
Time Shield (12 def, 15 armour, 316 block)Requires:
- Strength 48
- Talent Armour Training (level 2)
Powered by arcane forces
Infused by nature
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Armour: +15
Defense: +12 (+4 eff.)
Ranged Defense: +12 (+3 eff.)
Fatigue: +14%
Damage (Melee): 10 cold
Damage when hit (Melee): 18 ice / 20 temporal
Changes stats: +7 Con
Changes resistances: +6% acid / +19% temporal / +6% light / +12% cold / +29% fire
Talent granted: +5 Block
Physical save: +13 (+4 eff.)
Spell save: +6 (+3 eff.)
Blindness immunity: +25%
It can be used to activate talent Time Shield, placing all other charms into a 30 cooldown :
Effective talent level: 4.0
Power cost: 30 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time.
Once either the maximum damage (304) is absorbed, or the time runs out (9 turns), the stored damage will return as a temporal restoration field over time (5 turns).
Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage).
While under the effect of Time Shield, all newly applied magical, physical and mental effects will have their durations reduced by 48%.
The shield's max absorption will increase with your Spellpower.
Handheld deflection devices.
This item has been sent to the Item's Vault.

Ring of RingsRequires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Effects on melee hit:
* 20% chance to cause random gloom
Damage (Melee): 25 bleed
Effects on ranged hit:
* 19% chance to cause random gloom
Damage (Ranged): 17 bleed
Changes stats: +8 Mag / +8 Wil / +10 Cun
Changes resistances: +12% nature / +6% acid
Changes resistances penetration: +10% nature
Changes damage: +12% nature
Disarm immunity: +100%
Pinning immunity: +100%
Knockback immunity: +90%
Hate when firing a critical mind attack: +3.00
Maximum life: +100.00
Maximum hate: +15.00
Spellpower: +15 (+8 eff.)
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 2.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 144% weapon damage.
If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%.
Rings can have magical properties.
This item has been sent to the Item's Vault.

Lord of RingsRequires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +15 (+3 eff.)
Armour: +2
Defense: +11 (+4 eff.)
Changes stats: +7 Mag / +7 Wil
Changes resistances: +6% mind / +6% light / +5% arcane
Changes resistances penetration: +10% nature
Mental save: +26 (+9 eff.)
Confusion immunity: +100%
Stun/Freeze immunity: +5%
Spellpower: +15 (+8 eff.)
Mental crit. chance: +1%
Movement speed: +20%
Activating this item is instant.
It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown :
Effective talent level: 3.9
Power cost: 40 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 37% for 5 turns.
Rings can have magical properties.
This item has been sent to the Item's Vault.
