
Yaldan Baoth (0 def, 6 armour)Requires:
- Talent Armour Training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Armour: +6
Fatigue: +4%
Changes stats: +7 Con / +10 Wil
Changes resistances: +10% light / +15% darkness
Changes resistances cap: +10% darkness
Changes damage: +10% light
Sight radius: -2
Reduce all damage from unseen attackers: 25%
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

Merkul's Second EyeRequires:
- Dexterity 24
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +9
When this weapon hits: Arcane Eye (100% chance level 4).
Travel speed: +400%
When wielded/worn:
Damage (Ranged): 25 arcane
Light radius: +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Pendant of the Sun and MoonsRequires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes resistances: +10% light / +10% darkness
Changes resistances cap: +5% light / +5% darkness
Changes resistances penetration: +15% light / +15% darkness
Changes damage: +8% light / +8% darkness
Spellpower: +8 (+4 eff.)
Spell crit. chance: +5%
All your damage is converted and split into light and darkness.
Activating this item is instant.
It can be used to activate talent Circle of Sanctity (costing 30 power out of 60/60) :
Effective talent level: 3.0
Power cost: 30 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns.
This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.
This item has been sent to the Item's Vault.

reinforced leather sling 'Daimyhell'Requires:
- Dexterity 35
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
Type: weapon / sling ; tier 4
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Mastery: Master Marksman
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +9
Damage (Ranged): +13 fire
When wielded/worn:
Changes resistances: +15% blight / +3% physical / +3% light
Changes damage: +9% mind / +9% fire
Knockback immunity: +5%
Teleport immunity: +20%
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

drakeskin leather sling 'Mayolaith'Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / sling ; tier 5
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +10
On weapon hit:
* 11% chance to corrode armour by 30%
When wielded/worn:
Armour: +2
Changes resistances: +5% arcane
Changes resistances penetration: +7% acid
Poison immunity: +20%
Confusion immunity: +20%
Teleport immunity: +10%
Life regen: +1.50
Defense after a teleport: +20
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

steam generator implant of the duelist (steam 22)Requires:
- Level 15
Powered by steamtech
0.10 Encumbrance.
Type: scroll / implant ; tier 1
When inscribed on your body:
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 32
Travel Speed: instantaneous
Usage Speed: Steamtech (100% of a turn)
Is: a steamtech power
Description: Steam generator that permanently creates 22.4 steam per turn.
Can be activated for an instant burst of 111 steam.
Its effects scale with your Dexterity stat.
It can be used to implant on your skin..
Steamtech implants can be grafted on the users skin..
This item has been sent to the Item's Vault.
Press

Arthurin (19/19, 51.5-61.8 power, 15 apr)Requires:
- Dexterity 35
Powered by arcane forces
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 51.5 - 61.8
Uses stats: 70% Dex, 0% Mag, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +15
Crit. chance: +15.5%
Capacity: 19
On weapon hit:
* Random elemental explosion
* 10% chance to create an air burst
Travel speed: +400%
Damage (Ranged): +32 arcane / +28 blight
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
