Rogue Plight (6 def, 7 armour)
Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +7
Defense: +6 (+2 eff.)
Fatigue: +7%
Changes stats: +5 Wil / +4 Con
Changes resistances: +35% nature
Reduces incoming crit damage: 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.
Rogue Plight (6 def, 7 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +7
Defense: +6 (+2 eff.)
Fatigue: +7%
Changes stats: +5 Wil / +4 Con
Changes resistances: +35% nature
Reduces incoming crit damage: 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.
spiritwalker's hardened leather belt of burglary
Requires:
- Level 15
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Changes stats: +5 Dex / +2 Mag / +4 Cun / +6 Lck
Trap disarming bonus: +12
Stealth bonus: +5
Mana each turn: +0.12
Maximum mana: +24.00
Infravision radius: +4
A belt that goes around your waist.
This item has been sent to the Item's Vault.
spiritwalker's hardened leather belt of burglaryRequires:
- Level 15
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Changes stats: +5 Dex / +2 Mag / +4 Cun / +6 Lck
Trap disarming bonus: +12
Stealth bonus: +5
Mana each turn: +0.12
Maximum mana: +24.00
Infravision radius: +4
A belt that goes around your waist.
This item has been sent to the Item's Vault.
Earirach the stralite torque of kinetic psionic shield [power 105] (19 cooldown)
Requires:
- Level 25
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 4
When wielded/worn:
Changes resistances: +6% lightning / +3% physical / +6% cold / +3% mind / +3% nature
Talent cooldown: Silence (-1 turn)
Talent granted: +4 Silence
Spell save: +6 (+3 eff.)
Pinning immunity: +15%
Only die when reaching: -60.00 life
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 105 for 7 turns, putting all charms on cooldown for 19 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.
Earirach the stralite torque of kinetic psionic shield [power 105] (19 cooldown)Requires:
- Level 25
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 4
When wielded/worn:
Changes resistances: +6% lightning / +3% physical / +6% cold / +3% mind / +3% nature
Talent cooldown: Silence (-1 turn)
Talent granted: +4 Silence
Spell save: +6 (+3 eff.)
Pinning immunity: +15%
Only die when reaching: -60.00 life
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 105 for 7 turns, putting all charms on cooldown for 19 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.
Deepsblur of the Blightspawn (5 def, 0 armour)
Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +5 (+2 eff.)
Fatigue: -6%
Effects on melee hit:
* Slows global speed by 15%
Effects when hit in melee:
* 22% chance to disease
* 49% chance to inflict 15% damage reduction
Changes stats: +8 Mag / +4 Wil
Changes damage: +6% all
Reduces incoming crit damage: 10.00%
Silence immunity: +20%
Mana each turn: +0.16
Spellpower on spell critical (stacks up to 3 times): +3
Maximum mana: +83.00
Spellpower: +40 (+13 eff.)
Spell crit. chance: +14%
Light radius: +1
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Deepsblur of the Blightspawn (5 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +5 (+2 eff.)
Fatigue: -6%
Effects on melee hit:
* Slows global speed by 15%
Effects when hit in melee:
* 22% chance to disease
* 49% chance to inflict 15% damage reduction
Changes stats: +8 Mag / +4 Wil
Changes damage: +6% all
Reduces incoming crit damage: 10.00%
Silence immunity: +20%
Mana each turn: +0.16
Spellpower on spell critical (stacks up to 3 times): +3
Maximum mana: +83.00
Spellpower: +40 (+13 eff.)
Spell crit. chance: +14%
Light radius: +1
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Revenant (8 def, 20 armour)
Requires:
- Strength 28
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Armour Hardiness: +0%
Defense: +8 (+4 eff.)
Fatigue: +12%
Damage when hit (Melee): 0 physical
Changes stats: +5 Mag / +5 Con
Physical save: +12 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+4 eff.)
Silence immunity: +40%
Confusion immunity: +0%
Pinning immunity: +40%
Stun/Freeze immunity: +0%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.
Revenant (8 def, 20 armour)Requires:
- Strength 28
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Armour Hardiness: +0%
Defense: +8 (+4 eff.)
Fatigue: +12%
Damage when hit (Melee): 0 physical
Changes stats: +5 Mag / +5 Con
Physical save: +12 (+4 eff.)
Spell save: +12 (+6 eff.)
Mental save: +12 (+4 eff.)
Silence immunity: +40%
Confusion immunity: +0%
Pinning immunity: +40%
Stun/Freeze immunity: +0%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.
Shimmerzephyr the pouch of stralite shots (21/21, 42.5-51 power, 5 apr)
Requires:
- Dexterity 35
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 42.5 - 51.0
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Lightning
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 21
On weapon hit:
* 20% chance to daze at end of turn
Damage (Ranged): +20 lightning / +11 cold / +9 darkness
Burst (radius 1) on hit: +8 lightning / +12 fire
Damage against: +12% Living
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Shimmerzephyr the pouch of stralite shots (21/21, 42.5-51 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 42.5 - 51.0
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Lightning
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 21
On weapon hit:
* 20% chance to daze at end of turn
Damage (Ranged): +20 lightning / +11 cold / +9 darkness
Burst (radius 1) on hit: +8 lightning / +12 fire
Damage against: +12% Living
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Ashslicer the pouch of stralite shots (21/21, 43-51.6 power, 5 apr)
Requires:
- Dexterity 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 43.0 - 51.6
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Fire
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 21
Turns elapse between self-loadings: 4
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 9% chance to gain 10% of a turn (3/turn limit)
* 11% chance to disease
Damage (Ranged): +12 temporal / +8 blight / +4 fire
Burst (radius 1) on hit: +28 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Ashslicer the pouch of stralite shots (21/21, 43-51.6 power, 5 apr)Requires:
- Dexterity 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 43.0 - 51.6
Uses stats: 50% Cun, 50% Mag, 70% Dex
Damage type: Fire
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Crit. chance: +5.5%
Capacity: 21
Turns elapse between self-loadings: 4
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 9% chance to gain 10% of a turn (3/turn limit)
* 11% chance to disease
Damage (Ranged): +12 temporal / +8 blight / +4 fire
Burst (radius 1) on hit: +28 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Newly picked up
Brodehell (40.5-60.75 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 40.5 - 60.8
Uses stats: 50% Mag, 120% Str
Damage type: Arcane
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
Damage (Melee): +28 cold
When wielded/worn:
Changes stats: +1 Cun
Changes resistances: +5% arcane
Changes resistances penetration: +25% arcane
Changes damage: +3% mind
Grants telepathy: All
Maximum hate: +2.00
Maximum psi: +40.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Brodehell (40.5-60.75 power, 2 apr)Brodehell (40.5-60.75 power, 2 apr)
Requires:
- Strength 24
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 3
It must be held with both hands.
Base power: 40.5 - 60.8
Uses stats: 50% Mag, 120% Str
Damage type: Arcane
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +1.5%
Attack speed: 100%
Damage (Melee): +28 cold
When wielded/worn:
Changes stats: +1 Cun
Changes resistances: +5% arcane
Changes resistances penetration: +25% arcane
Changes damage: +3% mind
Grants telepathy: All
Maximum hate: +2.00
Maximum psi: +40.00
Massive two-handed mauls.
This item has been sent to the Item's Vault.
Tree of Life
Requires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+4 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.
Tree of LifeRequires:
- Level 25
Infused by nature
2.00 Encumbrance.
[Unique]
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +7 Wil / +6 Con
Changes resistances: +20% blight / +20% nature
Changes damage: +20% nature
Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony
Mindpower: +7 (+4 eff.)
Healing mod.: +25%
Heals all nearby living creatures by 5 points each turn.
Activating this item is instant.
It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns, costing 10 power out of 15/15.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.