Magical Dwarf Girl the level 5 Dwarf Archmage by 145th

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassArchmage
Level / Exp5 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity8 (base 10)
Constitution19 (base 13)
Magic20 (base 22)
Willpower18 (base 15)
Cunning11 (base 11)

Resources

Life-5/189
Mana113/113
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy0
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower27.352161368562
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.6325039176785 (30%)
Defense1.3
Ranged Defense1.3
Fatigue7
Physical Save17.9
Spell Save13.3
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On fingers
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Log


Magical Dwarf Girl stops surging mana.

Talent Phase Door is ready to use.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Resilience of the Dwarves is ready to use.

Resting starts...

Talent Rune: Manasurge is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


You hear a mechanism clicking.
You hear a door opening.
Ran for 3 turns (stop reason: hostile spotted to the north (wolf)).

Minotaur uses Warshout.

Magical Dwarf Girl wanders around!.

Wolf wanders around!.

Wolf hits Magical Dwarf Girl for 11 physical damage.

Talent Dig is ready to use.

Magical Dwarf Girl is confused and fails to use Flameshock.

Minotaur uses Stunning Blow.

Magical Dwarf Girl is stunned!

Minotaur hits Magical Dwarf Girl for 67 physical, 9 darkness (76 total damage).

Minotaur uses Sunder Arms.

Minotaur hits Magical Dwarf Girl for 62 physical, 9 darkness (71 total damage).
Saving game...