
The Black CoreRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

Elenyrion the living mindstar (18-19 power, 40 apr, mind damage)Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 5
Base power: 17.5 - 19.2
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +32
Damage (Melee): 28 cold / 13 fire
Changes resistances: +9% lightning / +8% fire / +22% cold
Changes resistances penetration: +13% fire / +31% cold
Changes damage: +10% fire / +23% cold
Talent granted: +1 Attune Mindstar
Physical save: +6 (+3 eff.)
Spell save: +6 (+3 eff.)
Spellpower: +10 (+3 eff.)
Mindpower: +10 (+5 eff.)
Mental crit. chance: +5%
Global speed: +9%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Emelythra the quiver of dragonbone arrows (21/21, 90-127 power, 29 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 90.5 - 126.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +29
Crit. chance: +17.0%
Capacity: 21
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 27
* 20% chance to reduce all saves and defense by 17
Travel speed: +200%
Damage (Ranged): +4 mind
Damage (radius 1) on hit: +16 blight / +26 fire / +4 mind
Damage (radius 2) on crit: +4 blight
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Sword of Potential Futures (28-39 power, 10 apr)3.0
T3 longsword 1H weapon
Reqs Mag 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 28.0 - 39.2 Physical
Uses 20% Mag, 80% Str
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+3 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+7 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+3 eff.)
Resists +20% lightning
+13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

Woetreason the dragonbone starstaff (30-36 power, 6 apr, darkness element)5.0
T5 staff 2H weapon
[Rare]
Master
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +17%
Crit.mult +19.00%
Spell.pwr +15 (+5 eff.)
Dmg.mod +39% darkness
Res.pen +10% mind
----- def -----
Defense +25 (+5 eff.)
Resists +4% physical
+6% light +9% cold
Phys.save +6 (+3 eff.)
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Anugund the Plaguebone (52-74 power, 6 apr)3.0
T5 waraxe 1H weapon
Reqs Str 48
[Rare]
Master
Power 52.5 - 73.5 Physical
Uses 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
Melee+ +20 acid +8 nature
+8 lightning
On Crit.r2 +12 acid
While equipped:
dps ----------
Dmg.mod +18% acid +6% nature
Res.pen +10% nature
One-handed war axes.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)2.0
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +20 (+8 eff.)
Melee+ 35 mind
10% gloom effects
Res.pen +20% all
Melee Ret 35 mind
10% gloom effects
----- def -----
Defense +12 (+3 eff.)
Resists +15% all
---------- misc
Psi/turn +0.20
Hate/m.crit +4.00
Psi/m.crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.20 Cursed/Slaughter
+0.10 Psionic/Solipsism
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony 2
On Mind Hit: 8% Hateful Whisper 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Trident of the Tides (80-112 power, 20 apr)3.0
T4 trident 2H weapon
Reqs Str 35
[Unique]
Nature
Power 80.0 - 112.0 Physical
Uses 140% Str
Mastery Exotic Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +20
Crit +15.0%
Atk.spd 100%
Melee+ +20 nature +15 cold
On Hit: 40% Water Bolt 3
While equipped:
dps ----------
Dmg.mod +20% cold
Acc +10 (+3 eff.)
----- def -----
Resists +25% cold
Spell.save +18 (+6 eff.)
---------- misc
See.Invis +2
On Spell Hit: 20% Water Bolt 3
Freeze:
Level 3.0
Pwr.cost 60 out of 150/150.
Range 10
Travel.spd instantaneous
Is a spell
Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 161.06.
If this is used on a friendly target the cooldown is reduced by 33%.
The damage will increase with your Spellpower.
The power of the tides rush through this trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.

The Black Wall (12 def, 9 armour, 52-62 power, 200 block)7.0
T5 shield armor
Reqs Shield usage training
[Unique]
Arcane
When used to Attack:
Power 52.0 - 62.4 Darkness
Uses 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +200
While equipped:
dps ----------
Melee Ret 10 darkness
----- def -----
Armour +9
Defense +12 (+2 eff.)
Rng.Def +15 (+3 eff.)
Fatigue +28%
---------- misc
Talents +1 Block
Masteries
+0.20 Technique/Shield defense
+0.20 Technique/Shield offense
+0.20 Corruption/Doom shield
ShadowPwr +5
Increases all resists by 0.4% for each point of your Shadow Power.
"With this, no one will ever harm you again."
This item has been sent to the Item's Vault.

The Black Crown (0 def, 15 armour)3.0
T4 head armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +10 Wil +10 Con
----- def -----
Armour +15
Fatigue +5%
Resists +20% darkness
+20% blight
---------- misc
Masteries
+0.20 Corruption/Demonic pact
+0.20 Corruption/Demon seeds
ShadowPwr +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

Sanguine Shield (0 def, 15 armour, 40-48 power, 220 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Master
When used to Attack:
Power 40.0 - 48.0 Physical
Uses 120% Str
Acc+ +2.0% proc dam (max 200%)
Crit +9.0%
Block +220
HP.leech +8%
While equipped:
Stats +10 Con
dps ----------
Melee Ret 15 draining blight
----- def -----
Armour +15
Fatigue +19%
Resists +25% blight
+10% light
HP.reg +5.00
---------- misc
Talents +1 Block
Masteries
+0.30 Cursed/Bloodstained
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+14 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Satyrmark4.0
T4 longbow 2H weapon
[Rare]
Arcane
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +9
Ranged+ +20 nature +23 fire
While equipped:
Stats +3 Mag
dps ----------
Dmg.mod +15% nature +27% fire
Res.pen +10% arcane
----- def -----
Crit.chn- 15.00%
---------- misc
Infravis +3
See.Invis +12
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun
+10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning
+20% physical
+20% cold +20% fire
+20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Zubyldata the drakeskin leather armour (59 def, 18 armour)9.0
T5 light armor
[Random Unique]
Nature/Master
While equipped:
Stats +4 Str +7 Dex
dps ----------
Crit.mult +5.00%
Mov.spd +20%
Melee+ 8 fire
Ranged+ 8 fire
Dmg.mod +6% arcane
Apr +3
----- def -----
Armour +18
Defense +59 (+10 eff.)
Fatigue +8%
Resists +30% fire
+20% physical
Max.HP +38.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Chillbolt (0 def, 5 armour)2.0
T5 head armor
[Random Unique]
Nature/Master
While equipped:
Stats +9 Str +8 Dex
dps ----------
Mind.crit +2%
Mind.pwr +20 (+7 eff.)
Dmg.mod +15% cold +6% fire
Melee Ret 10 fire
----- def -----
Armour +5
Fatigue +5%
Resists +12% acid +15% fire
+15% lightning
+15% cold
---------- misc
Stam/ret +3.00
Equi/ret +3.00
Skullcracker:
Puts all charms on 20 cooldown
Level 3.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 184.9 Physical damage.
If the attack hits, the target is confused (43% effect) for 5 turns.
Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
Confusion power increases with your Dexterity, and chance increases with Accuracy.
A cap made of leather.
This item has been sent to the Item's Vault.

Frigidsorrow (0 def, 16 armour)17.0
T5 massive armor
Reqs Massive armour training
Str 60
[Random Unique]
Nature/Master
While equipped:
Stats +9 Str +3 Wil +9 Con
dps ----------
Dmg.mod +6% cold
Res.pen +10% cold
----- def -----
Armour +16
Fatigue +22%
Resists +23% blight +12% fire
+22% darkness
+9% light
Max.HP +120.00
---------- misc
Light +2
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Ethereal Embrace (10 def, 0 armour)2.0
T4 cloak armor
[Unique]
Arcane
While equipped:
Stats +8 Mag
dps ----------
Spell.crit +6%
S.pwr/crit +5
Dmg.mod +15% arcane
+15% darkness
----- def -----
Defense +10 (+2 eff.)
Resists +12% arcane
+12% darkness
Shield.dur +1
Shield.pwr +15%
---------- misc
Masteries
+0.10 Spell/Aether
+0.20 Spell/Arcane
+0.20 Spell/Nightfall
Damage shields have +1 duration and +15% power
Aether Breach:
Level 2.0
Pwr.cost 28 out of 28/28.
Range 7
Travel.spd instantaneous
Is a spell
usable during Aether Avatar
Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area.
Each explosion does 83.08 arcane damage in radius 2, and will each trigger at one turn intervals.
Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted.
The damage will increase with your Spellpower.
This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether.
This item has been sent to the Item's Vault.

Hat of Arcane Understanding (2 def, 0 armour)2.0
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
----- def -----
Defense +2 (+0 eff.)
Resists +20% arcane
---------- misc
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Xethra the voratun greatsword (80-127 power, 4 apr)3.0
T5 greatsword 2H weapon
Reqs Str 48
[Random Unique]
Arcane/Master
Power 79.5 - 127.2 Physical
Uses 50% Mag, 120% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
On Hit.r1 +16 temporal +28 fire
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 79 damage
While equipped:
dps ----------
Melee Ret 6 blight
----- def -----
Resists +6% blight
+9% temporal
Massive two-handed swords.
This item has been sent to the Item's Vault.

Breath of Eyal (10 def, 10 armour)9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+4 eff.)
----- def -----
Armour +10
Defense +10 (+2 eff.)
Fatigue +20%
Resists +20% lightning
+20% temporal
+20% light +20% fire
+20% nature
+20% acid
+20% blight
+20% cold
+15% arcane
+20% darkness
Spell.save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.

Plate of the Blackened Mind (15 def, 40 armour)17.0
T5 massive armor
Reqs Massive armour training
Str 48
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Mind.pwr +10 (+4 eff.)
On Melee Ret:
* 20% chance to cause random gloom
----- def -----
Armour +40
Defense +15 (+3 eff.)
Fatigue +17%
Resists +15% acid +15% light
+20% blight
+25% mind
+20% darkness
Phys.save +15 (+5 eff.)
Mind.save +25 (+11 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Level 2.0
Pwr.cost 15 out of 25/25.
Range 2
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 5 Armour, 8 Defense and your attacks will gain 13% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.

Yvirille the Blazelord (0 def, 22 armour, 72-86 power, 233.5 block)7.0
T5 shield armor
Reqs Shield usage training
[Rare]
Master
When used to Attack:
Power 72.0 - 86.4 Physical
Uses 50% Mag, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +5.0%
Block +234
While equipped:
dps ----------
Dmg.mod +9% fire
Melee Ret 8 fire
----- def -----
Armour +22
Fatigue +8%
Resists +30% lightning
+6% light
+15% blight
HP.reg +4.00
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Uratofang the pouch of voratun shots (23/23, 55-66 power, 6 apr)3.0
T5 shot ammo
[Random Unique]
Arcane/Psionic
Power 55.0 - 66.0 Physical
Uses 70% Dex, 50% Mag, 50% Cun
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +7.0%
Capacity 23
Ranged+ +8 blight
+28 physical
+12 darkness
Against +12% Living
On Hit.r1 +16 blight
On Crit.r2 +16 blight
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 81 damage
* 20% chance to knock the target back 3 spaces and deal 158 physical damage
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Cuirass of the Thronesmen (20 def, 32 armour)17.0
T4 massive armor
Reqs Massive armour training
[Unique]
Master
While equipped:
Stats +6 Con
----- def -----
Armour +32
Hardiness +10%
Defense +20 (+3 eff.)
Fatigue +15%
Resists +25% darkness
+25% fire
Phys.save +40 (+13 eff.)
Heal.mod -30%
Stun/Frz- +40%
Knockbk- +40%
This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength.
This item has been sent to the Item's Vault.

Ce'Nudhevena (5 def, 10 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Random Unique]
Arcane/Master
While equipped:
Stats +1 Cun
dps ----------
Crit.mult +15.00%
Spell.pwr +15 (+5 eff.)
S.pwr/crit +4
Melee+ 18 acid 22 fire
Melee Ret 13 acid 15 fire
----- def -----
Armour +10
Defense +5 (+1 eff.)
Fatigue +12%
Resists +51% acid +27% fire
+27% lightning
Crit.chn- 10.00%
---------- misc
Mana/turn +0.08
Light +2
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Molten Skin (15 def, 12 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Phys.crit +8.0%
Spell.crit +10%
Crit.mult +20.00%
Spell.pwr +15 (+4 eff.)
Melee+ 15 light 30 fire
Ranged+ 15 light 30 fire
Dmg.mod +20% fire +5% light
+10% all
Res.pen +10% light +15% fire
Melee Ret 30 fire
----- def -----
Armour +12
Defense +15 (+2 eff.)
Resists +20% fire +12% light
-5% cold
---------- misc
Masteries
+0.10 Celestial/Sun
+0.10 Spell/Wildfire
+0.10 Celestial/Sunlight
+0.10 Spell/Fire
Blastwave:
Level 4.0
Pwr.cost 12 out of 16/16.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 200.85 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.
This item has been sent to the Item's Vault.
