DDD the level 11 Higher Sun Paladin by desent

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp11 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 29)
Dexterity11 (base 10)
Constitution17 (base 17)
Magic34 (base 26)
Willpower19 (base 10)
Cunning15 (base 10)

Resources

Life352/352
Positive80/80
Stamina164/164
Healing Factor1.1561497326203
Regeneration1.4451871657754

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage23
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+3%
Light+19%
Mind+12%

Offense: Damage Penetration

Light+10%
Lightning+5%

Defense: Base

Armour (hardiness)27.596689338462 (59.10447761194%)
Defense15
Ranged Defense20
Fatigue20
Physical Save21
Spell Save18
Mental Save25

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance40%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
2/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.10
1/5
4/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
2/5
1/5
4/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By DDD the Higher Sun Paladin level 10
1st Summertide 122nd year of Ascendancy at 15:20
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By DDD the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 07:23
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By DDD the Higher Sun Paladin level 10
2nd Summertide 122nd year of Ascendancy at 20:13
see stats

Log

Sneixa the dwarf resonates with the damage.
DDD resists the mind attack!

DDD hits War hound for 11 light damage.
DDD hits Sneixa the dwarf for 10 light, 10 light (21 total damage).
Sneixa the dwarf hits DDD for 19 mind, 9 mind (28 total damage).
Shield of Light hits
DDD for 5 healing, 5 healing, 5 healing (0 total damage) [15 healing].
War hound hits DDD for 64 physical damage.

DDD uses Block.

DDD resists the mind attack!

Ritch flamespitter spits flames!

Sneixa the dwarf hits DDD for 9 mind, 17 mind (27 total damage).
DDD hits War hound for 11 light damage.
DDD hits Sneixa the dwarf for 10 light, 10 light (21 total damage).
Ritch flamespitter hits DDD for 83 fire damage.
Shield of Light hits
DDD for 5 healing, 5 healing, 5 healing, 5 healing (0 total damage) [20 healing].
War hound hits DDD for (40 blocked), 32 physical (32 total damage).
DDD the level 11 higher sun paladin was flamed to death by a ritch flamespitter on level 1 of Ambush!.
You have 3 life(s) left.
DDD deactivates Weapon of Light.

DDD feels pain again.

DDD deactivates Weapon of Wrath.

DDD deactivates Chant of Resistance.

DDD deactivates Shield of Light.

DDD stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

War hound killed DDD!
Saving done.