Elixir the level 14 Cornac Alchemist by zeemox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp14 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution31 (base 31)
Magic38 (base 36)
Willpower11 (base 11)
Cunning11 (base 10)

Resources

Life366/366
Mana176/176
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth5
See Invisible7

Offense: Mainhand

Damage28
Accuracy7
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+15%
Fire+4%
Cold+10%

Defense: Base

Armour (hardiness)12.286151741618 (30%)
Defense15.636151741618
Ranged Defense15.636151741618
Fatigue0
Physical Save24.045420887566
Spell Save25.445420887566
Mental Save14.575

Defense: Resistances

Lightning+ 3%( 70%)
Acid+ 3%( 70%)
Fire+ 13%( 70%)
Cold+ 23%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Confusion Resistance21%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
1/5
2/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
1/5
1/5
1/5

Generic Talents

Spell / Staff combat1.30
5/5
1/5
2/5
0/5
Spell / Stone alchemy1.30
3/5
2/5
1/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
done
failed
failed
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Elixir the Cornac Alchemist level 10
9th Mirth 122nd year of Ascendancy at 01:35
see stats
The Arena Unlocked Arena mode.
By Elixir the Cornac Alchemist level 7
79th Pyre 122nd year of Ascendancy at 10:59
see stats

Log

Elixir picks up (j.): gore-encrusted suit of iron mail.
Elixir picks up (c.):
radiant vined mindstar of life (5-5.5 power, 18 apr, mind damage).
Elixir picks up (l.):
blood-etched iron shield (4 def, 2 armour, 20 block).
Elixir picks up (c.):
thought-forged steel greatsword of erosion (20-32 power, 2 apr).
Elixir picks up (d.):
psychic's steel mace (15-21 power, 3 apr).
Elixir picks up (o.):
quick-loading quiver of ash arrows of psychokinesis (8/8, 19-26.6 power, 7 apr).

Lore found:
Iron Mail of Bloodletting
You can read all your collected lore in the game menu, by pressing Escape.

Elixir casts Refit Golem.

Refitting starts...

Talent Infusion: Wild is ready to use.
Refitted for 21 turns.

Beast (servant of Elixir) is no longer pinned.


Talent Refit Golem is ready to use.

Elixir casts Refit Golem.


Elixir casts Extract Gems.

You extract
opal from thought-forged steel greatsword of erosion (20-32 power, 2 apr)

Elixir casts Extract Gems.

You give
Iron Mail of Bloodletting (2 def, 4 armour) to Beast (servant of Elixir).
Character control switched to Beast (servant of Elixir).
Elixir casts Rune: Manasurge.

Elixir starts to surge mana.


Character control switched to Elixir.