Nevros Sevriem the level 13 Dwarf Stone Warden by sevriem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp13 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic39 (base 34)
Willpower40 (base 26)
Cunning14 (base 10)

Resources

Life338/338
Mana272/272
Equilibrium45
Healing Factor1.1
Regeneration2.475

Speed

Mental0%
Attack0%
Movement-30%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage52
Accuracy32
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage22
Accuracy32
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower29.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Physical+6%
Fire+16%
Nature+11%

Defense: Base

Armour (hardiness)34.3 (66.666666666667%)
Defense22.825
Ranged Defense25.825
Fatigue9
Physical Save29.625
Spell Save27.825
Mental Save22.95

Defense: Resistances

Light+ 30%( 70%)
Nature+ 16%( 70%)
Fire+ 58%( 70%)
Physical+ 5%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
1/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Eldritch stone1.30
1/5
1/5
1/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
1/5
Wild-gift / Earthen vines1.30
1/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
4/5
1/5
2/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
4/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
failed
done
done
done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Nevros Sevriem the Dwarf Stone Warden level 10
8th Profit 122nd year of Ascendancy at 02:08
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Nevros Sevriem the Dwarf Stone Warden level 5
21st Voratun 122nd year of Ascendancy at 23:43
see stats
The Arena Unlocked Arena mode.
By Nevros Sevriem the Dwarf Stone Warden level 8
1st Profit 122nd year of Ascendancy at 02:49
see stats
The secret city Discovered the truth about mages.
By Nevros Sevriem the Dwarf Stone Warden level 10
20th Profit 122nd year of Ascendancy at 13:47
see stats

Log

Nevros Sevriem hits Xerytta the giant venus flytrap for 178 arcane damage.
Burning from Red crystal hits
Nevros Sevriem for (18 to stone), 0 fire (0 total damage).
Poison from Xerytta the giant venus flytrap hits
Nevros Sevriem for (8 to stone), 19 nature (19 total damage).
Stone Vine from Nevros Sevriem hits Red crystal for
10 physical, 9 arcane (19 total damage).
Nevros Sevriem stops burning.

Xerytta the giant venus flytrap is seized by a stone vine.

Poison from Xerytta the giant venus flytrap hits
Nevros Sevriem for 27 nature damage.

Nevros Sevriem uses Rockswallow.

Nevros Sevriem hits Xerytta the giant venus flytrap for 150 physical damage.
Red crystal casts Phase Door.

Stone Vine from Nevros Sevriem hits Red crystal for
10 physical, 9 arcane (19 total damage).
Stone Vine from Nevros Sevriem hits Xerytta the giant venus flytrap for
9 physical, 9 arcane (18 total damage).
Stone Vine from Nevros Sevriem killed Xerytta the giant venus flytrap!
Nevros Sevriem stops being poisoned.


Resting starts...

Talent Rockswallow is ready to use.
Talent Resilience of the Dwarves is ready to use.
Talent Eldritch Stone is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nevros Sevriem picks up (s.):
Galeking (2 def, 4 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).