
Un'fezan's Cap (1 def, 0 armour)2.0
T3 head armor
[Unique]
Arcane/Psionic
Needs something equally stylish and cool to go with it.
While equipped:
Stats +8 Cun +4 Wil
dps ----------
Spell.pwr +8 (+2 eff.)
Mind.pwr +8 (+3 eff.)
----- def -----
Defense +1 (+1 eff.)
Resists +10% physical
+10% temporal
Anom.red +5
---------- misc
Masteries
+0.20 Chronomancy/Timetravel
Wormhole:
Level 1.0
Pwr.cost 13 out of 15/15.
Range 10
Travel.spd instantaneous
Is a spell
Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy).
The wormholes will last 3 turns and must be placed at least two tiles apart.
The chance of teleporting enemies will scale with your Spellpower.
This fez once belonged to a traveler; it always seems to be found lying around in odd locations.
Fezzes are cool.
This item has been sent to the Item's Vault.

Great Caller (10-11 power, 18 apr, nature damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature
Power 10.0 - 11.0 Nature
Uses 35% Wil, 50% Cun
Mastery Psiblades
Acc uses Wil
Apr +18
Crit +2.5%
Atk.spd 100%
While equipped:
Stats +3 Cun +3 Wil
dps ----------
Mind.crit +6%
Mind.pwr +12 (+4 eff.)
Dmg.mod +8% fire +8% physical
+8% cold
----- def -----
Heal/summ +30
---------- misc
Max.summ +2
Masteries
+0.10 Wild-gift/Summoning (utility)
+0.10 Wild-gift/Summoning (augmentation)
+0.10 Wild-gift/Summoning (melee)
+0.10 Wild-gift/Summoning (distance)
+0.10 Wild-gift/Summoning (advanced)
Rage:
Level 4.0
Pwr.cost 14 out of 16/16.
Is a mind power
a nature gift
Description: Induces a killing rage in all your summons within a radius of 5 when a summon is killed, increasing all their stats by 13 for 5 turns.
The bonus will increase with your mindpower.
This mindstar constantly emits a low tone. Life seems to be pulled towards it.
This item has been sent to the Item's Vault.

Lightbringer's Wand2.0
T3 wand charm
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% light
Melee Ret 18 light
----- def -----
Resists +12% darkness
+12% light
Spell.save +15 (+5 eff.)
---------- misc
Light +2
Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 45 light damage (based on your Magic and Strength) to your foes within radius 5 each turn.
Uses 35 power out of 35/35
This gold-tipped wand shines with an unnatural sheen.
This item has been sent to the Item's Vault.

Pick of Dwarven Emperors (dig speed 12 turns)3.0
T5 digger tool
Reqs Level 35
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Con
dps ----------
Res.pen +10% physical
----- def -----
Phys.save +10 (+5 eff.)
Spell.save +10 (+5 eff.)
Mind.save +10 (+5 eff.)
Max.HP +50.00
While carried:
---------- misc
Talents +1 Dig
Earthquake:
Level 5.2
Pwr.cost 30 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Causes a violent earthquake that deals 48.50 physical damage in a radius of 4 each turn for 8 turns, and potentially stuns any and all creatures it affects.
The damage will increase with your Spellpower.
This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people.
This item has been sent to the Item's Vault.

Gravitational Staff (136% power, 8 apr, physical element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 137% Range: 1.2x
Uses 130% Mag
Dmg Gravity pin
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +8
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +25 (+9 eff.)
Dmg.mod +20% physical
+10% temporal
----- def -----
Resists +15% physical
---------- misc
Masteries
+0.10 Chronomancy/Gravity
+0.10 Chronomancy/Matter
+0.10 Spell/Earth
Gravity Spike:
Level 3.0
Pwr.cost 14 out of 14/14.
Range 6
Travel.spd instantaneous
Is a spell
Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 84.38 physical (gravity) damage.
Each target moved beyond the first increases the damage by 10.55 (up to a maximum of 42.19 bonus damage).
Targets take reduced damage the further they are from the epicenter (20% less per tile).
The damage dealt will scale with your Spellpower.
Time and Space seem to warp and bend around the massive tip of this stave.
This item has been sent to the Item's Vault.

Crystal Focus0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

Void Orb0.1
T5 ring jewelry
Reqs Level 35
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +10 (+5 eff.)
Melee+ 15 arcane
Dmg.mod +4% lightning
+4% physical +4% cold
+4% fire +15% arcane
+5% all
Res.pen +10% arcane
----- def -----
Resists +15% arcane
Spell.save +10 (+5 eff.)
Silence- +30%
---------- misc
Max.mana +35.00
Cooldown Aether Avatar -4
Masteries
+0.10 Spell/Arcane
+0.10 Spell/Aether
On Spell Hit: 10% Arcane Vortex 2
Manathrust:
Level 5.2
Pwr.cost 6 out of 6/6.
Range 10
Travel.spd 2000% of base
Is a spell
usable during Aether Avatar
Description: Conjures up mana into a powerful bolt doing 131.81 arcane damage.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (127% power, 4 apr, physical element)5.0
T3 staff 1H weapon
[Unique]
Arcane
Power 127% Range: 1.2x
Uses 125% Mag
Dmg Fire
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+10 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

Hat of Arcane Understanding (2 def, 0 armour)2.0
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
----- def -----
Defense +2 (+1 eff.)
Resists +20% arcane
---------- misc
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Starcaller (129% power, 4 apr, physical element)5.0
T4 staff 2H weapon
[Unique]
Arcane
Power 129% Range: 1.2x
Uses 120% Mag
Dmg Darkness
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +15 (+6 eff.)
Dmg.mod +5% darkness
+25% physical
----- def -----
Affinity +20% darkness
Stealth +20
---------- misc
Talents +1 Command Staff
On Spell Hit: 15% Galactic Pulse 3
A light staff covered in stralite and gems. It seems to reflect the light of the stars even in daylight.
This item has been sent to the Item's Vault.

Eldoral Last Resort4.0
T3 sling 1H weapon
Reqs Shoot
[Unique]
Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 118%
Range +10
While equipped:
Stats +3 Cun +4 Dex
dps ----------
Dmg.mod +15% physical
---------- misc
Cooldown Swift Shot -1
Hurricane Shot -2
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.

Bladed Rift2.0
T5 misc tool
Reqs Level 35
[Unique]
Arcane/Psionic
While equipped:
dps ----------
Spell.pwr +10 (+8 eff.)
Mind.pwr +10 (+5 eff.)
Melee+ 25 phys.bleed
Dmg.mod +5% physical
+10% temporal
Melee Ret 25 phys.bleed
----- def -----
Resists +15% temporal
Animate Blade:
Level 5.0
Pwr.cost 13 out of 25/25.
Range 10
Travel.spd instantaneous
Is a spell
Description: Open a hole in space, summoning an animated blade for 15 turns.
Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.
This item has been sent to the Item's Vault.

Vestments of the Conclave (0 def, 0 armour)2.0
T2 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +15%
Spell.pwr +15 (+12 eff.)
Dmg.mod +15% arcane
----- def -----
Resists +9% all
An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
This item has been sent to the Item's Vault.

Staff of Arcane Supremacy (120% power, 4 apr, physical element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Power 121% Range: 1.2x
Uses 150% Mag
Dmg Arcane
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.pwr +20 (+11 eff.)
Dmg.mod +20% arcane
---------- misc
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Level 3.0
Pwr.cost 17 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.

Eye of the Wyrm (113% power, 24 apr, physical damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 113% Range: 1.1x
Uses 50% Wil, 20% Str, 10% Cun
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical
20% fire 20% cold
20% lightning
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+5 eff.)
Mind.pwr +10 (+2 eff.)
Dmg.mod +12% lightning
+12% physical +12% cold
+12% fire +12% acid
----- def -----
Resists +10% acid +10% physical
+10% cold +10% fire
+10% lightning
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Ice Breath:
Level 5.5
Pwr.cost 26 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe ice in a frontal cone of radius 9. Any target caught in the area will take 121.52 cold damage and be frozen for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Freeze apply power is based on your Mindpower.
Each point in cold drake talents also increases your cold resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.

Amethyst of Sanctuary (111% power, 26 apr, mind damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic
Power 111% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +26
Crit +6.0%
Atk.spd 100%
While equipped:
Stats +8 Wil
dps ----------
Mind.crit +7%
Mind.pwr +14 (+3 eff.)
----- def -----
Resists +15% mind
Mind.save +25 (+8 eff.)
---------- misc
Max.psi +20.00
Masteries
+0.30 Psionic/Focus
+0.30 Psionic/Absorption
Reduce damage from attackers more than 3 tiles away by 25%
This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces.
This item has been sent to the Item's Vault.

Crude Iron Battle Axe of Kroll (180% power, 7 apr)3.0
T4 battleaxe 2H weapon
Reqs Str 50
[Unique]
Master
Power 180% Range: 1.5x
Uses 130% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +10.0%
Atk.spd 100%
While equipped:
Stats +2 Dex +2 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Defense +6 (+2 eff.)
Stun/Frz- +30%
Knockbk- +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.

Charged Focus (100% power, 24 apr, lightning damage)3.0
T3 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 100% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Lightning
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +6%
Mind.pwr +12 (+3 eff.)
Dmg.mod +15% lightning
Res.pen +9% lightning
----- def -----
Resists +15% lightning
Mind.save +9 (+3 eff.)
---------- misc
Max.psi +30.00
Talents +1 Psionic Maelstrom
Masteries
+0.15 Psionic/Charged mastery
Electrical energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.

Dagger of the Past (129% power, 20 apr)1.0
T3 dagger 1H weapon
Reqs Mag 24 Dex 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Power 129% Range: 1.3x
Uses 50% Mag, 50% Dex
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +20.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Mov.spd +20%
Dmg.mod +5% temporal
----- def -----
Defense +10 (+3 eff.)
Spell.save +10 (+5 eff.)
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Star (100% power, 0 apr)1.0
T3 dagger 1H weapon
Reqs Dex 24
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 100% Range: 1.3x
Uses 20% Str, 20% Dex
Dmg Light
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Colaryem (159% power, 12 apr)3.0
T3 greatsword 2H weapon
[Unique]
Arcane
Power 160% Range: 1.6x
Uses 130% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +11.0%
Atk.spd 56%
While equipped:
Stats +7 Dex
dps ----------
Mov.spd +10%
Dmg.mod +7% lightning
----- def -----
Fatigue -12%
Resists +7% lightning
---------- misc
Max.enc +50
Avoid Pressure Traps
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Acera (140% power, 4 apr)3.0
T3 longsword 1H weapon
Reqs Str 40
[Unique]
Arcane/Master
Power 141% Range: 1.4x
Uses 100% Str
Dmg Acid
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
On Crit.r2 +40 corrosive acid
While equipped:
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Dmg.mod +20% acid
Res.pen +20% acid
----- def -----
Resists +15% acid
Corrosive Worm:
Level 5.5
Pwr.cost 26 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 22% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 16 acid damage in a 4 radius ball. This damage will increase by 9% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.

Black Robe (6 def, 0 armour)2.0
T5 cloth armor
Reqs Level 35
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Phys.pwr +10 (+3 eff.)
Spell.pwr +30 (+10 eff.)
----- def -----
Defense +6 (+3 eff.)
Resists +15% all
Spell.save +25 (+12 eff.)
Blind- +50%
---------- misc
See.Invis +10
On Spell Hit: 5% Blood Grasp 3
On Spell Hit: 5% Soul Rot 3
A silk robe, darker than the darkest night sky, it radiates power.
This item has been sent to the Item's Vault.

Shoes of Moving Slowly (0 def, 0 armour)2.0
T4 feet armor
Reqs Level 25
[Unique]
Unknown
While equipped:
Stats +8 Wil +8 Mag
dps ----------
Spell.pwr +5 (+2 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
