Character
Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Arcane Blade |
Level / Exp | 18 / 62% |
Size | big |
Lifes / Deaths | Killed by Salivea the copperhead snake at level 9 on the 3rd Flare 122nd year of Ascendancy at 01:29 / 33Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 09:38 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 11:43 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 14:45 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 17:21 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 18:55 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 22:45 Killed by Wrathroot at level 10 on the 6th Flare 122nd year of Ascendancy at 23:40 Killed by Wrathroot at level 10 on the 7th Flare 122nd year of Ascendancy at 01:29 Killed by Wrathroot at level 10 on the 7th Flare 122nd year of Ascendancy at 12:51 Killed by thief at level 12 on the 28th Dusk 122nd year of Ascendancy at 00:07 Killed by Minotaur of the Labyrinth at level 12 on the 28th Dusk 122nd year of Ascendancy at 01:59 Killed by Minotaur of the Labyrinth at level 12 on the 28th Dusk 122nd year of Ascendancy at 06:03 Killed by gwelgoroth at level 13 on the 30th Dusk 122nd year of Ascendancy at 16:17 Killed by greater gwelgoroth at level 13 on the 31st Dusk 122nd year of Ascendancy at 05:15 Killed by gwelgoroth at level 13 on the 31st Dusk 122nd year of Ascendancy at 08:47 Killed by gwelgoroth at level 13 on the 31st Dusk 122nd year of Ascendancy at 10:32 Killed by green worm mass at level 13 on the 39th Dusk 122nd year of Ascendancy at 05:25 Killed by Sandworm Queen at level 14 on the 40th Dusk 122nd year of Ascendancy at 23:40 Killed by ritch flamespitter at level 15 on the 75th Dusk 122nd year of Ascendancy at 04:15 Killed by war hound at level 15 on the 75th Dusk 122nd year of Ascendancy at 05:51 Killed by Amensa the shalore at level 15 on the 75th Dusk 122nd year of Ascendancy at 07:08 Killed by forest wight at level 15 on the 7th Haze 122nd year of Ascendancy at 06:56 Killed by snow giant thunderer at level 16 on the 15th Haze 122nd year of Ascendancy at 07:49 Killed by Shasshhiy'Kaish at level 16 on the 15th Haze 122nd year of Ascendancy at 14:22 Killed by ultimate telugoroth at level 17 on the 16th Haze 122nd year of Ascendancy at 20:10 Killed by Polabrelaith the telugoroth at level 17 on the 16th Haze 122nd year of Ascendancy at 21:18 Killed by telugoroth at level 17 on the 17th Haze 122nd year of Ascendancy at 03:05 Killed by Polabrelaith the telugoroth at level 17 on the 17th Haze 122nd year of Ascendancy at 05:14 Killed by Polabrelaith the telugoroth at level 17 on the 17th Haze 122nd year of Ascendancy at 06:10 Killed by Rantha the Abomination at level 17 on the 19th Haze 122nd year of Ascendancy at 02:41 Killed by dredge at level 17 on the 19th Haze 122nd year of Ascendancy at 04:25 Killed by dredge at level 17 on the 19th Haze 122nd year of Ascendancy at 18:56 |
Primary Stats
Strength | 35 (base 21) |
Dexterity | 25 (base 24) |
Constitution | 29 (base 18) |
Magic | 26 (base 24) |
Willpower | 26 (base 16) |
Cunning | 25 (base 23) |
Resources
Life | 505/505 |
Mana | 305/305 |
Stamina | 151/151 |
Healing Factor | 1 |
Regeneration | 0.55 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Offense: Mainhand
Damage | 27 |
Accuracy | 25 |
Crit Chance | 30% |
APR | 20 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 25.6875 |
Crit Chance | 11% |
Speed | 1 |
Offense: Mind
Mindpower | 24.1 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Physical | +13% |
Light | +10% |
Mind | +15% |
Defense: Base
Armour (hardiness) | 27 (30%) |
Defense | 21.125 |
Ranged Defense | 25.125 |
Fatigue | 20 |
Physical Save | 37.7 |
Spell Save | 27.6 |
Mental Save | 32.925 |
Defense: Resistances
Darkness | + 11%( 70%) |
Blight | + 11%( 70%) |
Nature | + 10%( 70%) |
Mind | + 21%( 70%) |
All | 0%( 70%) |
Inscriptions (3/3)
Infusion | Effective talent level: 1.0 RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Description: Activate the infusion to heal yourself for 167 life over 5 turns. Its effects scale with your Cunning stat. |
Infusion | Effective talent level: 1.0 WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Rune | Effective talent level: 1.0 ManasurgeUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is Spell: true Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 858% over 10 turns and instantly restoring 43 mana. Its effects scale with your Cunning stat. |
Class Talents
Spell / Air | 1.20 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Spell / Enhancement | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Magical combat | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.40 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Aegis | 1.10 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 3/10 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.20 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | Arcane Combat |
talent | Arcane Feed |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lone alchemist from death by rattlesnake. Escort: lone alchemist (level 1 of Old Forest) | failed |
You failed to protect the lost anorithil from death by skeleton warrior. Escort: lost anorithil (level 2 of Ruins of Kor'Pul) | failed |
You failed to protect the lost anorithil from death by poison ivy. Escort: lost anorithil (level 3 of Trollmire) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by Wrathroot. Escort: lost warrior (level 4 of Old Forest) | failed |
You failed to protect the repented thief from death by armoured skeleton warrior. Escort: repented thief (level 1 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished the Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one vial of wight ectoplasm. If you ingest any of this, never mind coming back here. Please.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | dreamer's pair of iron boots of uncanny dodging (3 def, 3 armour) dreamer's pair of iron boots of uncanny dodging (3 def, 3 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 Ranged Defense: +2 Fatigue: +2% Physical save: +6 Spell save: +5 Mental save: +6 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | guard's brass lantern of focus guard's brass lantern of focusCrafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes damage: +5% mind Physical save: +6 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
On hands | sand rough leather gloves of strength (+3) (0 def, 7 armour) sand rough leather gloves of strength (+3) (0 def, 7 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +7 Armour: +7 Changes stats: +3 Str Damage when the wearer hits(melee): 5 physical Changes damage: +3% physical Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | woodsman's iron pickaxe (dig speed 36 turns) woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes resistances: +10% nature It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
On fingers | titan's copper ring of the mind (+10%) titan's copper ring of the mind (+10%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Changes resistances: +10% mind Changes damage: +10% mind Physical save: +4 Rings can have magical properties. |
Around neck | restful steel amulet of manastreaming restful steel amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -4% Changes stats: +1 Mag Life regen: +0.30 Mana each turn: +0.10 Maximum mana: +23.00 Amulets can have magical properties. |
In main hand | Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Around waist | monstrous rough leather belt of resilience monstrous rough leather belt of resilienceInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +6 Changes stats: +3 Str / +4 Con Physical save: +5 Maximum life: +31.00 Size category: +1 A belt that goes around your waist. |
In off hand | reinforced steel shield of mind resistance (+11%) (6 def, 6 armour, 68 block) reinforced steel shield of mind resistance (+11%) (6 def, 6 armour, 68 block)Requires: - Strength 16 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +6 Defense: +6 Ranged Defense: +6 Fatigue: +8% Changes resistances: +11% mind Talent granted: +2 Block Handheld deflection devices |
Cloak | linen cloak (1 def, 0 armour) linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | radiant rough leather armour of command (7 def, 5 armour) radiant rough leather armour of command (7 def, 5 armour)Requires: - Strength 10 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +5 Defense: +7 Fatigue: +6% Changes stats: +2 Cun / +1 Wil Damage when the wearer is hit: 5 light Changes resistances: +11% darkness / +11% blight Mental save: +10 Light radius: +1 A suit of armour made of leather. |
Inventory
clarifying copper amulet of dexterity (+2) clarifying copper amulet of dexterity (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Dex Changes resistances: +11% mind Confusion immunity: +25% Amulets can have magical properties. |
Strikewinnow (15-21 power, 3 apr) Strikewinnow (15-21 power, 3 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 15.0 - 21.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +8 lightning daze When wielded/worn: Damage when the wearer hits(melee): 2 light Changes damage: +12% lightning Sharp, long, and deadly. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumberance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Crown of Burning Pain (11 def, 0 armour) Crown of Burning Pain (11 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +11 Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 30 power out of 50/50) : Effective talent level: 2.0 Power cost: 30 out of 50/50. Range: 5.00 Travel Speed: instantaneous Is Spell: true Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 69.71 fire and 78.77 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possess a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Ashoozer (3 def, 8 armour) Ashoozer (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Damage when the wearer is hit: 8 fire Changes resistances: +9% temporal Changes resistances penetration: +10% fire Changes damage: +3% temporal A suit of armour made of mail. |
149 alchemist agate 149 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Yvorakira of cure poisons [power 1] (20 cooldown) Yvorakira of cure poisons [power 1] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 4 acid Damage when the wearer is hit: 8 temporal Changes resistances: +6% acid Changes damage: +15% acid It can be used to removes up to 1 poisons from the target, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
elm totem of cure poisons [power 1] (20 cooldown) elm totem of cure poisons [power 1] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to removes up to 1 poisons from the target, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +3% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +3% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Rune of the Rift (254.00 temporal damage, removed from time 4 turns) Rune of the Rift (254.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is Spell: true Description: Inflicts 254.00 temporal damage. If your target survives it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Achievements
By Phendryl the Higher Arcane Blade level 15
42nd Dusk 122nd year of Ascendancy at 03:19 see stats
By Phendryl the Higher Arcane Blade level 10
4th Flare 122nd year of Ascendancy at 16:52 see stats
By Phendryl the Higher Arcane Blade level 15
62nd Dusk 122nd year of Ascendancy at 16:12 see stats
By Phendryl the Higher Arcane Blade level 11
1st Dusk 122nd year of Ascendancy at 20:07 see stats
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Phendryl casts Rune: Manasurge.
Phendryl starts to surge mana.
Resting starts...
Rested for 9 turns (stop reason: hostile spotted (Chronolith Clone - offscreen)).
Phendryl casts Flame.
Chronolith Clone is on fire!
Phendryl hits Chronolith Clone for 38 fire, 13 fire damage (total 50.32).
Phendryl stops surging mana.
Phendryl casts Lightning.
Quest 'Back and Back and Back to the Future' is done! (Press 'j' to see the quest log)
Quest 'Back and Back and Back to the Future' status updated! (Press 'j' to see the quest log)
Phendryl hits Chronolith Clone for 32 lightning damage.
Phendryl killed Chronolith Clone!
Lore found: Rune of the Rift
You can read all your collected lore in the game menu, by pressing Escape.
The temporal warden gives you: Rune of the Rift (254.00 temporal damage, removed from time 4 turns).
Saving done.
There is a way to the previous level here (press '' or right click to use).
Saving done.
Saving done.
Saving game...
Resting starts...
Talent Flame is ready to use.
Talent Lightning is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).