
pair of hardened leather boots 'Shaderaider' (0 def, 3 armour)2.0
T3 feet armor
[Random Unique]
Arcane/Master
While equipped:
Stats +3 Mag +3 Wil
dps ----------
Spell.pwr +5 (+4 eff.)
Dmg.mod +15% darkness
Res.pen +5% darkness
----- def -----
Armour +3
Fatigue +3%
Resists +6% darkness
---------- misc
Stam/turn +0.30
Max.stam +12.00
Blink to a nearby random location (rad 9)
Puts all charms on 25 cooldown
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Emuma (6 def, 2 armour, 12.5-15 power, 40.5 block)7.0
T2 shield armor
[Rare]
Arcane
When used to Attack:
Power 12.5 - 15.0 Physical
Uses 100% Str
Acc+ +2.5% procs dam / acc
Crit +3.0%
Block +40
On Hit:
* 40% chance to cause random gloom
* reduce the cooldown of your ward talent by 1
While equipped:
dps ----------
Res.pen +5% blight +5% mind
Melee Ret 8 mind 4 blight
----- def -----
Armour +2
Defense +6 (+3 eff.)
Rng.Def +6 (+3 eff.)
Fatigue +8%
Resists +12% blight
---------- misc
Wards +2 lightning +3 temporal
+2 blight +2 fire
+3 cold
Talents +1 Ward
+2 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T4 staff 2H weapon
Reqs Mag 40
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +14%
Spell.pwr +28 (+14 eff.)
Dmg.mod +26% darkness
---------- misc
Masteries
+0.20 Spell/Necrotic minions
+0.20 Celestial/Star fury
+0.10 Spell/Advanced necrotic minions
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Merkul's Second Eye4.0
T3 longbow 2H weapon
[Unique]
Arcane
Acc+ +0.2% crit / acc
Atk.spd 125%
Range +9
Proj.spd +400%
On Hit: 100% Arcane Eye 4
While equipped:
dps ----------
Ranged+ 25 arcane
---------- misc
Light +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Hornet Stingers (19/20, 18-25.2 power, 10 apr)3.0
T2 arrow ammo
[Unique]
Nature
Power 18.0 - 25.2 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit / acc
Apr +10
Crit +5.0%
Capacity 20
On Hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.

The Untouchable (14 def, 12 armour)9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+5 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

stralite plate armour of the deep (0 def, 14 armour)17.0
T4 massive armor
Reqs Massive armour training
[Ego+]
Nature
While equipped:
----- def -----
Armour +14
Fatigue +22%
Resists +9% acid +12% cold
---------- misc
Breathe water
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
