Mirit the level 16 Ogre Brawler by felipedomaul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBrawler
Level / Exp16 / 51%
Sizebig
Lifes / Deaths

Primary Stats

Strength34 (base 13)
Dexterity47 (base 41)
Constitution34 (base 17)
Magic12 (base 10)
Willpower19 (base 10)
Cunning37 (base 30)

Resources

Life514/514
Stamina178/178
Healing Factor1.7
Regeneration6.021865766015

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage37
Accuracy54
Crit Chance11%
APR1
Speed0.60

Offense: Spell

Spellpower16
Crit Chance11%
Speed1

Offense: Mind

Mindpower24.05
Crit Chance11%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)19 (30%)
Defense28.475
Ranged Defense32.475
Fatigue17
Physical Save38.3375
Spell Save29.3125
Mental Save29.2375

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Bleed Resistance50%
Blind Resistance20%

Inscriptions (4/4)

Runes
Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
1/5
4/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
3/5
1/5
1/5
1/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
1/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
2/5
2/5
1/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
2/5
0/5
0/5
Technique / Combat training1.10
1/5
1/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
failed
done
failed
done
active
active
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Mirit the Ogre Brawler level 14
71st Dusk 122nd year of Ascendancy at 16:57
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Mirit the Ogre Brawler level 13
16th Dusk 122nd year of Ascendancy at 09:00
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Mirit the Ogre Brawler level 16
74th Dusk 122nd year of Ascendancy at 08:30
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Mirit the Ogre Brawler level 10
1st Flare 122nd year of Ascendancy at 01:55
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Mirit the Ogre Brawler level 16
46th Haze 122nd year of Ascendancy at 21:34
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Mirit the Ogre Brawler level 6
5th Mirth 122nd year of Ascendancy at 15:59
see stats
The Restless Dead (Nightmare (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Mirit the Ogre Brawler level 14
70th Dusk 122nd year of Ascendancy at 03:27
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Mirit the Ogre Brawler level 16
60th Haze 122nd year of Ascendancy at 07:22
see stats

Log

You gain 2.52 gold from the transmogrification of Elarilaith.
There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 60th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.

Ran for 4 turns (stop reason: interesting character).


Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Iron Mail of Bloodletting (2 def, 4 armour)
New Achievement: The secret city (Nightmare (Roguelike) difficulty)!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Ran for 22 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting character).


Ran for 11 turns (stop reason: didn't move).


There is a portal back here (press '' or right click to use).

Mirit deactivates Striking Stance.