
Thalore-Wood Cuirass (4 def, 12 armour)Requires:
- Strength 24
- Talent Armour Training (level 3)
Infused by nature
Crafted by a master
12.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +12
Defense: +4 (+4 eff.)
Fatigue: +14%
Changes stats: +3 Dex / +3 Wil / +3 Con
Changes resistances: +18% cold / +18% darkness / +18% nature
Healing mod.: +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Jaw of RogrothRequires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Vim per kill: +4.00
Maximum souls: +3.00
Spellpower: +5 (+5 eff.)
Spell crit. chance: +5%
It can be used to deal darkness damage equal to your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium), costing 21 power out of 24/24.
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.

Crown of Command (3 def, 6 armour)Requires:
- Cunning 25
- Talent Armour Training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Armour: +6
Defense: +3 (+1 eff.)
Fatigue: +4%
Changes stats: +3 Con / +10 Wil
Changes resistances: +8% physical
Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control
Mindpower: +5 (+3 eff.)
Activating this item is instant.
It can be used to activate talent Indomitable (costing 60 power out of 60/60) :
Effective talent level: 1.0
Power cost: 60 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years.
Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.

Ring of GrowthRequires:
- Level 15
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Str / +4 Wil
Changes resistances: +10% nature
Changes damage: +8% nature / +8% physical
Physical save: +8 (+3 eff.)
Life regen: +0.15
Healing mod.: +20%
This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.
This item has been sent to the Item's Vault.

Firewalker (8 def, 2 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +2
Defense: +8 (+4 eff.)
Damage when hit (Melee): 18 fire
Changes stats: +6 Cun / +6 Mag
Changes resistances: +20% fire / -10% cold
Changes resistances penetration: +20% fire
Changes damage: +20% fire
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

pouch of stralite shots 'Vorinn' (25/25, 44.5-53.4 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 44.5 - 53.4
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Physical crit. chance: +5.5%
Capacity: 25
On weapon hit:
* 20% chance to curse the target
On weapon crit:
* splashes the target with acid
Damage (Ranged): +11 acid / +28 darkness / +22 blight / +4 mind / +16 arcane
Burst (radius 1) on hit: +4 mind
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Velothra the Radiance's kiss (33-49.5 power, 2 apr)5.0
T2 greatmaul 2H weapon
[Random Unique]
Nature/Disrupt/Master
Power 33.0 - 49.5 Physical
Uses 120% Str
Acc+ +0.1% dam / acc
Apr +2
Crit +1.0%
Atk.spd 100%
Melee+ +20 nature +10 temporal
On Hit.r1 +4 light
On Hit:
* 25% chance to remove a magical effect
While equipped:
---------- misc
Light +3
Massive two-handed mauls.
This item has been sent to the Item's Vault.

River's Fury (23-32.2 power, 8 apr)3.0
T1 trident 2H weapon
[Unique]
Arcane
Power 23.0 - 32.2 Physical
Uses 120% Str
Mastery Exotic Weapons Mastery
Acc+ +0.1% dam / acc
Apr +8
Crit +5.0%
Atk.spd 100%
Melee+ +15 cold
While equipped:
dps ----------
Spell.pwr +10 (+10 eff.)
Mov.spd +10%
Dmg.mod +10% cold
Acc +10 (+4 eff.)
----- def -----
Resists +10% cold
On Spell Hit: 20% Glacial Vapour 1
Tidal Wave:
Level 1.0
Pwr.cost 80 out of 80/80.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 3.48 cold damage and 3.76 physical damage to all inside, as well as knocking back targets each turn.
The tidal wave lasts for 3 turns.
All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells.
The damage and duration will increase with your Spellpower.
This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river.
This item has been sent to the Item's Vault.

Oluleg (4 def, 9 armour)17.0
T2 massive armor
Reqs Heavy Armour Training 3
[Random Unique]
Master
While equipped:
dps ----------
Phys.crit +2.0%
----- def -----
Armour +9
Defense +4 (+4 eff.)
Fatigue +22%
Resists +15% acid +16% fire
+15% cold
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Firewalker (8 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +8 (+3 eff.)
Resists +20% fire -10% cold
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Dragon-helm of Kroltar (5 def, 9 armour)3.0
T4 head armor
Reqs Str 35
Heavy Armour Training 1
[Unique]
Master
Kroltar's power resides in his scales.
While equipped:
Stats +5 Str +5 Wil +5 Con
-4 Lck
dps ----------
Dmg.mod +10% physical +10% fire
----- def -----
Armour +9
Defense +5 (+2 eff.)
Fatigue +10%
---------- misc
Masteries
+0.20 Wild-gift/Fire drake aspect
Bellowing Roar:
Level 3.0
Pwr.cost 45 out of 45/45.
Range melee/personal
Travel.spd instantaneous
Is a nature gift
a mind power
Description: You let out a powerful roar that sends your foes into utter confusion for 3 turns in a radius of 5.
The sound wave is so strong, your foes also take 95.06 physical damage.
The damage improves with your Strength.
Each point in fire drake talents also increases your fire resistance by 1%.
A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes.
This item has been sent to the Item's Vault.

Mighty Girdle1.0
T1 belt armor
[Unique]
Master
Some giant wraps would make you feel great.
While equipped:
----- def -----
Armour +4
Fatigue -10%
Max.HP +40.00
Knockbk- +40%
---------- misc
Max.enc +70
This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
This item has been sent to the Item's Vault.
