
psychic's stralite dagger of shearing (31-40.3 power, 9 apr)Requires:
- Dexterity 35
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
0.80 Ego Multiplier.
Type: weapon / dagger ; tier 4
Base power: 31.0 - 40.3
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Armour penetration: +7
Changes stats: +4 Cun / +4 Wil
Changes resistances penetration: +8% physical
Changes damage: +5% physical
Mindpower: +7
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Offalwarden the pulsing mindstar (13-14.3 power, 32 apr, nature damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 13.0 - 14.3
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.3% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 20% chance to reduce all saves and defense by 37
Damage (radius 1) on hit: +20 nature
Damage (radius 2) on crit: +20 mind
When wielded/worn:
Effects on melee hit:
* 20% chance to reduce all saves and defense by 37
Damage when hit (Melee): 10 mind
Changes resistances penetration: +15% mind
Changes damage: +12% nature
Talent granted: +1 Attune Mindstar
Life regen: +1.70
Maximum life: +26.00
Mindpower: +8 (+2 eff.)
Mental crit. chance: +4%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Mirror ShardsRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 180 strength, based on Magic) for 5 turns
Activation costs 24 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.

psychokinetic pouch of dwarven-steel shots of torment (19/19, 30.5-36.6 power, 3 apr)Requires:
- Dexterity 24
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 30.5 - 36.6
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 19
On weapon hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
* 20% chance to knock the target back 3 spaces and deal 307 physical damage
Damage (Ranged): +22 physical
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr)Requires:
- Dexterity 28
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Base power: 38.0 - 45.6
Uses stats: 10% Wil, 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 20
On weapon hit:
* 50% chance to reload 1 ammo
Damage (Ranged): +25 mind / +30 mind slow
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.

Blazeripper (21/21, 43.5-52.2 power, 5 apr)Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / shot ; tier 4
Base power: 43.5 - 52.2
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +15
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 21
On weapon hit:
* 20 arcane resource burn
Damage (Ranged): +20 mind / +20 light
Damage (radius 2) on crit: +20 light
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

conjurer's stralite ring of luminosityPowered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Damage (Melee): 27 light
Damage (Ranged): 14 light
Changes stats: +7 Mag / +5 Wil
Changes damage: +14% light
Spellpower: +9 (+3 eff.)
Rings can have magical properties.
This item has been sent to the Item's Vault.

Newly picked upSplendourreeve (16/16, 12.5-15 power, 1 apr)
Requires:
- Dexterity 11
Infused by nature
3.00 Encumbrance.
Type: ammo / shot ; tier 1
Base power: 12.5 - 15.0
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +1
Crit. chance: +4.0%
Capacity: 16
Damage (Ranged): +6 nature / +16 light
Damage (radius 1) on hit: +4 light
Damage (radius 2) on crit: +4 mind / +20 light
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Newly picked upFrozen Shards (25/25, 32-38.4 power, 15 apr)
Requires:
- Dexterity 28
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: ammo / shot ; tier 4
Base power: 32.0 - 38.4
Uses stats: 50% Cun, 70% Dex
Damage type: Ice
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +10.0%
Capacity: 25
On weapon hit:
* bursts into an icy cloud
In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone.
This item has been sent to the Item's Vault.

Mirror ShardsRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects when hit in melee:
* 30% chance to blind
Changes resistances: +25% light
Changes damage: +12% light
Light radius: +1
It can be used to create a reflective shield (50% reflection rate, 180 strength, based on Magic) for 5 turns
Activation costs 24 power out of 24/24.
Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror.
This item has been sent to the Item's Vault.

Unerring Scalpel (15-20 power, 25 apr)Requires:
- Cunning 16
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 1
Base power: 15.0 - 19.5
Uses stats: 55% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +25
Attack speed: 100%
Damage Shield penetration (this weapon only): +50%
When wielded/worn:
Accuracy: +20 (+10 eff.)
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments.
This item has been sent to the Item's Vault.

Skin of Many (12 def, 6 armour)Requires:
- Strength 16
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +12 (+6 eff.)
Fatigue: +7%
Changes stats: +4 Con
Talent mastery: -0.20 Cunning / Stealth
Maximum life: +40.00
Infravision radius: +3
The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony.
This item has been sent to the Item's Vault.
