
The Face of Fear (8 def, 0 armour)Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Defense: +8 (+4 eff.)
Changes stats: +6 Cun / +8 Wil
Talent mastery: +0.20 Cursed / Fears
Fear immunity: +60%
Mindpower: +16 (+8 eff.)
It can be used to activate talent Instill Fear (costing 18 power out of 45/45) :
Effective talent level: 2.0
Power cost: 18 out of 45/45.
Range: 8
Travel Speed: instantaneous
Is: a mind power
Description: Instill fear in your target, causing one of several possible fears that lasts for 8 turns. There is also a 25% chance of instilling fear in any foe in a radius of 2. The target can save versus Mindpower to resist the effect, and can be affected by multiple fears.
You gain 2 new fears: The Paranoid effect gives the target an 17% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. The Despair effect reduces the target's resistance to all damage by 11%.
Fear effects improve with your Mindpower.
This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and it's hollow eye sockets seem to stare back into you.
This item has been sent to the Item's Vault.
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Fearfire Mantle (14 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +14 (+7 eff.)
Damage when hit (Melee): 30 fire
Changes resistances: +10% fire / +10% darkness / +10% cold
Talent mastery: +0.20 Corruption / Fearfire
All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt.
Black fires born of a blackened heart.
This item has been sent to the Item's Vault.
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The Bladed RiftRequires:
- Level 35
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: tool / misc ; tier 5
When wielded/worn:
Damage (Melee): 25 physical bleed
Damage when hit (Melee): 25 physical bleed
Changes resistances: +15% temporal
Changes damage: +10% temporal / +5% physical
Spellpower: +10 (+9 eff.)
Mindpower: +10 (+2 eff.)
This item does not take a turn to use.
Activating this item is instant.
It can be used to activate talent Animate Blade (costing 15 power out of 25/25) :
Effective talent level: 1.0
Power cost: 15 out of 25/25.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Open a hole in space, summoning an animate blade for 10 turns.
Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it.
This item has been sent to the Item's Vault.
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Spider-Silk Robe of Spydrë (10 def, 15 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+5 eff.)
Damage when hit (Melee): 20 poison / 20 nature slow
Changes stats: +4 Wil / +5 Con
Changes resistances: +30% nature
Changes damage: +10% acid / +10% nature / +10% mind
Physical save: +10 (+3 eff.)
Spell save: +10 (+3 eff.)
Mindpower: +10 (+2 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.
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Threads of Fate (10 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +10 (+5 eff.)
Changes stats: +6 Mag / +6 Wil / +10 Lck
Changes resistances: +20% temporal
Changes resistances cap: +10% temporal
Changes damage: +10% temporal
Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination
Physical save: +20 (+5 eff.)
Spell save: +20 (+5 eff.)
Mental save: +20 (+4 eff.)
Confusion immunity: +40%
Spellpower: +8 (+6 eff.)
It can be used to activate talent See the Threads (costing 50 power out of 50/50) :
Effective talent level: 1.0
Power cost: 50 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
This spell may only be used once per zone level.
Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light.
This item has been sent to the Item's Vault.
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