

Requires:
- Cunning 10
- Dexterity 10
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 25.0 - 32.5
Uses stats: 50% Cun, 50% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Physical crit. chance: +15.0%
Attack speed: 111%
On weapon crit:
* Breaks enemy weapon.
When wielded/worn:
Armour Hardiness: +20%
Defense: +15 (+8 eff.)
Changes stats: +8 Cun / +8 Dex
Talent granted: +1 Dagger Block
Physical save: +15 (+5 eff.)
Disarm immunity: +50%
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Infused by arcane disrupting forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 49.0 - 73.5
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Physical crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* Slows global speed by 12%
* leeches stamina from the target
* 25% chance to remove a magical effect
Damage (Melee): +12 mind / +10 nature
Burst (radius 1) on hit: +8 light
When wielded/worn:
Damage when hit (Melee): 12 nature slow
Changes damage: +9% mind
Massive two-handed mauls.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 2
Accuracy bonus: +0.1% dam / acc
Attack speed: 125%
Firing range: +7
When this weapon hits: Shoot (10% chance level 1).
When wielded/worn:
Changes damage: +10% physical
Talents cooldown: Multishot (-2 turns) Steady Shot (-1 turn) Pinning Shot (-1 turn)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Infused by nature
Infused by arcane disrupting forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 2
It must be held with both hands.
Base power: 32.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +4
Physical crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* 50% chance to shatter magical shields
Damage (Melee): +20 nature
When wielded/worn:
Changes stats: +6 Con
Changes damage: +25% nature
Spell save: +15 (+8 eff.)
This large steel greatmaul has thick vines wrapped around the handle.
This item has been sent to the Item's Vault.


Requires:
- Talent Armour Training
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 3
When wielded/worn:
Armour penetration: +6
Armour: +4
Fatigue: +4%
Damage when hit (Melee): 12 lightning
Changes stats: +4 Str / +3 Dex / +3 Cun
Changes resistances: +8% blight / +18% lightning / +5% darkness / +5% arcane
Spell save: +7 (+4 eff.)
Mental save: +8 (+4 eff.)
Activating this item is instant.
It can be used to activate talent Circle of Sanctity, placing all other charms into a 27 cooldown :
Effective talent level: 3.0
Power cost: 27 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius, and silences everyone else who enters. The circle lasts 6 turns.
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Willpower 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 2
Base power: 8.0 - 8.8
Uses stats: 25% Wil, 10% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +13
Physical crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Talent mastery: +0.20 Wild-gift / Fungus
Life regen: +2.00
Mindpower: +8 (+4 eff.)
Mental crit. chance: +4%
Healing mod.: +20%
Activating this item is instant.
It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) :
Effective talent level: 1.0
Power cost: 60 out of 60/60.
Range: melee/personal
Travel Speed: instantaneous
Description: Call upon the power of nature to regenerate your body for 21 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.


Corpathus (40-56 power, 12 apr)
Requires:
- Strength 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +12
Physical crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Critical mult.: +0.00%
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Infused by nature
Infused by arcane disrupting forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +8 (+8 eff.)
Ranged Defense: +4 (+4 eff.)
Fatigue: +8%
Changes stats: +3 Wil / +4 Con
Changes resistances: +20% nature / +25% arcane
Talent mastery: +0.20 Wild-gift / Antimagic
Spell save: +18 (+9 eff.)
Stun/Freeze immunity: +25%
Life regen: +1.00
Healing mod.: +20%
Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
This item has been sent to the Item's Vault.