
Rune of Reflection (--)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 165 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

spellwoven Rags of the Sanctuary of protection (3 def, 3 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloth ; tier 1
When wielded/worn:
Armour: +3
Defense: +3 (+1 eff.)
Changes resistances: +7% all
Physical save: +16 (+8 eff.)
Spell save: +16 (+13 eff.)
Spellpower: +3 (+3 eff.)
Spell crit. chance: +3%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

elemental steel waraxe of massacre (19-27 power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Base power: 19.0 - 26.6
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 15 cold damage (1/turn)
When wielded/worn:
Changes resistances penetration: +9% cold
Changes damage: +5% cold
One-handed war axes.
This item has been sent to the Item's Vault.

Snow Giant Wraps (0 def, 2 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
It is part of a set of items.
This would be great with a mighty matching belt.
When wielded/worn:
Armour: +2
Changes stats: +4 Str
Changes resistances: +10% lightning / +10% cold
Knockback immunity: +50%
Maximum life: +60.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) :
Effective talent level: 2.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Throw a huge boulder, dealing 106.87 physical damage and knocking targets back 5 tiles within radius 1.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.

ethereal yew magestaff of breaching (20-24 power, 4 apr, fire element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Defense: +14 (+5 eff.)
Changes resistances penetration: +10% fire
Changes damage: +20% fire
Talent granted: +1 Command Staff
Spellpower: +13 (+10 eff.)
Spell crit. chance: +3%
Damage Shield penetration: +18%
Damage Shield Power: +8%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

infernal ash magestaff of channeling (15-18 power, 3 apr, arcane element)Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 15 fire
Changes damage: +15% arcane
Talent granted: +1 Command Staff
Critical mult.: +18.00%
Mana each turn: +0.14
Spellpower: +18 (+12 eff.)
Spell crit. chance: +2%
See invisible: +8
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 30 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Thunderream (0 def, 9 armour)Requires:
- Massive armour training
- Strength 28
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +9
Fatigue: +22%
Changes resistances: +9% lightning / +17% fire
Changes resistances penetration: +20% mind
Changes damage: +12% lightning / +12% cold
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

truestriking steel waraxe of shearing (14-19 power, 3 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Base power: 13.5 - 18.9
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +13 (+4 eff.)
Armour penetration: +12
Changes resistances penetration: +6% physical / +7% all
One-handed war axes.
This item has been sent to the Item's Vault.

Spectral Blade (26-42 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+5 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

Wrap of Stone (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 2
When wielded/worn:
Changes resistances: +5% physical
Changes damage: +5% physical
Talent masteries: +0.20 Chronomancy / Gravity +0.20 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth
Spellpower: +6 (+6 eff.)
It can be used to activate talent Stone Wall (costing 60 power out of 60/60) :
Effective talent level: 1.0
Power cost: 60 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Entomb yourself in a wall of stone for 3 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 39.83 physical damage.
Duration and damage will improve with your Spellpower.
This thick cloak is incredibly tough, yet bends and flows with ease.
This item has been sent to the Item's Vault.

Crown of Burning Pain (11 def, 0 armour)Requires:
- Cunning 25
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Defense: +11 (+3 eff.)
Fatigue: +4%
Changes stats: +5 Cun / +5 Wil
Changes resistances: +30% fire
Changes damage: +30% fire
It can be used to activate talent Meteor Rain (costing 30 power out of 50/50) :
Effective talent level: 2.0
Power cost: 30 out of 50/50.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 23.63 fire and 23.63 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.

Airblight (34-47 power, 5 apr)Requires:
- Strength 35
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 4
Base power: 33.5 - 46.9
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity)
Damage (Melee): +12 lightning
Damage (radius 2) on crit: +14 lightning / +23 cold
When wielded/worn:
Armour penetration: +8
Physical crit. chance: +7.0%
Changes resistances: +12% cold
Changes resistances penetration: +11% lightning / +24% cold
Changes damage: +3% lightning
Critical mult.: +17.00%
Movement speed: +22%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Helm of the Dwarven Emperors (0 def, 6 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
When wielded/worn:
Armour: +6
Fatigue: +4%
Changes stats: +3 Wil / +4 Mag
Changes resistances: +10% darkness
Changes damage: +10% light
Blindness immunity: +30%
Confusion immunity: +30%
Light radius: +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.

Zahek the Hellblight (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Defense: +2 (+0 eff.)
Damage when hit (Melee): 4 mind
Changes resistances: +6% mind / +15% fire
Changes resistances penetration: +25% fire
Changes damage: +12% arcane
Maximum mana: +34.00
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
