
Wintertide (39-54.6 power, 10 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 39.0 - 54.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +10
Physical crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Create a Winter Storm that gradually expands, dealing cold damage to your enemies each turn and reducing their turn energy by 20%. Melee attacks will relocate the storm on top of your target and increase its duration.
Damage (Melee): +25 ice
When wielded/worn:
Damage when hit (Melee): 40 ice
Changes resistances: +25% cold
Changes damage: +20% cold
Ice block penetration: +35%
Storm Duration: 0
It can be used to intensify your winter storm creating unbreakable ice walls in each space, costing 30 power out of 40/40.
The air seems to freeze around the blade of this sword, draining all heat from the area.
It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war.
This item has been sent to the Item's Vault.

Branileg [power 74] (20 cooldown)2.0
T5 totem charm
Reqs Level 35
[Random Unique]
Nature
While equipped:
----- def -----
Armour +4
Resists +12% temporal
+1% physical
---------- misc
Stam/turn +2.00
Harden the skin for 7 turns increasing armour by 74 and armour hardiness by 70%
Puts all charms on 20 cooldown
100% to reduce 2 talent cooldowns by 2.
100% to reduce fatigue by 37% for 2 turns.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.

Rune of Dissipation ( )0.1
rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 10
Cooldown 20
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Glintwild4.0
T4 longbow 2H weapon
Reqs Dex 35
Shoot
[Random Unique]
Nature/Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Crit.r2 +50 lightning +48 cold
+8 light
While equipped:
Stats +13 Dex
dps ----------
Mov.spd +48%
Dmg.mod +9% light
Res.pen +23% lightning +23% cold
On Hit (Ranged):
* 20% chance to reduce strength, dexterity, and constitution by 32
----- def -----
Resists +6% light
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Flashwreath the dragonbone longbow4.0
T5 longbow 2H weapon
Reqs Dex 48
Shoot
[Rare]
Nature
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
Ranged+ +8 darkness
While equipped:
Stats +15 Str +15 Dex +15 Mag
+14 Wil +15 Cun +15 Con
dps ----------
Dmg.mod +30% lightning
Res.pen +20% darkness +25% fire
Melee Ret 4 darkness
----- def -----
Resists +9% lightning
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+4 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Zerorerim the Wretchpyre (30-36 power, 6 apr, darkness element)5.0
T5 staff 2H weapon
[Random Unique]
Arcane
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +2 Str +5 Mag +3 Wil
dps ----------
Spell.crit +5%
Spell.pwr +30 (+6 eff.)
S.pwr/crit +9
Dmg.mod +30% darkness +12% nature
Apr +3
----- def -----
Armour +8
Hardiness +5%
Phys.save +9 (+3 eff.)
Die.at -40.00 life
---------- misc
Max.mana +32.00
Talents +1 Command Staff
Conjure elemental energy in a radius 10 cone, dealing 42.12 to 50.54 darkness damage
Puts all charms on 8 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+4 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+3 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+3 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+3 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

barbed quiver of dragonbone arrows of crippling (21/21, 70-99 power, 18 apr)3.0
T5 arrow ammo
Reqs Dex 48
[Ego++]
Master
Power 70.5 - 98.7 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +41.0%
Capacity 21
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 104 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

barbed quiver of dragonbone arrows of annihilation (23/23, 84-117 power, 30 apr)3.0
T5 arrow ammo
Reqs Dex 48
[Ego++]
Master
Power 83.5 - 116.9 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +30
Crit +25.0%
Capacity 23
Proj.spd +200%
On Crit:
* Wound the target dealing 104 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Arkul's Siege Arrows (14/14, 68-95 power, 100 apr)3.0
T5 arrow ammo
[Unique]
Master
Power 68.0 - 95.2 Physical
Uses 70% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +100
Crit +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+14 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.
