
Zanynarirach (136% power, 6 apr, physical element)5.0 Encumbrance
T5 staff 1H weapon
[Random Unique]
Arcane/Master
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag, 40% Wil
Damage Physical
Mastery Flexible Weapon Training
Accuracy Bonus +1.2% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Physical Crit +19.0%
Spell Crit +5%
Spellpower +30 (+5 eff.)
On-Hit 50 arcane
Damage +30% physical
defense ------
Resistance +9% acid +9% lightning
Mind save +9 (+2 eff.)
Life Regen +4.00
Out-of-Phase Defense +15
Out-of-Phase Resistance +15%
Out-of-Phase Resilience +15%
other -------
Max mana +189.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats +5 Mag +3 Wil
offense ------
Spellpower +23 (+4 eff.)
Damage +20% temporal +20% physical
Ignore resists +20% temporal +20% physical
When Hit 20 physical 10 temporal
defense ------
Armor +3
Defense +9 (+1 eff.)
Resistance +10% temporal +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 3.2
Power cost 50 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 2 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Un'fezan's Cap (1 def, 0 armour)2.0 Encumbrance
T3 head armor
[Unique]
Arcane/Psionic
Needs something equally stylish and cool to go with it.
While equipped:
Stats +8 Cun +4 Wil
offense ------
Spellpower +8 (+1 eff.)
Mindpower +8 (+2 eff.)
defense ------
Defense +1 (+0 eff.)
Resistance +10% temporal +10% physical
Anomaly Control +5
other -------
Masteries
+0.20 Chronomancy/Timetravel
Wormhole:
Effective talent level: 3.2
Power cost 15 out of 15/15.
Range 10
Cooldown: 9
Travel.spd instantaneous
Is: a spell
Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 2 accuracy).
The wormholes will last 4 turns and must be placed at least two tiles apart.
The chance of teleporting enemies will scale with your Spellpower.
This fez once belonged to a traveler; it always seems to be found lying around in odd locations.
Fezzes are cool.
This item has been sent to the Item's Vault.

Winterwhisper the dragonbone vilestaff (136% power, 6 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag, 40% Wil
Damage Physical
Mastery Flexible Weapon Training
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +9 Mag +10 Cun +10 Con
offense ------
Spell Crit +19%
Critical power +48.00%
Spellpower +23 (+3 eff.)
Damage +45% darkness
Ignore resists +10% darkness +19% cold
Ignore Shields +30%
defense ------
Defense +25 (+3 eff.)
Resistance +15% cold
Shield Power +20%
other -------
Negative/turn +0.20
Vim-on-crit +8.00
Max vim +44.00
Max negative +47.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Glarefame the voratun ritual blade (131% power, 9 apr)1.0 Encumbrance
T5 ritual blade 1H weapon
[Random Unique]
Arcane
Weapon Damage 131% Range: 1.0x-1.3x
Uses 40% Wil, 0% Cun, 122% Mag
Damage Physical
Accuracy Bonus +0.5% Ignore Armor (max 50%)
Ignore Armor +9
Critical Rate +10.0%
Attack Speed 100%
On Crit:
* freezes the target in an iceblock with strength equal to your spellpower for 4 turns
* pacifies the target for 4 turns, giving them a chance equal to your spellpower in percent of becoming dazed each turn
While equipped:
offense ------
Spell Crit +20%
Spellpower/crit +9
Damage +6% mind
Ignore resists +16% cold +41% light +20% mind
When Hit 8 mind 10 blight
defense ------
Resistance +6% blight
Pierce Iceblocks +16%
other -------
Light +6
Infravision -2
On Spell Hit: 20% Searing Light 8
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Delygaruichik the Blacklore (136% power, 6 apr, fire element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag, 40% Wil
Damage Physical
Mastery Flexible Weapon Training
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +29%
Critical power +60.00%
Spellpower +36 (+4 eff.)
On-Hit 35 fire
Damage +30% fire +24% darkness +12% mind
Ignore resists +25% darkness
On-Hit (Melee):
* 30% chance to reduce damage dealt by 46%
defense ------
Resistance +9% fire
Out-of-Phase Defense +10
Out-of-Phase Resistance +10%
Out-of-Phase Resilience +10%
other -------
Vim-on-crit +6.00
Max vim +40.00
See Invis +20
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Rainrot the dragonbone starstaff (136% power, 6 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag, 40% Wil
Damage Physical
Mastery Flexible Weapon Training
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +6 Mag +6 Wil
offense ------
Spell Crit +30%
Critical power +20.00%
Spellpower +39 (+5 eff.)
Damage +30% darkness +6% cold
Ignore resists +15% mind +10% cold
When Hit 4 mind
On-Hit (Melee):
* 27% chance to reduce all saves and defense by 58
defense ------
Resistance +15% mind +6% fire
other -------
Vim-on-crit +3.00
Max mana +110.00
Max vim +40.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Scaldminister the voratun ring0.1 Encumbrance
T5 ring jewelry
[Rare]
Psionic
While equipped:
Stats +7 Cun +5 Wil
offense ------
Critical power +30.00%
Mindpower +25 (+3 eff.)
Spellpower/crit +12
Damage +33% blight +48% fire
Ignore resists +25% arcane
defense ------
Spell save +21 (+2 eff.)
Mind save +15 (+3 eff.)
Confus Resist +45%
other -------
Vim-on-crit +3.42
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Bimas (0 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Random Unique]
Arcane/Nature
While equipped:
Stats +11 Str +5 Dex +14 Mag +10 Wil
+3 Cun +2 Con
offense ------
Damage +51% acid +47% physical +25% fire
+26% lightning +33% cold
Ignore resists +10% temporal
On-Hit (Melee):
* 30% chance to gain 10% of a turn (3/turn limit)
defense ------
Resistance +62% acid +19% physical
+15% lightning +35% cold
+20% fire +15% all
Crit Resistance 20.00%
Out-of-Phase Defense +15
Out-of-Phase Resistance +15%
Out-of-Phase Resilience +15%
other -------
Cooldown Refit Golem -6
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

drakeskin leather gloves 'Duregogar' (0 def, 3 armour)1.0 Encumbrance
T4 hands armor
[Random Unique]
Arcane/Master
While equipped:
Stats +7 Mag +8 Wil +6 Con
offense ------
Spell Crit +10%
Spellpower +36 (+4 eff.)
On-Hit 10 acid 8 fire 9 cold 9 lightning
Damage +12% arcane
Ignore resists +10% arcane
When Hit 4 blight
On-Hit (Melee):
* 20% chance to reduce all saves and defense by 58
defense ------
Armor +3
Resistance +9% mind +6% temporal
Physical save +25 (+2 eff.)
Spell save +10 (+1 eff.)
Mind save +10 (+2 eff.)
Disarm Resist +50%
other -------
Mana/turn +0.40
Unarmed combat:
Weapon Damage 127% Range: 1.0x-1.1x
Uses 40% Wil, 0% Cun, 138% Mag
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +5
Critical Rate +5.0%
Attack Speed 100%
On-hit +19 ice +20 physical +29 acid
+29 fire +18 arcane
+20 lightning
On Hit: 10% Juggernaut 1
On Hit: 10% Elemental Bolt 5
Juggernaut: (Instant)
Puts all charms on 30 cooldown
Effective talent level: 7.2
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 36
Travel.spd instantaneous
Description: Concentrate on the battle, ignoring some of the damage you take.
Improves physical damage reduction by 42% and provides a 25% chance to shrug off critical damage for 20 turns.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

voratun pickaxe 'Voidshaper' (dig speed 8 turns)3.0 Encumbrance
T5 digger tool
[Random Unique]
Arcane/Master
While equipped:
Stats +18 Str +10 Wil +3 Con
offense ------
Physical Crit +15.0%
Mind Crit +15%
Critical power +15.00%
Ignore resists +10% darkness
Ignore Armor +11
When Hit 6 fire
On-Hit (Melee):
* 30% chance to reduce armor by 60%
defense ------
Armor +15
Defense +13 (+2 eff.)
Resistance +6% acid +10% physical
Physical save +9 (+1 eff.)
While carried:
other -------
Talents +1 Dig
Perfect Strike: (Instant)
Puts all charms on 26 cooldown
Effective talent level: 4.5
Power cost 26 out of 26/26.
Range melee/personal
Cooldown: 22
Travel.spd instantaneous
Description: You have learned to focus your blows to hit your target, granting +94 accuracy and allowing you to attack creatures you cannot see without penalty for the next 4 turns.
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
