Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 Infinite500: Revised high level play for ToME v1.8 1.0.1 |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 39 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by weaver young at level 5 on the 1st Mirth 122nd year of Ascendancy at 21:29 / 107Killed by cold drake hatchling at level 5 on the 2nd Mirth 122nd year of Ascendancy at 00:26 Killed by uruivellas at level 7 on the 5th Mirth 122nd year of Ascendancy at 23:01 Killed by dúathedlen at level 7 on the 5th Mirth 122nd year of Ascendancy at 23:55 Killed by dúathedlen at level 7 on the 6th Mirth 122nd year of Ascendancy at 08:45 Killed by uruivellas at level 7 on the 6th Mirth 122nd year of Ascendancy at 16:10 Killed by uruivellas at level 7 on the 6th Mirth 122nd year of Ascendancy at 19:12 Killed by uruivellas at level 7 on the 6th Mirth 122nd year of Ascendancy at 21:43 Killed by elder vampire at level 13 on the 3rd Flare 122nd year of Ascendancy at 02:01 Killed by snow giant boulder thrower at level 14 on the 8th Flare 122nd year of Ascendancy at 04:10 Killed by dream seed at level 14 on the 8th Flare 122nd year of Ascendancy at 06:20 Killed by faeros at level 14 on the 8th Flare 122nd year of Ascendancy at 08:56 Killed by Voriselle the mountain troll at level 14 on the 8th Flare 122nd year of Ascendancy at 12:38 Killed by Isyvea the hummerhorn at level 14 on the 8th Flare 122nd year of Ascendancy at 19:13 Killed by snow giant boulder thrower at level 15 on the 9th Flare 122nd year of Ascendancy at 23:35 Killed by lesser vampire at level 15 on the 10th Flare 122nd year of Ascendancy at 03:14 Killed by dreaming horror at level 15 on the 10th Flare 122nd year of Ascendancy at 06:11 Killed by dreaming horror at level 15 on the 10th Flare 122nd year of Ascendancy at 20:09 Killed by greater gwelgoroth at level 15 on the 1st Dusk 122nd year of Ascendancy at 04:53 Killed by Mustang at level 15 on the 1st Dusk 122nd year of Ascendancy at 04:53 Killed by spectral rat at level 15 on the 2nd Dusk 122nd year of Ascendancy at 21:01 Killed by Xanossra the skeletal rat at level 16 on the 3rd Dusk 122nd year of Ascendancy at 05:21 Killed by Rat Lich at level 16 on the 4th Dusk 122nd year of Ascendancy at 10:29 Killed by naga myrmidon at level 18 on the 12nd Dusk 122nd year of Ascendancy at 14:49 Killed by naga myrmidon at level 18 on the 13rd Dusk 122nd year of Ascendancy at 07:00 Killed by greater multi-hued wyrm at level 18 on the 14th Dusk 122nd year of Ascendancy at 09:38 Killed by multi-hued drake at level 18 on the 14th Dusk 122nd year of Ascendancy at 11:49 Killed by greater multi-hued wyrm at level 18 on the 14th Dusk 122nd year of Ascendancy at 19:15 Killed by skeleton warrior at level 19 on the 18th Dusk 122nd year of Ascendancy at 09:54 Killed by Corrupted Oozemancer at level 19 on the 19th Dusk 122nd year of Ascendancy at 02:47 Killed by champion of Urh'Rok at level 19 on the 19th Dusk 122nd year of Ascendancy at 13:01 Killed by champion of Urh'Rok at level 19 on the 19th Dusk 122nd year of Ascendancy at 20:33 Killed by giant spider at level 20 on the 21st Dusk 122nd year of Ascendancy at 04:01 Killed by orc master wyrmic at level 20 on the 21st Dusk 122nd year of Ascendancy at 22:28 Killed by orc archer at level 21 on the 23rd Dusk 122nd year of Ascendancy at 21:27 Killed by skeleton mage at level 21 on the 23rd Dusk 122nd year of Ascendancy at 23:34 Killed by greater multi-hued wyrm at level 21 on the 24th Dusk 122nd year of Ascendancy at 11:39 Killed by greater multi-hued wyrm at level 21 on the 24th Dusk 122nd year of Ascendancy at 14:21 Killed by orc necromancer at level 21 on the 24th Dusk 122nd year of Ascendancy at 22:08 Killed by ghoulking at level 21 on the 25th Dusk 122nd year of Ascendancy at 15:22 Killed by giant spider at level 21 on the 25th Dusk 122nd year of Ascendancy at 17:29 Killed by greater multi-hued wyrm at level 21 on the 25th Dusk 122nd year of Ascendancy at 22:26 Killed by greater multi-hued wyrm at level 21 on the 26th Dusk 122nd year of Ascendancy at 01:24 Killed by fire wyrm at level 21 on the 26th Dusk 122nd year of Ascendancy at 08:30 Killed by oozing horror at level 22 on the 28th Dusk 122nd year of Ascendancy at 21:50 Killed by orc blood mage at level 22 on the 30th Dusk 122nd year of Ascendancy at 15:03 Killed by greater multi-hued wyrm at level 22 on the 31st Dusk 122nd year of Ascendancy at 10:58 Killed by Layenor the giant spider at level 23 on the 35th Dusk 122nd year of Ascendancy at 16:54 Killed by forge-giant at level 23 on the 39th Dusk 122nd year of Ascendancy at 04:02 Killed by fire wyrm at level 23 on the 39th Dusk 122nd year of Ascendancy at 07:28 Killed by naga psyren at level 23 on the 39th Dusk 122nd year of Ascendancy at 15:15 Killed by ritch flamespitter at level 23 on the 40th Dusk 122nd year of Ascendancy at 21:06 Killed by war hound at level 23 on the 41st Dusk 122nd year of Ascendancy at 00:49 Killed by Saletira the orc summoner at level 24 on the 42nd Dusk 122nd year of Ascendancy at 22:54 Killed by Saletira the orc summoner at level 24 on the 43rd Dusk 122nd year of Ascendancy at 13:17 Killed by Warmaster Gnarg at level 24 on the 44th Dusk 122nd year of Ascendancy at 01:53 Killed by shadow at level 25 on the 47th Dusk 122nd year of Ascendancy at 05:35 Killed by ruin banshee at level 26 on the 50th Dusk 122nd year of Ascendancy at 06:16 Killed by orc cryomancer at level 26 on the 51st Dusk 122nd year of Ascendancy at 22:57 Killed by orc pyromancer at level 26 on the 53rd Dusk 122nd year of Ascendancy at 02:48 Killed by blood lich at level 26 on the 53rd Dusk 122nd year of Ascendancy at 05:48 Killed by Belessra the umber hulk at level 26 on the 53rd Dusk 122nd year of Ascendancy at 11:40 Killed by Mustang at level 26 on the 53rd Dusk 122nd year of Ascendancy at 11:40 Killed by Belessra the umber hulk at level 26 on the 53rd Dusk 122nd year of Ascendancy at 17:06 Killed by fire wyrm at level 27 on the 54th Dusk 122nd year of Ascendancy at 00:28 Killed by naga myrmidon at level 27 on the 54th Dusk 122nd year of Ascendancy at 21:12 Killed by Voremina the cutpurse at level 28 on the 59th Dusk 122nd year of Ascendancy at 00:18 Killed by thaurhereg at level 28 on the 59th Dusk 122nd year of Ascendancy at 05:06 Killed by worm that walks at level 29 on the 62nd Dusk 122nd year of Ascendancy at 05:58 Killed by Poleth the forest troll at level 29 on the 62nd Dusk 122nd year of Ascendancy at 07:28 Killed by Poleth the forest troll at level 29 on the 62nd Dusk 122nd year of Ascendancy at 09:41 Killed by Poleth the forest troll at level 29 on the 62nd Dusk 122nd year of Ascendancy at 11:41 Killed by Poleth the forest troll at level 29 on the 64th Dusk 122nd year of Ascendancy at 01:08 Killed by Poleth the forest troll at level 29 on the 64th Dusk 122nd year of Ascendancy at 02:34 Killed by Grand Corruptor at level 29 on the 66th Dusk 122nd year of Ascendancy at 08:07 Killed by orc blood mage at level 29 on the 66th Dusk 122nd year of Ascendancy at 10:49 Killed by black bear at level 29 on the 68th Dusk 122nd year of Ascendancy at 04:15 Killed by Elolramira the storm wyrm at level 30 on the 68th Dusk 122nd year of Ascendancy at 17:39 Killed by orc high cryomancer at level 30 on the 70th Dusk 122nd year of Ascendancy at 15:49 Killed by Mustang at level 30 on the 71st Dusk 122nd year of Ascendancy at 08:20 Killed by Daval the dolleg at level 30 on the 71st Dusk 122nd year of Ascendancy at 10:49 Killed by Daval the dolleg at level 30 on the 72nd Dusk 122nd year of Ascendancy at 22:56 Killed by Daval the dolleg at level 30 on the 73rd Dusk 122nd year of Ascendancy at 01:16 Killed by Daval the dolleg at level 30 on the 73rd Dusk 122nd year of Ascendancy at 03:21 Killed by Daval the dolleg at level 30 on the 73rd Dusk 122nd year of Ascendancy at 06:43 Killed by multi-hued drake at level 30 on the 74th Dusk 122nd year of Ascendancy at 05:05 Killed by Massok the Dragonslayer at level 30 on the 74th Dusk 122nd year of Ascendancy at 10:37 Killed by Massok the Dragonslayer at level 30 on the 74th Dusk 122nd year of Ascendancy at 14:06 Killed by Massok the Dragonslayer at level 30 on the 75th Dusk 122nd year of Ascendancy at 05:24 Killed by Massok the Dragonslayer at level 30 on the 75th Dusk 122nd year of Ascendancy at 08:13 Killed by Massok the Dragonslayer at level 30 on the 75th Dusk 122nd year of Ascendancy at 10:39 Killed by Massok the Dragonslayer at level 30 on the 75th Dusk 122nd year of Ascendancy at 13:48 Killed by venom wyrm at level 30 on the 75th Dusk 122nd year of Ascendancy at 17:00 Killed by venom wyrm at level 30 on the 75th Dusk 122nd year of Ascendancy at 19:25 Killed by multi-hued drake at level 30 on the 75th Dusk 122nd year of Ascendancy at 23:40 Killed by Massok the Dragonslayer at level 31 on the 76th Dusk 122nd year of Ascendancy at 10:27 Killed by Porugatira the orc cryomancer at level 31 on the 78th Dusk 122nd year of Ascendancy at 06:33 Killed by spinning beam at level 31 on the 1st Time of Equilibrium 122nd year of Ascendancy at 11:48 Killed by Glacial Legion at level 32 on the 2nd Haze 122nd year of Ascendancy at 01:42 Killed by delayed explosion trap at level 34 on the 11st Haze 122nd year of Ascendancy at 17:06 Killed by Layiriama the archlich at level 34 on the 11st Haze 122nd year of Ascendancy at 22:16 Killed by Veliba the orc fighter at level 35 on the 13rd Haze 122nd year of Ascendancy at 10:07 Killed by Ouiacor the Invoker at level 35 on the 15th Haze 122nd year of Ascendancy at 08:26 Killed by greater multi-hued wyrm at level 35 on the 17th Haze 122nd year of Ascendancy at 22:30 Killed by spinning beam at level 36 on the 21st Haze 122nd year of Ascendancy at 08:31 Killed by Ninandra, the Great Weaver at level 38 on the 28th Haze 122nd year of Ascendancy at 17:56 Killed by dúathedlen at level 39 on the 34th Haze 122nd year of Ascendancy at 12:47 |
Primary Stats
| Strength | 47 (base 27) |
| Dexterity | 55 (base 43) |
| Constitution | 29 (base 13) |
| Magic | 72 (base 56) |
| Willpower | 55 (base 35) |
| Cunning | 33 (base 12) |
Resources
| Life | 843/843 |
| Mana | 553/553 |
| Stamina | 326/326 |
| Equilibrium | 0 |
| Healing Factor | 1.3 |
| Regeneration | 0.325 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 44 |
| Accuracy | 49 |
| Crit Chance | 18% |
| APR | 26 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 46.333333333333 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40.566666666667 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Blight | +4% |
| Cold | -5% |
| All | 0% |
| Darkness | +11% |
| Mind | +10% |
| Lightning | +9% |
| Fire | +40% |
| Nature | +10% |
Offense: Damage Penetration
| Physical | +9% |
Defense: Base
| Armour (hardiness) | 25.4 (75%) |
| Defense | 28.875 |
| Ranged Defense | 28.875 |
| Fatigue | 6 |
| Physical Save | 28.3 |
| Spell Save | 37.225 |
| Mental Save | 31.4 |
Defense: Resistances
| Lightning | + 14%( 70%) |
| Darkness | + 39%( 70%) |
| Nature | + 54%( 70%) |
| Blight | + 26%( 70%) |
| Fire | + 20%( 70%) |
| Cold | + 31%( 70%) |
| All | + 8%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 17% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 482 life. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1473% over 10 turns and instantly restoring 74 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Fire alchemy | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Fire | 1.00 |
| 5/5 |
| 4/5 |
| 3/5 |
| 1/5 |
| Spell / Explosive admixtures | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fire drake aspect | 1.00 |
| 2/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Technique / Archery - slings | 1.00 |
| 5/5 |
| 2/5 |
| 1/5 |
| 4/5 |
| Spell / Wildfire | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 2/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 4/5 |
| 2/5 |
| 2/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
Quests
You successfully escorted the injured seer to the recall portal on level 3 of Infinite Dungeon. Escort: injured seer (level 3 of Infinite Dungeon)As a reward you improved talent Arcane Eye (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 4 of Infinite Dungeon. Escort: injured seer (level 4 of Infinite Dungeon)As a reward you improved talent Arcane Eye (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 10 of Infinite Dungeon. Escort: lone alchemist (level 10 of Infinite Dungeon)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 26 of Infinite Dungeon. Escort: lone alchemist (level 26 of Infinite Dungeon)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You failed to protect the lone alchemist from death by skeleton warrior. Escort: lone alchemist (level 5 of Infinite Dungeon) | failed |
You failed to protect the lost anorithil from death by fire drake. Escort: lost anorithil (level 14 of Infinite Dungeon) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Infinite Dungeon. Escort: lost sun paladin (level 8 of Infinite Dungeon)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 24 of Infinite Dungeon. Escort: repented thief (level 24 of Infinite Dungeon)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Heatgore (0 def, 4 armour) Heatgore (0 def, 4 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Damage when the wearer hits(melee): 10 fire Changes damage: +30% fire Maximum psi: +40.00 Mental crit. chance: +4% Heals friendly targets nearby when you use a nature summon: +50 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | Xanaganne (3/10, 20-28 power, 7 apr) Xanaganne (3/10, 20-28 power, 7 apr)Requires: - Dexterity 16 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 20.0 - 28.0 Uses stats: 70% Dex, 50% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 10 Damage when this weapon hits(ranged): +16 mind Burst (radius 1) on hit: +16 mind Burst (radius 2) on crit: +16 mind Damage conversion: 50% mind Arrows are used with bows to pierce your foes to death. |
| Light source | piercing alchemist's lamp of health piercing alchemist's lamp of healthInfused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +8 Changes resistances penetration: +9% physical Maximum life: +54.00 Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | champion's hardened leather cap of trickery (0 def, 3 armour) champion's hardened leather cap of trickery (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +4 Dex / +3 Wil / +4 Cun Mental save: +8 Light radius: +2 A cap made of leather. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | psionicist's copper ring of darkness (+22%) psionicist's copper ring of darkness (+22%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Wil Changes resistances: +22% darkness Changes damage: +11% darkness Mental save: +4 Rings can have magical properties. |
| On fingers | gladiator's gold ring of blasting gladiator's gold ring of blastingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +9 Changes stats: +6 Str / +7 Con Damage when the wearer hits(melee): 9 lightning / 8 physical Damage when the wearer is hit: 9 lightning / 10 physical Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters (ruby) Girdle of the Calm Waters (ruby)Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +7 Wil / +4 Cun / +4 Con Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | yew longbow 'Blazequake' yew longbow 'Blazequake'Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Attack speed: 80% Firing range: +9 When wielded/worn: Accuracy: +7 Physical crit. chance: +10.0% Physical power: +15 Changes stats: +4 Str Changes resistances: +6% lightning Changes damage: +9% lightning Light radius: +3 Longbows are used to shoot arrows at your foes. |
| On hands | Blackrock (0 def, 2 armour) Blackrock (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +3 Str / +4 Dex / +10 Cun Damage when the wearer is hit: 12 darkness Changes resistances: +12% darkness Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +5 Con / +4 Wil Damage when the wearer is hit: 20 poison / 20 slime Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
| Cloak | Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 Changes stats: +7 Mag Damage when the wearer is hit: 60 ice Changes resistances: -15% fire / +25% cold / +8% all It can be used to release a blast of ice, costing 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
| Around neck | Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Inventory
healing infusion (heal 327) healing infusion (heal 327)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 327 life. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion (+6 for 11 turns, die at -665) heroism infusion (+6 for 11 turns, die at -665)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 11 turns. Also while Heroism is active, you will only die when reaching -665 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion (1011% speed; 7 turns) movement infusion (1011% speed; 7 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1011% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion (900% speed; 8 turns) movement infusion (900% speed; 8 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 900% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 471 over 5 turns) regeneration infusion (heal 471 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 471 life over 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's movement infusion (1218% speed; 7 turns) warrior's movement infusion (1218% speed; 7 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1218% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wizard's regeneration infusion (heal 524 over 5 turns) wizard's regeneration infusion (heal 524 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 524 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Antimagic Wyrm Bile Extract Antimagic Wyrm Bile ExtractCrafted by a master 0.40 Encumbrance. Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
acid wave rune (240 acid damage; power 3; dur 26) acid wave rune (240 acid damage; power 3; dur 26)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 4, doing 239.80 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 26 for 3 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
acid wave rune (235 acid damage; power 3; dur 27) acid wave rune (235 acid damage; power 3; dur 27)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 2, doing 235.40 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 27 for 3 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
frozen spear rune (200 cold damage) frozen spear rune (200 cold damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 8.00 Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 199.50 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune (283 fire damage) heat beam rune (283 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7.00 Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 282.80 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
manasurge rune (1279% regen over 10 turns; 64 instant mana) manasurge rune (1279% regen over 10 turns; 64 instant mana)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1279% over 10 turns and instantly restoring 64 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 420 for 7 turns) shielding rune (absorb 420 for 7 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 420 damage for 7 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Salyratha SalyrathaInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Wil Grants telepathy: Dragon Mental save: +18 Life regen bonus (wilder-summons): +5.00 Amulets can have magical properties. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
insulating copper amulet insulating copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +12% fire / +11% cold Amulets can have magical properties. |
restful gold amulet of the fish restful gold amulet of the fishInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes resistances: +18% cold Allows you to breathe in: water Life regen: +1.10 Amulets can have magical properties. |
Aereleg the dwarven-steel dagger (18.5-24.05 power, 7 apr) Aereleg the dwarven-steel dagger (18.5-24.05 power, 7 apr)Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage Shield penetration (this weapon only): +20% Damage when this weapon hits: +17 mind Damage conversion: 28% mind When wielded/worn: Physical crit. chance: +6.0% Changes stats: +2 Wil Damage when the wearer hits(melee): 6 physical It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
Nerygawyn (15.5-20.15 power, 7 apr) Nerygawyn (15.5-20.15 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 15.5 - 20.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +7 Str / +4 Mag / +4 Cun Light radius: +3 See invisible: +12 Sharp, short and deadly. |
Gloregawyn (33-52.8 power, 2 apr) Gloregawyn (33-52.8 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 33.0 - 52.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +6 Wil Changes damage: +30% mind Maximum mana: +100.00 Massive two-handed swords. |
Lisanne LisanneRequires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 3 Attack speed: 80% Firing range: +8 When wielded/worn: Accuracy: +10 Armour penetration: +9 Physical crit. chance: +5.0% Changes stats: +3 Dex Critical mult.: +25.00% Slings are used to hurl stones or metal shots at your foes. |
Breneruiroddakhad (10-12 power, 2 apr, blight damage) Breneruiroddakhad (10-12 power, 2 apr, blight damage)Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Blight Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Damage Shield penetration (this weapon only): +30% When wielded/worn: Changes stats: +4 Mag Damage when the wearer is hit: 16 blight Changes damage: +10% blight Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Damage Shield penetration: +40% Staves designed for wielders of magic, by the greats of the art. |
Brightwaker (25-30 power, 5 apr, fire damage) Brightwaker (25-30 power, 5 apr, fire damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Maximum wards: +5 fire / -2 cold Changes resistances penetration: +15% fire Changes damage: +31% fire Talents granted: +7 Ward +1 Command Staff Spellpower: +12 Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
Xirerin (20-24 power, 4 apr, fire damage) Xirerin (20-24 power, 4 apr, fire damage)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% fire / +21% blight Talent granted: +1 Command Staff Critical mult.: +25.00% Spellpower on spell critical (stacks up to 3 times): +10 Spellpower: +19 Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
Rootvortex (40.5-56.7 power, 6 apr) Rootvortex (40.5-56.7 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.5 - 56.7 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +8 nature When wielded/worn: Armour penetration: +29 Physical crit. chance: +15.0% Damage when the wearer hits(melee): 4 arcane Changes resistances penetration: +30% physical / +10% arcane Changes damage: +30% physical / +3% arcane One-handed war axes. |
Threads of Fate (10 def, 0 armour) Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 Spell save: +20 Mental save: +20 Confusion immunity: +40% Spellpower: +8 It can be used to activate talent See the Threads (costing 50 power out of 50/50) : Effective talent level: 1.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 5 turns. When the effect expires, you'll choose which of the three futures becomes your present. Note that seeing visions of your own death can still be fatal. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. This spell takes no time to cast. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
cashmere cloak 'Dawnclamor' (12 def, 0 armour) cashmere cloak 'Dawnclamor' (12 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +12 Changes stats: +3 Dex / +3 Mag / +3 Wil / +3 Cun Grants telepathy: Dragon Equilibrium when hit: +0.04 Mindpower: +2 Mental crit. chance: +3% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Firelady (0 def, 0 armour) Firelady (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances penetration: +25% fire Changes damage: +12% blight A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Robe of Force (12 def, 8 armour) Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 Changes stats: +3 Cun / +4 Wil Changes resistances: +12% physical / +15% acid Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 Mindpower: +8 Mental crit. chance: +4% It can be used to send out a beam of kinetic energy, costing 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
Robes of Deflection (0 def, 7 armour) Robes of Deflection (0 def, 7 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Armour: +7 Armour Hardiness: +30% Changes stats: +3 Con / +3 Mag Spellpower: +4 Talent on hit(spell): Evasion (4% chance level 1). This set of robes seems to shine with metallic colors. |
stralite shield 'Cindersin' (10 def, 13 armour, 243.5 block) stralite shield 'Cindersin' (10 def, 13 armour, 243.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Physical crit. chance: +5.0% Physical power: +9 Armour: +13 Defense: +10 Ranged Defense: +10 Fatigue: +14% Changes stats: +7 Con Damage when the wearer is hit: 18 fire Changes resistances: +6% nature / +6% fire Talent granted: +4 Block Physical save: +8 Handheld deflection devices |
quiver of dragonbone arrows 'Layuwyn' (15/15, 62.5-87.5 power, 28 apr) quiver of dragonbone arrows 'Layuwyn' (15/15, 62.5-87.5 power, 28 apr)Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 62.5 - 87.5 Uses stats: 70% Dex, 50% Str Damage type: Physical Armour Penetration: +28 Physical crit. chance: +9.0% Capacity: 15 Special effect when this weapon hits: 20% chance to torment the target Travel speed: +200% Damage when this weapon hits(ranged): +18 mind / +8 blight Burst (radius 1) on hit: +12 blight Damage conversion: 50% mind / 20% blight When wielded/worn: Changes resistances penetration: +11% mind / +14% darkness Arrows are used with bows to pierce your foes to death. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
9 aquamarine 9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
3 opal 3 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
3 topaz 3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Gems can be sold for money or used in arcane rituals. |
burglar's alchemist's lamp of corpselight burglar's alchemist's lamp of corpselightPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Cun Spellpower: +5 Spell crit. chance: +5% Light radius: +1 Infravision radius: +4 See invisible: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Skull of the Rat Lich Skull of the Rat LichPowered by arcane forces 1.00 Encumbrance. Type: tool / skull ; tier 3 When wielded/worn: Damage when the wearer is hit: 12 darkness Spellpower: +10 Spell crit. chance: +4% It can be used to raise undead rats, costing 70 power out of 70/70. This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eyes |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
51 alchemist zircon 51 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Mustang the Cornac Adventurer level 35
16th Haze 122nd year of Ascendancy at 10:12 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Mustang the Cornac Adventurer level 36
19th Haze 122nd year of Ascendancy at 07:51 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mustang the Cornac Adventurer level 21
23rd Dusk 122nd year of Ascendancy at 21:26 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Mustang the Cornac Adventurer level 16
7th Dusk 122nd year of Ascendancy at 02:32 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Mustang the Cornac Adventurer level 26
53rd Dusk 122nd year of Ascendancy at 02:42 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Mustang the Cornac Adventurer level 35
13rd Haze 122nd year of Ascendancy at 07:50 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mustang the Cornac Adventurer level 10
10th Mirth 122nd year of Ascendancy at 06:42 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mustang the Cornac Adventurer level 20
20th Dusk 122nd year of Ascendancy at 21:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Mustang the Cornac Adventurer level 30
68th Dusk 122nd year of Ascendancy at 06:34 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Mustang the Cornac Adventurer level 16
4th Dusk 122nd year of Ascendancy at 13:48 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Mustang the Cornac Adventurer level 35
13rd Haze 122nd year of Ascendancy at 07:50 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mustang the Cornac Adventurer level 19
19th Dusk 122nd year of Ascendancy at 05:44 see stats
Log
Naga myrmidon hits ghoul for 301 acid damage.
Naga myrmidon hits Mustang for 277 acid damage.
Naga myrmidon hits giant army ant for 301 acid damage.
Naga myrmidon hits elder vampire for 211 acid damage.
Mustang casts Teleport.
Mustang is healed by the fire damage!
Grave wight hits Mustang for 22 fire damage.
Dúathedlen casts Rune: Heat Beam.
Mustang is on fire!
Carrion worm mass crawls acid onto Mustang.
Carrion worm mass is poisoned!
Carrion worm mass slows down.
Mustang hits carrion worm mass for 2 physical, 3 lightning, 0 blight, 2 light, 4 darkness, 18 cold, 2 nature, 7 nature damage (total 35.36).
Carrion worm mass hits Mustang for 14 acid damage.
Mustang casts Stone Touch.
Dúathedlen turns to stone!
Mustang is not stunned anymore.
Dúathedlen hits Mustang for 61 fire damage.
Dúathedlen killed Mustang!
Mustang the level 39 cornac adventurer was scorched to death by a dúathedlen on level 34 of Infinite Dungeon.
Mustang deactivates Chant of Fortitude.
Mustang deactivates Elemental Harmony.
Mustang deactivates Wildfire.
Mustang deactivates Burning Wake.
Mustang deactivates Arcane Shield.
Mustang stops burning.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
