
Forbidden Tome: "The Illusory Castle"2.0 Encumbrance
forbidden tome
[Unique]
Unknown
Read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.

The Jolt2.0 Encumbrance
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +4 Cun
offense ------
Damage +10% mind +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.

The Untouchable (14 def, 12 armour)9.0 Encumbrance
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
offense ------
Ignore Armor +10
defense ------
Armor +12
Defense +14 (+13 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

Evermoss Robe (12 def, 0 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Wil
offense ------
Mind Crit +5%
Mindpower +12 (+4 eff.)
Damage +30% nature
Ignore resists +10% nature
When Hit 35 nature slow
defense ------
Defense +12 (+4 eff.)
Resistance +25% nature +13% all
Physical save +15 (+4 eff.)
Life Regen +0.20
Healmod +15%
other -------
Masteries
+0.30 Wild-gift/Moss
This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties.
This item has been sent to the Item's Vault.

Rope Belt of the Thaloren1.0 Encumbrance
T2 belt armor
[Unique]
Nature
While equipped:
Stats +7 Cun +8 Wil
offense ------
Mind Crit +15%
Mindpower +15 (+5 eff.)
other -------
Masteries
+0.20 Wild-gift/Harmony
The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
This item has been sent to the Item's Vault.

Rope Belt of the Thaloren1.0 Encumbrance
T2 belt armor
[Unique]
Nature
While equipped:
Stats +7 Cun +8 Wil
offense ------
Mind Crit +15%
Mindpower +15 (+5 eff.)
other -------
Masteries
+0.20 Wild-gift/Harmony
The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0 Encumbrance
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
offense ------
Spellpower +12 (+3 eff.)
Damage +20% fire
Ignore resists +20% fire
When Hit 18 fire
defense ------
Armor +2
Defense +15 (+5 eff.)
Resistance +50% fire -10% cold +11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Eyal's Will (124% power, 40 apr, nature damage)3.0 Encumbrance
T5 mindstar 1H weapon
[Unique]
Nature/Disrupt
Weapon Damage 124% Range: 1.0x-1.1x
Uses 60% Wil, 20% Cun
Damage Nature
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +10 Wil
offense ------
Mind Crit +9%
Mindpower +18 (+5 eff.)
Damage +20% nature +10% acid
Ignore resists +20% nature +10% acid
defense ------
Resistance +25% blight +15% nature
other -------
Talents +3 Ooze Spit
Masteries
+0.10 Wild-gift/Mindstar mastery
Slime Wave:
Effective talent level: 3.0
Power cost 26 out of 30/30.
Range melee/personal
Cooldown: 10
Travel.spd instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 57.08 slime damage for 12 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.

enhanced iron dagger of amnesia (100% power, 5 apr)1.0 Encumbrance
T1 dagger 1H weapon
[Ego++]
Nature/Psionic
Weapon Damage 100% Range: 1.0x-1.3x
Uses 50% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +5
Critical Rate +4.0%
Attack Speed 100%
On Hit:
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
While equipped:
Stats +4 Str +3 Dex +5 Mag +4 Wil
+3 Cun +4 Con
Sharp, short and deadly.
This item has been sent to the Item's Vault.
