

Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Power: 177% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +16 (+8 eff.)
Defense: +12 (+4 eff.)
Disarm immunity: +36%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 136% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +4 blight / +8 temporal
When wielded/worn:
Armour: +6
Defense: +7 (+2 eff.)
Effects on melee hit:
* 10% chance to disease
Damage when hit (Melee): 8 blight
Maximum wards: +2 fire / +2 temporal
Changes damage: +6% temporal / +30% fire
Talents granted: +3 Ward +1 Command Staff
Mana each turn: +0.37
Spellpower on spell critical (stacks up to 3 times): +7
Spellpower: +32 (+17 eff.)
Spell crit. chance: +5%
It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.