wild man the level 15 Cornac Berserker by senteth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp15 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 38)
Dexterity29 (base 18)
Constitution28 (base 28)
Magic11 (base 10)
Willpower17 (base 10)
Cunning16 (base 10)

Resources

Life431/431
Stamina140/140
Healing Factor1.1456298990388
Regeneration4.2016514723909

Speed

Mental0%
Attack0%
Movement+30%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage37
Accuracy56
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower22
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+9%
Darkness+27%
Cold+10%
Temporal+4%

Defense: Base

Armour (hardiness)13 (30%)
Defense28
Ranged Defense28
Fatigue15
Physical Save29
Spell Save25
Mental Save31

Defense: Resistances

Darkness+ 38%( 70%)
Temporal+ 18%( 70%)
Physical+ 6%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Warcries1.30
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
1/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
2/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
4/5
5/5
0/5

Effects

talent

Quests

failed
failed
failed
failed
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Wild man picks up (Y.): ametrine.
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


There is a way to the lake of Nur here (press '' or right click to use).

Wild man deactivates
Berserker Rage.
Wild man activates
Berserker Rage.
Space around you starts to dissolve...


Talent Execution is ready to use.

You are yanked out of this place!


Wild man wears (replacing
marksman's copper ring of power): marksman's steel ring of darkness (+24%).

You gain 1.03 gold from the transmogrification of
psychokinetic quiver of ash arrows (19/19, 22-31 power, 7 apr).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (20/20, 18-25 power, 10 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 0.39 gold from the transmogrification of
insulating rough leather belt.
You gain 2.56 gold from the transmogrification of
shimmering ash magestaff (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
steel mace (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (14-18 power, 6 apr).
You gain 1.24 gold from the transmogrification of
flaming steel dagger (12-16 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (24-36 power, 2 apr).
There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.