skeleblade the level 2 Skeleton Shadowblade by dommon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassShadowblade
Level / Exp2 / 78%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity24 (base 13)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life115/122
Mana56/56
Stamina93/93
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy26
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy26
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save11
Spell Save14
Mental Save8

Defense: Resistances

Fire+ 12%( 70%)
Cold+ 10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.00
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
2/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect

Quests

active

Equipment

Tool
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log

Skeleblade wears: rough leather belt of the giants.

Skeleblade wears:
insulating steel amulet.

Skeleblade deactivates
Shadow Combat.
Skeleblade activates
Shadow Combat.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 0.62 gold from the transmogrification of
cleansing rough leather cap (0 def, 1 armour).
You gain 3.81 gold from the transmogrification of
surging elven-wood vilestaff (129% power, 5 apr, darkness element).
You gain 2.23 gold from the transmogrification of
elm starstaff of illumination (100% power, 2 apr, physical element).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (blue jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (blue jelly)).


Blue jelly hits skeleblade for 4 cold damage.

Blue jelly hits skeleblade for 4 cold damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (blue jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (blue jelly)).

Blue jelly misses skeleblade.