
Hornet Stingers (20/20, 18-25.2 power, 10 apr)Requires:
- Dexterity 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: ammo / arrow ; tier 2
Base power: 18.0 - 25.2
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +10
Physical crit. chance: +5.0%
Capacity: 20
Damage (Ranged): +45 crippling poison
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.arcing quiver of yew arrows of accuracy (17/17, 35.5-49.7 power, 10 apr)
Requires:
- Dexterity 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 35.5 - 49.7
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Accuracy: +10
Armour Penetration: +10
Physical crit. chance: +2.0%
Capacity: 17
On weapon hit:
* 25% chance for lightning to arc to a second target
Damage (Ranged): +8 lightning
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Darkgrind (44.5-62.3 power, 6 apr)
Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 5
Base power: 44.5 - 62.3
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +6
Crit. chance: +3.0%
Attack speed: 111%
When this weapon hits: Epidemic (10% chance level 5).
On weapon hit:
* 20% chance to disease
On weapon crit:
* cripple the target
Damage (Melee): +16 blight
When wielded/worn:
Accuracy: +15 (+3 eff.)
Physical crit. chance: +12.0%
Effects on melee hit:
* 10% chance to disease
Changes stats: +7 Dex / +6 Wil / +1 Cun
Changes damage: +6% darkness / +9% mind
Disease immunity: +33%
Equilibrium when hit: +0.12
Mindpower: +8 (+2 eff.)
Blunt and deadly.
This item has been sent to the Item's Vault.

VoreriannRequires:
- Level 35
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +12 (+2 eff.)
Effects on melee hit:
* 16% chance to cause random gloom
Damage (Melee): 21 bleed
Effects on ranged hit:
* 16% chance to cause random gloom
Damage (Ranged): 23 bleed
Changes stats: +16 Cun / +9 Dex
Changes resistances: +6% blight / +6% cold / +9% lightning
Spell save: +39 (+13 eff.)
Mental save: +12 (+3 eff.)
Confusion immunity: +43%
Hate when firing a critical mind attack: +2.00
Maximum hate: +12.00
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 4.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 163% weapon damage.
If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 67%.
Rings can have magical properties.
This item has been sent to the Item's Vault.

drakeskin leather belt 'Boltobeisance'Requires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Physical crit. chance: +11.0%
Defense: +21 (+5 eff.)
Effects on melee hit:
* 30% chance to daze at end of turn
Changes stats: +4 Cun / +5 Dex
Changes resistances: +8% acid / +8% fire / +9% lightning / +9% cold
Changes damage: +15% lightning / +21% fire
Stealth bonus: +8
Mental crit. chance: +8%
A belt that goes around your waist.
This item has been sent to the Item's Vault.
