
Drake's Bane (45-68 power, 21 apr)Requires:
- Magic 16
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 45.0 - 67.5
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +21
Crit. chance: +2.0%
Attack speed: 100%
Damage against: +25% Dragon
When wielded/worn:
Changes stats: +6 Str
Reduced damage from: +25% Dragon
Physical save: +9 (+4 eff.)
Stun/Freeze immunity: +20%
Knockback immunity: +40%
The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide.
This item has been sent to the Item's Vault.

Stormfront (30-45 power, 15 apr)Requires:
- Magic 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 30.0 - 45.0
Uses stat: 120% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +15
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* inflicts either shocked or wet, chosen at random
Damage (Melee): +15 lightning / +15 cold
When wielded/worn:
Changes damage: +12% lightning / +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.

treant's gold ring of lifeRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes resistances: +7% nature / +7% blight
Poison immunity: +10%
Disease immunity: +13%
Life regen: +7.00
Maximum life: +40.00
Healing mod.: +12%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Darkspar the dragonbone vilestaff (30-36 power, 6 apr, fire element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +9
Defense: +9 (+3 eff.)
Changes stats: +2 Cun
Maximum wards: +3 fire
Changes damage: +30% fire / +9% mind / +6% darkness
Talents granted: +3 Ward +1 Command Staff
Mana each turn: +0.30
Spellpower on spell critical (stacks up to 3 times): +6
Maximum mana: +69.00
Spellpower: +15 (+5 eff.)
Spell crit. chance: +5%
Mental crit. chance: +2%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 5 armour)Requires:
- Heavy armour training
Powered by arcane forces
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
When wielded/worn:
Armour: +5
Changes stats: +6 Mag
Changes resistances: +15% lightning
Changes damage: +15% lightning
Critical mult.: +20.00%
Spellpower: +12 (+4 eff.)
Spell crit. chance: +5%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Talent level: +1 to all lightning damage spells.
Talent on hit(spell): Lightning (10% chance level 1).
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.

Amiyon the Sunbearer (20-28 power, 4 apr)Requires:
- Magic 24
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 3
Base power: 20.0 - 28.0
Uses stat: 150% Mag
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 81 acid damage (1/turn)
Damage (Melee): +16 blight
When wielded/worn:
Changes resistances penetration: +13% acid / +20% fire
Changes damage: +16% acid / +21% fire / +9% blight
One-handed war axes.
This item has been sent to the Item's Vault.

Ivorin the Sunstalker (20-29 power, 4 apr)Requires:
- Magic 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 3
Base power: 20.5 - 28.7
Uses stat: 150% Mag
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +15 (+5 eff.)
Armour penetration: +7
Damage when hit (Melee): 10 light
Changes stats: +5 Str / +9 Dex / +5 Mag / +3 Wil / +6 Cun / +4 Con
Changes resistances penetration: +5% light / +6% physical
Spell save: +6 (+3 eff.)
Stun/Freeze immunity: +10%
Combat speed: +10%
One-handed war axes.
This item has been sent to the Item's Vault.
