Druid Class
Druid Class forum discussion thread
Druid Class on Steam's Workshop
See addon usage in the character's vault.
(2 votes)
Name | Module Version Required | Released | File |
---|---|---|---|
Druid Class v1.5.2 | 1.1.0 | 2013-12-30 06:14 |
tome-druid.teaa |
Druid v1.5.1 | 1.0.5 | 2013-12-01 03:25 |
tome-druid.teaa |
Druid v1.5 | 1.0.5 | 2013-11-24 03:32 |
tome-druid.teaa |
Druid v1.4.1 | 1.0.4 | 2013-08-25 05:10 |
tome-druid.teaa |
Druid v1.4 | 1.0.4 | 2013-08-10 05:31 |
tome-druid.teaa |
Druid v1.3 | 1.0.4 | 2013-06-20 13:17 |
tome-druid.teaa |
Druid v1.2 | 1.0.3 | 2013-05-12 05:17 |
tome-druid.teaa |
Druid v1.1 | 1.0.1 | 2013-05-04 04:25 |
tome-druid.teaa |
Druid Class v1 | 1.0.1 | 2013-04-02 11:31 |
tome-druid.teaa |
Druid Class beta 2 | 1.0.1 | 2013-03-27 12:38 |
tome-druid.teaa |
Druid Class
Hello Housepet!!!! Excellent work, i think this class may be worthy of inclusion in the base game....Darkgod?:)
Hey umm....in Druid Class Beta 2, could you change Water spout and Bolts from the Blue to *NOT* hit your own character? Particularly with Bolts from the blue...to hit yourself and get an auto daze is pretty much GG post 30. I havent tested everything out but skills that cause you to hit yourself at random are umm...bad:)
Also, DG may not like a class with AM base, as it somewhat short circuits the Whole Zigur line.
Could you replace AM with something like a Shape changing skill set??(Wildshaper).