
Runed SkullRequires:
- Level 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: gem / red ; tier 5
When carried:
Damage when hit (Melee): 25 fire
Spellpower: +7 (+2 eff.)
Latent Damage Type: Fire
Dull red runes are etched all over this blackened skull.
This item has been sent to the Item's Vault.

voratun razor edge0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to weapon
When attached:
Apr +20
Crit +20.0%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

Gloves of the Firm Hand (0 def, 8 armour)1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Unarmed combat:
Power 19.0 - 20.9 Physical
Uses 40% Str, 40% Cun, 40% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +1
Crit +7.0%
Atk.spd 100%
On Hit: 20% Clinch 3
On Hit: 10% Maim 3
On Hit: 10% Take Down 3
Attackspeed is 100% for non-Brawlers!
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.

Emblem of Evasion1.0
T4 belt armor
[Unique]
Master
While equipped:
Stats +12 Dex +10 Cun +8 Lck
----- def -----
Rng.Def +20 (+7 eff.)
Proj.evade +15%
Proj.slow +30%
Evasion: (Instant)
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 23% chance to evade melee and ranged attacks and 12 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.

voratun white light emitter0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to lite
When attached:
dps ----------
Dmg.mod +20% light
---------- misc
Light +5
See.Stealth +10
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun mental stimulator0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to head
When attached:
Stats +10 Cun
----- def -----
Mind.save +15 (+3 eff.)
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun grip0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to hands
When attached:
----- def -----
Disarm- +100%
---------- misc
Talents +5 Iron Grip
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun deflection field0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to belt
When attached:
----- def -----
Defense +10 (+4 eff.)
Proj.slow +25%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun grounding strap0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to cloak
When attached:
----- def -----
Resists +30% lightning
Stun/Frz- +50%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

voratun kinetic stabiliser0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to feet
When attached:
----- def -----
Phys.save +15 (+4 eff.)
Pinning- +25%
Knockbk- +25%
Teleport- +100%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.

dragonbone wand of shielding 'Koryvon' [power 464] (20 cooldown)2.0
T5 wand charm
[Random Unique]
Arcane
While equipped:
Stats +2 Dex
dps ----------
Phys.pwr +30 (+10 eff.)
Res.pen +10% physical
Apr +1
----- def -----
Armour +4
Phys.save +12 (+3 eff.)
---------- misc
Stam/turn +3.00
Create a shield absorbing up to 863 damage on yourself and all friendly characters within 10 spaces for 5 turns
Puts all charms on 20 cooldown
100% to increase all damage penetration by 24% for 2 turns.
100% to reduce 3 talent cooldowns by 2.
100% to gain a 30% chance to evade weapon attacks for 2 turns.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

shielding rune (absorb 868; dur 8; cd 14)0.1
rune scroll
[Normal]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 10
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to create a protective shield absorbing at most 868 damage for 8 turns.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

amazing second skin0.0
T5 steamtech tinker
[Normal]
Steamtech
Attachable to body
When attached:
----- def -----
HP.reg +10.00
Poison- +70%
Disease- +70%
Cut- +70%
Tinkers can be attached to normal items to improve them with steam power!
This item has been sent to the Item's Vault.
