Dead mage the level 15 Higher Archmage by sugaraddict

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic53 (base 41)
Willpower45 (base 32)
Cunning13 (base 11)

Resources

Life275/275
Mana333/333
Healing Factor1.22
Regeneration2.135

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision3

Offense: Mainhand

Damage28
Accuracy9
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower40.666666666667
Crit Chance10%
Speed1

Offense: Mind

Mindpower28.35
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+21%
Physical+6%
Acid+6%
Blight+15%
Arcane+6%
Cold+12%
Fire+11%

Defense: Base

Armour (hardiness)11 (30%)
Defense21.525
Ranged Defense21.525
Fatigue2
Physical Save23.179953452219
Spell Save38.079953452219
Mental Save23.5875

Defense: Resistances

Lightning+ 38%( 70%)
Blight+ 7%( 70%)
Fire+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%
Bleed Resistance50%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
5/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
2/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
done
done
done
active
done
active
done
active
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done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Dead mage the Higher Archmage level 13
40th Dusk 122nd year of Ascendancy at 22:16
see stats
Level 10 Got a character to level 10.
By Dead mage the Higher Archmage level 10
6th Mirth 122nd year of Ascendancy at 23:27
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Dead mage the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:20
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Dead mage the Higher Archmage level 13
18th Dusk 122nd year of Ascendancy at 10:26
see stats
The Arena Unlocked Arena mode.
By Dead mage the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 17:53
see stats

Log

You gain 0.80 gold from the transmogrification of iron dagger of crippling (5-6.5 power, 5 apr).
You gain 3.04 gold from the transmogrification of
huntsman's steel dagger of erosion (8-10.4 power, 6 apr).
You gain 1.30 gold from the transmogrification of
clarifying copper amulet.
You gain 1.56 gold from the transmogrification of
insidious poison infusion (13 nature damage, 20% healing reduction).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 68th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).

There is a Elvala (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 6 turns (stop reason: didn't move).


Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 69th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


There is a Elvala (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.