voratun pickaxe 'Xima' (dig speed 4 turns) =savior_of_the_doomed=
Requires:
- Level 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Physical power: +7 (+2 eff.)
Changes stats: +3 Str / +3 Dex / +6 Wil
Changes damage: +15% mind / +12% fire
Spell save: +20 (+4 eff.)
Mental save: +12 (+4 eff.)
Vim when firing critical spell: +1.00
Maximum life: +36.00
Maximum stamina: +25.00
Spellpower: +4 (+1 eff.)
Movement speed: +10%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
voratun pickaxe 'Xima' (dig speed 4 turns) =savior_of_the_doomed=Requires:
- Level 35
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Physical power: +7 (+2 eff.)
Changes stats: +3 Str / +3 Dex / +6 Wil
Changes damage: +15% mind / +12% fire
Spell save: +20 (+4 eff.)
Mental save: +12 (+4 eff.)
Vim when firing critical spell: +1.00
Maximum life: +36.00
Maximum stamina: +25.00
Spellpower: +4 (+1 eff.)
Movement speed: +10%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
Monolith Armour (40 def, 50 armour) =...=
Requires:
- Constitution 150
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +50
Defense: +40 (+8 eff.)
Fatigue: +70%
Changes stats: +15 Str / +25 Mag
Changes resistances: +10% all
Physical save: +35 (+3 eff.)
Spell save: +35 (+4 eff.)
Life regen: +10.00
Maximum life: +270.00
Spellpower: +25 (+4 eff.)
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.
Monolith Armour (40 def, 50 armour) =...=Requires:
- Constitution 150
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +50
Defense: +40 (+8 eff.)
Fatigue: +70%
Changes stats: +15 Str / +25 Mag
Changes resistances: +10% all
Physical save: +35 (+3 eff.)
Spell save: +35 (+4 eff.)
Life regen: +10.00
Maximum life: +270.00
Spellpower: +25 (+4 eff.)
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.
voratun ring
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun ringRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun amulet
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
voratun ring
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun ringRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
Rings can have magical properties.
This item has been sent to the Item's Vault.
5 Petrified Wood =...=
Requires:
- Level 25
Infused by nature
0.00 Encumbrance.
[Unique]
Type: gem / red ; tier 4
When wielded/worn:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
When used to imbue an object:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.
5 Petrified Wood =...=Requires:
- Level 25
Infused by nature
0.00 Encumbrance.
[Unique]
Type: gem / red ; tier 4
When wielded/worn:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
When used to imbue an object:
Changes stats: +25 Con
Changes resistances: +10% cold / +25% nature / +10% darkness
Reduces incoming crit damage: 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)
Requires:
- Level 25
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Armour: +0
Defense: +0 (+0 eff.)
Fatigue: +3%
Changes stats: +8 Mag / +8 Wil
Knockback immunity: +100%
Spellpower: +5 (+1 eff.)
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
It can be used to combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)Requires:
- Level 25
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Armour: +0
Defense: +0 (+0 eff.)
Fatigue: +3%
Changes stats: +8 Mag / +8 Wil
Knockback immunity: +100%
Spellpower: +5 (+1 eff.)
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
It can be used to combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
Barutohir
Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 143%
Firing range: +10
On weapon hit:
* 10 arcane resource burn
* 29% chance to corrode armour by 30%
Travel speed: +200%
Burst (radius 1) on hit: +2 mind
When wielded/worn:
Changes resistances: +3% lightning / +9% temporal / +3% light / +3% cold / +6% arcane
Changes resistances penetration: +23% acid / +33% physical
Changes damage: +33% physical
Life regen: +4.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
BarutohirRequires:
- Dexterity 48
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 143%
Firing range: +10
On weapon hit:
* 10 arcane resource burn
* 29% chance to corrode armour by 30%
Travel speed: +200%
Burst (radius 1) on hit: +2 mind
When wielded/worn:
Changes resistances: +3% lightning / +9% temporal / +3% light / +3% cold / +6% arcane
Changes resistances penetration: +23% acid / +33% physical
Changes damage: +33% physical
Life regen: +4.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Xeramira (134% power, 9 apr)
Requires:
- Dexterity 35
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 4
Power: 134% Range: 1.3x
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 15% chance to cause random gloom
* 8% chance to daze at end of turn
* 25% chance to remove a magical effect
Damage (Melee): +8 acid / +9 nature / +6 mind
When wielded/worn:
Changes stats: +2 Str / +2 Dex / +2 Mag / +5 Wil / +3 Cun / +2 Con
Changes resistances: +6% acid
Changes resistances penetration: +6% lightning
Changes damage: +9% mind
Mental save: +6 (+1 eff.)
Equilibrium when hit: +0.12
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Xeramira (134% power, 9 apr)Requires:
- Dexterity 35
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 4
Power: 134% Range: 1.3x
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* 15% chance to cause random gloom
* 8% chance to daze at end of turn
* 25% chance to remove a magical effect
Damage (Melee): +8 acid / +9 nature / +6 mind
When wielded/worn:
Changes stats: +2 Str / +2 Dex / +2 Mag / +5 Wil / +3 Cun / +2 Con
Changes resistances: +6% acid
Changes resistances penetration: +6% lightning
Changes damage: +9% mind
Mental save: +6 (+1 eff.)
Equilibrium when hit: +0.12
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Psionic Fury (104% power, 25 apr, mind damage)
Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
Power: 105% Range: 1.1x
Uses stats: 40% Wil, 20% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Cun / +3 Wil
Changes resistances: +10% mind
Changes damage: +15% mind / +5% physical
Mindpower: +10 (+2 eff.)
Mental crit. chance: +8%
It can be used to release a wave of psionic power, dealing 261.36 mind damage (based on Willpower) to all within radius 5, costing 16 power out of 40/40.
This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape.
This item has been sent to the Item's Vault.
Psionic Fury (104% power, 25 apr, mind damage)Requires:
- Willpower 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 3
Power: 105% Range: 1.1x
Uses stats: 40% Wil, 20% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Cun / +3 Wil
Changes resistances: +10% mind
Changes damage: +15% mind / +5% physical
Mindpower: +10 (+2 eff.)
Mental crit. chance: +8%
It can be used to release a wave of psionic power, dealing 261.36 mind damage (based on Willpower) to all within radius 5, costing 16 power out of 40/40.
This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape.
This item has been sent to the Item's Vault.
Glory of the Pride
Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +10 (+2 eff.)
Physical power: +10 (+2 eff.)
Armour: +10
Armour Hardiness: +20%
Defense: +5 (+1 eff.)
Fatigue: -15%
Changes damage: +8% physical
Talent cooldown: Rush (-6 turns)
Physical save: +45 (+4 eff.)
Confusion immunity: +50%
Maximum mana: -40.00
Maximum stamina: +40.00
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.
Glory of the PrideRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +10 (+2 eff.)
Physical power: +10 (+2 eff.)
Armour: +10
Armour Hardiness: +20%
Defense: +5 (+1 eff.)
Fatigue: -15%
Changes damage: +8% physical
Talent cooldown: Rush (-6 turns)
Physical save: +45 (+4 eff.)
Confusion immunity: +50%
Maximum mana: -40.00
Maximum stamina: +40.00
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.
Tree of Life
Requires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+1 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 4 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
Tree of LifeRequires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+1 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 4 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
Forbidden Tome: "The Illusory Castle" =tome=
Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 3
It can be used to read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.
Forbidden Tome: "The Illusory Castle" =tome=Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 3
It can be used to read the book.
The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic.
This item has been sent to the Item's Vault.
Forbidden Tome: "The Day It Came" =tome=
Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 3
It can be used to read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.
Forbidden Tome: "The Day It Came" =tome=Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 3
It can be used to read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.
Uriyon the Daymaster (0/55, 183% power, 32 apr)
Requires:
- Dexterity 48
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Power: 184% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +32
Crit. chance: +3.0%
Capacity: 55
Turns elapse between self-loadings: 1
On weapon hit:
* 20% chance to blind
* 25% chance for lightning to arc to a second target
Damage (Ranged): +18 lightning / +47 fire / +12 temporal
Burst (radius 1) on hit: +8 light / +8 temporal
Burst (radius 2) on crit: +20 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Uriyon the Daymaster (0/55, 183% power, 32 apr)Requires:
- Dexterity 48
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Power: 184% Range: 1.4x
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +32
Crit. chance: +3.0%
Capacity: 55
Turns elapse between self-loadings: 1
On weapon hit:
* 20% chance to blind
* 25% chance for lightning to arc to a second target
Damage (Ranged): +18 lightning / +47 fire / +12 temporal
Burst (radius 1) on hit: +8 light / +8 temporal
Burst (radius 2) on crit: +20 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
dragonbone longbow 'Sparkrot'
Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 143%
Firing range: +10
On weapon hit:
* Slows global speed by 40%
On weapon crit:
* silences the target
Travel speed: +200%
Damage (Ranged): +71 nature
When wielded/worn:
Changes resistances: +12% blight / +3% cold / +3% acid / +11% all
Changes resistances penetration: +38% nature / +5% lightning
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
dragonbone longbow 'Sparkrot'Requires:
- Dexterity 48
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 143%
Firing range: +10
On weapon hit:
* Slows global speed by 40%
On weapon crit:
* silences the target
Travel speed: +200%
Damage (Ranged): +71 nature
When wielded/worn:
Changes resistances: +12% blight / +3% cold / +3% acid / +11% all
Changes resistances penetration: +38% nature / +5% lightning
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Thaloren-Tree Longbow
Requires:
- Dexterity 36
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +12
Attack speed: 143%
Firing range: +10
When wielded/worn:
Damage (Ranged): 30 light
Changes stats: +10 Dex / +10 Wil
Changes damage: +30% physical
Light radius: +1
In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
This item has been sent to the Item's Vault.
Thaloren-Tree LongbowRequires:
- Dexterity 36
- Talent Shoot
Infused by nature
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +12
Attack speed: 143%
Firing range: +10
When wielded/worn:
Damage (Ranged): 30 light
Changes stats: +10 Dex / +10 Wil
Changes damage: +30% physical
Light radius: +1
In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness.
This item has been sent to the Item's Vault.
voratun amulet
Requires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
voratun amuletRequires:
- Level 35
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
Amulets can have magical properties.
This item has been sent to the Item's Vault.
Adyrawyn =stats+=
Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 1
When wielded/worn:
Changes stats: +2 Str / +12 Mag / +13 Wil / +1 Con
Changes resistances penetration: +10% mind
Mental save: +6 (+0 eff.)
Spellpower: +12 (+1 eff.)
Light radius: +1
Rings can have magical properties.
This item has been sent to the Item's Vault.
Adyrawyn =stats+=Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 1
When wielded/worn:
Changes stats: +2 Str / +12 Mag / +13 Wil / +1 Con
Changes resistances penetration: +10% mind
Mental save: +6 (+0 eff.)
Spellpower: +12 (+1 eff.)
Light radius: +1
Rings can have magical properties.
This item has been sent to the Item's Vault.
voratun shield 'Hydurain' (12 def, 3 armour, 209 block) =SE=
Requires:
- Strength 48
- Talent Heavy Armour Training (level 2)
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Physical crit. chance: +6.0%
Physical power: +9 (+1 eff.)
Armour: +3
Defense: +12 (+2 eff.)
Ranged Defense: +12 (+2 eff.)
Fatigue: +14%
Damage when hit (Melee): 12 arcane
Changes stats: +1 Cun
Changes resistances: +30% lightning / +0% physical / +15% light / +6% mind / +15% darkness
Reduce damage by fixed amount: +0 physical
Talent granted: +5 Block
Spell save: +12 (+0 eff.)
Mental save: +20 (+1 eff.)
Equilibrium when hit: +0.24
Spellpower on spell critical (stacks up to 3 times): +6
Maximum vim: +40.00
Damage Shield penetration: +10%
Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers
Handheld deflection devices.
This item has been sent to the Item's Vault.
voratun shield 'Hydurain' (12 def, 3 armour, 209 block) =SE=Requires:
- Strength 48
- Talent Heavy Armour Training (level 2)
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Physical crit. chance: +6.0%
Physical power: +9 (+1 eff.)
Armour: +3
Defense: +12 (+2 eff.)
Ranged Defense: +12 (+2 eff.)
Fatigue: +14%
Damage when hit (Melee): 12 arcane
Changes stats: +1 Cun
Changes resistances: +30% lightning / +0% physical / +15% light / +6% mind / +15% darkness
Reduce damage by fixed amount: +0 physical
Talent granted: +5 Block
Spell save: +12 (+0 eff.)
Mental save: +20 (+1 eff.)
Equilibrium when hit: +0.24
Spellpower on spell critical (stacks up to 3 times): +6
Maximum vim: +40.00
Damage Shield penetration: +10%
Special effect on block: Unleash the fury of the cosmos, dealing light and darkness damage to your attackers
Handheld deflection devices.
This item has been sent to the Item's Vault.
Islegawyn the drakeskin leather belt ====SC+2====
Requires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Armour penetration: +4
Physical power: +27 (+3 eff.)
Armour: +30
Defense: +6 (+1 eff.)
Ranged Defense: +6 (+1 eff.)
Fatigue: -4%
Changes stats: +7 Str / +12 Con
Changes resistances: +10% arcane / +9% acid
Changes damage: +3% physical
Grants telepathy: Dragon
Physical save: +15 (+1 eff.)
Spell save: +15 (+1 eff.)
Mental save: +15 (+1 eff.)
Only die when reaching: -40.00 life
Mindpower: +10 (+2 eff.)
Size category: +2
A belt that goes around your waist.
This item has been sent to the Item's Vault.
Islegawyn the drakeskin leather belt ====SC+2====Requires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Armour penetration: +4
Physical power: +27 (+3 eff.)
Armour: +30
Defense: +6 (+1 eff.)
Ranged Defense: +6 (+1 eff.)
Fatigue: -4%
Changes stats: +7 Str / +12 Con
Changes resistances: +10% arcane / +9% acid
Changes damage: +3% physical
Grants telepathy: Dragon
Physical save: +15 (+1 eff.)
Spell save: +15 (+1 eff.)
Mental save: +15 (+1 eff.)
Only die when reaching: -40.00 life
Mindpower: +10 (+2 eff.)
Size category: +2
A belt that goes around your waist.
This item has been sent to the Item's Vault.