

Requires:
- Strength 40
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +15
Crit. chance: +2.0%
Attack speed: 100%
When this weapon hits: Obliterating Smash (10% chance level 3).
When wielded/worn:
Accuracy: +20 (+6 eff.)
Physical power: +12 (+2 eff.)
Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault
Shadow Power: +10
Increases all damage by 1% for each point of your Shadow Power.
It can be used to activate talent Reckless Strike (costing 25 power out of 25/25) :
Effective talent level: 3.0
Power cost: 25 out of 25/25.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Damage when hit (Melee): 4 darkness
Changes stats: +3 Str / +6 Mag
Changes resistances: +6% light / +3% darkness
Changes damage: +9% darkness
Physical save: +12 (+3 eff.)
Spell save: +15 (+5 eff.)
Mental save: +15 (+5 eff.)
Hate when firing a critical mind attack: +4.00
Maximum life: +90.00
Maximum mana: +56.00
Spell crit. chance: +6%
Lowers spell cool-downs by: 20%
Mindpower: +8 (+4 eff.)
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
Base power: 41.0 - 49.2
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% procs dam / acc
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +13 (+6 eff.)
Physical crit. chance: +10.0%
Physical power: +12 (+4 eff.)
Damage when hit (Melee): 16 physical / 12 light / 4 darkness
Changes stats: +4 Str / +1 Dex
Changes resistances: +6% light / +20% fire
Changes damage: +41% fire
Talent granted: +1 Command Staff
Critical mult.: +14.00%
Spellpower on spell critical (stacks up to 3 times): +10
Spellpower: +40 (+11 eff.)
Spell crit. chance: +9%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +7 (+2 eff.)
Mental save: -25 (-8 eff.)
Confusion immunity: -30%
Hate when firing a critical mind attack: +5.00
Psi when firing a critical mind attack: +5.00
Maximum psi: +50.00
Mindpower: +20 (+3 eff.)
Mental crit. chance: +10%
Infravision radius: +5
They are out to get you.
This is not real this is not real this is not real.
By all accounts, just an ordinary cooking pot with an array of antennae haphazardly soldered onto it. An attached manual contains nothing but fifty pages of deranged gibberish, nonsensical diagrams and lines upon lines of numbers with no apparent pattern or reason to them.
Putting this on your head may not be the best idea.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +7 (+1 eff.)
Changes resistances: +15% mind
Changes resistances cap: +10% mind
Changes resistances penetration: +10% mind
Mental save: +25 (+8 eff.)
Confusion immunity: +40%
Psi when firing a critical mind attack: +6.00
Maximum psi: +50.00
Mindpower: +20 (+5 eff.)
Mental crit. chance: +9%
Infravision radius: +5
It can be used to reveal the surrounding area (range 20), costing 30 power out of 30/30.
This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen."
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 30.0 - 48.0
Uses stats: 40% Wil, 120% Str
Damage type: Physical bleed
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +19
Crit. chance: +10.0%
Attack speed: 100%
Multiple attacks: +3
Multiple attacks procs power reduction: -67%
When wielded/worn:
Changes stats: +7 Str / +7 Dex / +7 Cun
Talent mastery: +0.20 Technique / Two-handed assault
A brutal weapon of countless blades.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by steamtech
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 30.0 - 48.0
Uses stats: 40% Wil, 120% Str
Damage type: Physical bleed
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +19
Crit. chance: +10.0%
Attack speed: 100%
Multiple attacks: +3
Multiple attacks procs power reduction: -67%
When wielded/worn:
Changes stats: +7 Str / +7 Dex / +7 Cun
Talent mastery: +0.20 Technique / Two-handed assault
A brutal weapon of countless blades.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Heavy Armour Training (level 3)
Infused by psionic forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +40
Defense: +15 (+5 eff.)
Fatigue: +17%
Effects when hit in melee:
* 20% chance to cause random gloom
Changes stats: +6 Wil / +4 Cun / +3 Con
Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness
Talent mastery: +0.20 Cursed / Gloom
Physical save: +15 (+3 eff.)
Mental save: +25 (+6 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Mindpower: +10 (+2 eff.)
Light radius: -2
Infravision radius: +4
It can be used to activate talent Dominate (costing 13 power out of 25/25) :
Effective talent level: 2.0
Power cost: 13 out of 25/25.
Range: 2
Travel Speed: instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 16 Armour, 23 Defense and your attacks will gain 46% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.