
Spellhunt Remnants (2 def, 3 armour)Requires:
- Talent Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +3
Defense: +2 (+1 eff.)
Spell save: +6 (+3 eff.)
Mindpower: +6 (+3 eff.)
Mental crit. chance: +2%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.

Spelldrinker (27-35.1 power, 8 apr)Requires:
- Dexterity 30
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 27.0 - 35.1
Uses stats: 45% Str, 5% Mag, 55% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +8
Physical crit. chance: +9.0%
Attack speed: 100%
When this weapon hits: Disperse Magic (15% chance level 1).
On weapon hit:
* steals up to 50 mana from the target
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances: +12% arcane
Spell save: +12 (+4 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.

Nygar the Growthblow (15-18 power, 3 apr, physical element)Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* Slows global speed by 40%
When wielded/worn:
Effects on melee hit:
* Slows global speed by 15%
Changes stats: +2 Mag / +2 Wil
Changes damage: +3% lightning / +15% physical
Talent granted: +1 Command Staff
Spellpower on spell critical (stacks up to 3 times): +4
Maximum mana: +20.00
Spellpower: +9 (+9 eff.)
Spell crit. chance: +2%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Khelivon the stralite ringRequires:
- Level 25
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Armour: +10
Changes stats: +5 Str / +4 Con
Changes resistances penetration: +5% temporal
Changes damage: +3% temporal
Critical mult.: +10.00%
Spell save: +37 (+16 eff.)
Blindness immunity: +32%
Maximum stamina: +22.00
Infravision radius: +3
See stealth: +17
See invisible: +9
Rings can have magical properties.
This item has been sent to the Item's Vault.

Shantiz the Stormblade (15-19.5 power, 20 apr)Requires:
- Dexterity 30
Infused by nature
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 15.0 - 19.5
Uses stat: 100% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
When wielded/worn:
Changes stats: +20 Dex
Slows Projectiles: +40%
Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn.
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.

The Gaping Maw (72-108 power, 4 apr)Requires:
- Strength 60
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 72.0 - 108.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
On weapon crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
Damage (Melee): +50 acid / +50 nature slow
When wielded/worn:
Talents cooldown: Ice Claw (-1 turn) Mana Clash (-2 turns) Swallow (-2 turns)
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.
