Armegadas the level 5 Ghoul Alchemist by sandtrap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassAlchemist
Level / Exp5 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity13 (base 10)
Constitution21 (base 13)
Magic27 (base 27)
Willpower9 (base 11)
Cunning14 (base 13)

Resources

Life184/184
Mana93/93
Healing Factor1.094804467222
Regeneration0.2737011168055

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy17
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower34
Crit Chance17%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid0%
Cold+43%
All0%

Offense: Damage Penetration

Lightning+10%
Cold+8%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense16
Ranged Defense16
Fatigue3
Physical Save12
Spell Save12
Mental Save8

Defense: Resistances

Lightning+ 17%( 70%)
Acid+ 17%( 70%)
Nature+ 13%( 70%)
Darkness+ 13%( 70%)
Cold+ 36%( 70%)
Physical+ 13%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Rested for 37 turns (stop reason: all resources and life at maximum).

Armegadas deactivates
Acid Infusion.
Armegadas refocuses the energies of his staff.

Talent Command Staff is ready to use.

Resting starts...

Talent Frost Infusion is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Armegadas activates
Frost Infusion.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


An illusion appears around Golem (servant of Armegadas) making him appear human.
You feel very confident walking into this place.