
acidic steel dagger of daylight (14-18.2 power, 6 apr).
You gain 1.42 gold from the transmogrification of
arcing steel battleaxe (24-36 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 172 over 5 turns).
There is a Small lumberjack village here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.


Saving done.


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Saving done.

Deadadin is asphyxiating!

Saving game...