Revised Staff Combat
Overloads Spell/Staff Combat to make some of it more useful.
1. gives staves 30% extra dex scaling if you take the mastery, as well as scaling with the higher of str or mag
2. merges channel staff and staff mastery, channel staff no longer depends on a projectile and has +2 range for the full 10 tiles.
3. moves blunt thrust and defensive posture down a tier due to channel staff being gone, defensive posture allows you to parry 1 attack per turn
4. capstone is an aoe staff whirl that hits the primary target twice for daze
Original by Whitelion, with certain additions by HousePet and independent improvements patched in by mannendake.
See addon usage in the character's vault.
(2 votes)
Name | Module Version Required | Released | File |
---|---|---|---|
let's try this | 1.7.4 | 2022-11-22 04:25 |
tome-improved-bonking.teaa |
let's see if this does it | 1.7.4 | 2022-10-31 18:11 |
tome-improved-bonking.teaa |
high guard compat | 1.7.4 | 2022-10-16 10:39 |
tome-improved-bonking.teaa |
change scaling, finally | 1.7.4 | 2022-10-16 09:09 |
tome-improved-bonking.teaa |
defensive posture returns! | 1.7.4 | 2022-10-16 09:07 |
tome-improved-bonking.teaa |
slight nerf | 1.7.4 | 2022-08-15 10:58 |
tome-improved-bonking.teaa |
whoops | 1.7.4 | 2022-08-08 12:24 |
tome-improved-bonking.teaa |
slightly change last talent | 1.7.4 | 2022-08-08 11:45 |
tome-improved-bonking.teaa |
last two talents unsilenceable? | 1.7.4 | 2022-08-05 20:10 |
tome-improved-bonking.teaa |
optional strength scaling | 1.7.4 | 2022-08-05 11:18 |
tome-improved-bonking.teaa |