
UmbraphageRequires:
- Level 15
Infused by psionic forces
0.00 Encumbrance.
[Unique]
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +20% darkness
Changes resistances penetration: +10% darkness
Changes damage: +15% light / +15% darkness
Damage affinity(heal): +20% darkness
Talent mastery: +0.20 Cursed / Shadows
Mental save: +10 (+2 eff.)
Mindpower: +10 (+2 eff.)
Light radius: +5
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0).
It can be used to release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 349.89 darkness damage (based on Mindpower and charge), costing 6 power out of 10/10.
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.

Cracklerigor the dragonbone wand of shielding [power 542] (20 cooldown)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: charm / wand ; tier 5
When wielded/worn:
Changes stats: +9 Dex / +9 Mag
Changes resistances: +9% lightning
Changes resistances penetration: +10% lightning
Changes damage: +9% lightning
Reduces incoming crit damage: 15.00%
It can be used to create a shield absorbing up to 542 damage on yourself and all friendly characters within 10 spaces for 4 turns
Activation puts all charms on cooldown for 20 turns.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

Frost Lord's ChainRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Damage when hit (Melee): 10 cold
Changes resistances: +25% cold
Changes damage: +12% cold
Talent granted: +2 Shivgoroth Form
Stun/Freeze immunity: +30%
Spellpower: +12 (+5 eff.)
Ice block penetration: +20%
Gives all your cold damage a 20% chance to freeze the target.
This impossibly cold chain of frost-coated metal radiates a strange and imposing aura.
This item has been sent to the Item's Vault.

storming pouch of dwarven-steel shots (16/16, 32-38 power, 3 apr)Requires:
- Dexterity 24
Infused by nature
3.00 Encumbrance.
Type: ammo / shot ; tier 3
Base power: 32.0 - 38.4
Uses stats: 50% Cun, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +5.0%
Capacity: 16
Damage (Ranged): +11 lightning
Damage (radius 2) on crit: +9 lightning
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Zubimira (0 def, 4 armour)Requires:
- Heavy armour training
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +4%
Changes stats: +11 Wil
Changes resistances: +13% blight / +7% cold
Changes resistances penetration: +20% arcane
Changes damage: +9% arcane
Allows you to breathe in: water
Mental save: +12 (+4 eff.)
Spellpower on spell critical (stacks up to 3 times): +2
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

voratun greatsword (175% power, 4 apr)Requires:
- Strength 48
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Power: 175% Range: 1.6x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Thalore-Wood Cuirass (4 def, 12 armour)Requires:
- Massive armour training
- Strength 26
Infused by nature
Crafted by a master
12.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +12
Defense: +4 (+2 eff.)
Fatigue: +14%
Changes stats: +3 Dex / +3 Wil / +3 Con
Changes resistances: +18% cold / +18% darkness / +18% nature
Healing mod.: +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Leladufast the steel ringRequires:
- Level 15
Infused by nature
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Effects on melee hit:
* 20 arcane resource burn
* 12% chance to reduce all saves and defense by 23
Damage (Melee): 8 physical
Effects on ranged hit:
* 12% chance to reduce all saves and defense by 23
Damage (Ranged): 7 physical
Changes stats: +2 Cun / +2 Dex
Changes resistances: +48% nature
Changes damage: +24% nature
Hate when firing a critical mind attack: +1.00
Maximum hate: +7.00
Infravision radius: +2
It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown :
Effective talent level: 3.0
Power cost: 17 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 154% weapon damage.
If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
