reinforced leather armour 'Woetorrent' (14 def, 14 armour)
Requires:
- Strength 18
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 4
When wielded/worn:
Armour: +14
Defense: +14 (+2 eff.)
Fatigue: +8%
Effects on melee hit:
* Slows global speed by 30%
Changes stats: +5 Cun
Changes resistances: +27% lightning / +9% physical / +9% cold / +5% arcane / +3% acid
Physical save: +18 (+1 eff.)
Mental save: +22 (+2 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.
reinforced leather armour 'Woetorrent' (14 def, 14 armour)Requires:
- Strength 18
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 4
When wielded/worn:
Armour: +14
Defense: +14 (+2 eff.)
Fatigue: +8%
Effects on melee hit:
* Slows global speed by 30%
Changes stats: +5 Cun
Changes resistances: +27% lightning / +9% physical / +9% cold / +5% arcane / +3% acid
Physical save: +18 (+1 eff.)
Mental save: +22 (+2 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.
Bloomstriker the voratun plate armour (24 def, 30 armour)
Requires:
- Strength 60
- Talent Armour Training (level 3)
Infused by nature
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +30
Defense: +24 (+3 eff.)
Fatigue: +26%
Effects on melee hit:
* 20 arcane resource burn
Changes stats: +6 Cun / +4 Dex
Changes resistances: +22% acid / +12% physical / +9% lightning / +13% fire / +6% nature / +12% cold
Spell save: +3 (+0 eff.)
Mental save: +25 (+2 eff.)
Life regen: +1.80
Maximum life: +100.00
Healing mod.: +30%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
Bloomstriker the voratun plate armour (24 def, 30 armour)Requires:
- Strength 60
- Talent Armour Training (level 3)
Infused by nature
Crafted by a master
Infused by psionic forces
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +30
Defense: +24 (+3 eff.)
Fatigue: +26%
Effects on melee hit:
* 20 arcane resource burn
Changes stats: +6 Cun / +4 Dex
Changes resistances: +22% acid / +12% physical / +9% lightning / +13% fire / +6% nature / +12% cold
Spell save: +3 (+0 eff.)
Mental save: +25 (+2 eff.)
Life regen: +1.80
Maximum life: +100.00
Healing mod.: +30%
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
Robe of the Archmage (10 def, 10 armour)
Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Armour: +10
Defense: +10 (+1 eff.)
Damage when hit (Melee): 15 arcane
Changes stats: +4 Mag / +4 Wil / +4 Cun
Changes resistances: +10% fire / +10% cold
Changes damage: +12% all
Spell save: +18 (+1 eff.)
Mental save: +15 (+1 eff.)
Blindness immunity: +40%
Mana each turn: +1.00
Spellpower: +15 (+1 eff.)
Light radius: +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.
Robe of the Archmage (10 def, 10 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Armour: +10
Defense: +10 (+1 eff.)
Damage when hit (Melee): 15 arcane
Changes stats: +4 Mag / +4 Wil / +4 Cun
Changes resistances: +10% fire / +10% cold
Changes damage: +12% all
Spell save: +18 (+1 eff.)
Mental save: +15 (+1 eff.)
Blindness immunity: +40%
Mana each turn: +1.00
Spellpower: +15 (+1 eff.)
Light radius: +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.
Fiery Choker
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +5 Mag / +4 Wil / +3 Cun
Changes resistances: +20% fire / -20% cold
Changes damage: +10% fire / -5% cold
Damage affinity(heal): +30% fire
Blindness immunity: +40%
Spellpower: +7 (+0 eff.)
Spell crit. chance: +8%
Talent on hit(spell): Volcano (10% chance level 3).
A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.
This item has been sent to the Item's Vault.
Fiery ChokerRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +5 Mag / +4 Wil / +3 Cun
Changes resistances: +20% fire / -20% cold
Changes damage: +10% fire / -5% cold
Damage affinity(heal): +30% fire
Blindness immunity: +40%
Spellpower: +7 (+0 eff.)
Spell crit. chance: +8%
Talent on hit(spell): Volcano (10% chance level 3).
A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.
This item has been sent to the Item's Vault.